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INI File | 2008-11-23 | 2.3 KB | 125 lines |
- [colors]
-
- ; Player colors should match those in colors.spec
- player = {"r", "g", "b"
- 128, 0, 0 ; race0
- 128, 255, 255 ; race1
- 255, 0, 0 ; race2
- 255, 0, 128 ; race3
- 0, 0, 128 ; race4
- 255, 0, 255 ; race5
- 255, 128, 0 ; race6
- 255, 255, 128 ; race7
- 255, 128, 128 ; race8
- 0, 0, 255 ; race9
- 0, 255, 0 ; race10
- 0, 128, 128 ; race11
- 0, 64, 64 ; race12
- 198, 198, 198 ; race13
- }
-
- terrains = {"r", "g", "b", "terrain"
- 255, 255, 255, "Glacier"
- 255, 255, 255, "Arctic" ; for civ1 ruleset
- 10, 123, 2, "Grassland"
- 138, 168, 60, "Plains"
- 74, 74, 74, "Tundra"
- 44, 64, 44, "Swamp"
- 212, 179, 101, "Desert"
- 54, 162, 38, "Jungle"
- 43, 107, 19, "Forest"
- 142, 121, 63, "Hills"
- 167, 77, 38, "Mountains"
- 0, 0, 200, "Ocean"
- }
-
- ; Mapview
- mapview_unknown = {"r", "g", "b"
- 0, 0, 0
- }
- mapview_citytext = {"r", "g", "b"
- 255, 255, 255
- }
- mapview_cityblocked = {"r", "g", "b"
- 255, 0, 0
- }
- mapview_goto = {"r", "g", "b"
- 0, 255, 200
- }
- mapview_selection = {"r", "g", "b"
- 255, 255, 0
- }
-
- ; Spaceship
- spaceship_background = {"r", "g", "b"
- 0, 0, 0
- }
-
- ; Overview
- overview_unknown = {"r", "g", "b"
- 0, 0, 0
- }
- overview_mycity = {"r", "g", "b"
- 255, 255, 255
- }
- overview_alliedcity = {"r", "g", "b"
- 255, 255, 255
- }
- overview_enemycity = {"r", "g", "b"
- 0, 255, 200
- }
- overview_myunit = {"r", "g", "b"
- 255, 255, 0
- }
- overview_alliedunit = {"r", "g", "b"
- 255, 255, 255
- }
- overview_enemyunit = {"r", "g", "b"
- 255, 0, 0
- }
- overview_ocean = {"r", "g", "b"
- ; Generic ocean, not the same as the Ocean terrain (see "terrains" above)
- 0, 0, 200
- }
- overview_ground = {"r", "g", "b"
- 0, 200, 0
- }
- overview_viewrect = {"r", "g", "b"
- 255, 255, 255
- }
-
- ; Reqtree
- reqtree_known = {"r", "g", "b"
- 255, 255, 255
- }
- reqtree_reachable = {"r", "g", "b"
- 210, 180, 140
- }
- reqtree_unreachable = {"r", "g", "b"
- 190, 150, 110
- }
- reqtree_researching = {"r", "g", "b"
- 255, 250, 70
- }
- reqtree_reachablegoal = {"r", "g", "b"
- 95, 160, 190
- }
- reqtree_unreachablegoal = {"r", "g", "b"
- 85, 120, 180
- }
- reqtree_background = {"r", "g", "b"
- 0, 0, 0
- }
- reqtree_text = {"r", "g", "b"
- 0, 0, 0
- }
-
- reqtree_edge = {"r", "g", "b"
- 127, 127, 127
- }
-
- ; Player dialog
- playerdlg_background = {"r", "g", "b"
- 0, 0, 0
- }
-