home *** CD-ROM | disk | FTP | other *** search
- N
-
-
- @seeAlso 2number sequences
-
- @animate FibSwordOut,FibWaveSword,FibWaveSword,FibSwordIn
- '@animate FibRaiseRArm,FibWaveRArm,FibWaveRArm,FibWaveRArm,FibLowerRArm,FibRaiseLArm
- '@animate FibRaiseLArm,FibLowerLArm
-
- @PlaySoundFile \a1010501.wav
-
-
- @atGraphic 5,5
- @Picture algebra\a010105.bmp
-
-
- @At 0,5
- #<Fibonacci sequence#
-
- @definition
- @at 70,23
- A Fibonacci sequence is a special
- @At 10,
- number pattern where each term is equal to the
- sum of the previous two terms.
-
-
-
-
- @Wait 7
- '@prompt
- @At 10,65
- @keyPoint 9999,fibonacci sequence
-
-
- An example of a Fibonacci sequence is:
-
- @PlaySoundFile \a1010502.wav
-
- @Wait 0.5
-
-
-
- @animate FibRaiseRArm,FibWaveRArm,FibWaveRArm,FibWaveRArm,FibLowerRArm
-
-
- @at 40,+6
- 1st term 2nd term 3rd term 4th term
- 1, ;
- @Wait 0.25
- 1, ;
- @Wait 0.25
- 2, ;
- @Wait 0.25
- 3,
-
- @Wait 0.5
- @At 10,
- (1 + 0) ;
- @Wait 0.25
- (1 + 1) ;
- @Wait 0.25
- (1 + 2)
-
-
- @Wait 0.5
- @at 40,+6
- 5th term 6th term 7th term 8th term
- 5, ;
- @Wait 0.25
- 8, ;
- @Wait 0.25
- 13, ;
- @Wait 0.25
- 21
-
-
- @Wait 0.5
- @At 40,
- (2 + 3) ;
- @Wait 0.25
- (3 + 5) ;
- @Wait 0.25
- (5 + 8) ;
- @Wait 0.25
- (8 + 13)
-
-
- @Wait 0.5
- @at 10,+6
- The rule is:
- @Wait 0.5
- @at ,+4
- #bTo find the next term add together the#
- #blast two terms.#
-
-
- @animate FibRaiseLArm
-
-
-
- @prompt
- @keyPoint 9999,summary
- #bSummary#
- @Wait 0.5
- @At ,+10
- * #^A Fibonacci sequence is one where each
- #tterm in the sequence is found by adding
- #ttogether the two previous terms.