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- u'({|})}|{({|})}|{({|})}|{({|})}|{({|})}|{({|})}|{({|})}|{
- '({|})}|{
- '({|})}|{ TALLY TABLES - LP h010101
- '({|})}|{
- '({|})}|{::::::::::::::::::::::::::::::::::::::::::::::::::::::::
- '({|})}|{
- '({|})}|{ AMENDMENT LOG:
- '({|})}|{ 1/10 D.B.
- '({|})}|{
- '({|})}|{({|})}|{({|})}|{({|})}|{({|})}|{({|})}|{({|})}|{
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- @seeAlso 4grouped distributions
- @seeAlso 4questionnaires
- @seeAlso 4bias
- @seeAlso 4fairness
-
-
-
- @atGraphic 8,5
- @Picture datahand\h0101int.bmp
-
- @animate PasGetCup
-
-
- @PlaySoundFile h1010101.wav
-
- @at 0,5
- #<tally tables#
- @definition
- @at 57,23
- You can organise #braw data# by using
- a #btally table#.
- @at 10,+1
- Raw data is information which is not organised
- in any way.
-
-
-
-
-
-
- @Wait 5
- @animate PasPoint,PasSmile
-
-
-
-
- @prompt
- @at 10,75
- @keyPoint 9999,drawing the tally table (part 1)
-
- @animate PasWave,PasPoint
-
-
-
- @atGraphic 1,75
- @Picture datahand\h0101dat.bmp
- @atGraphic 139,75
- @Picture datahand\h0101tly.bmp
- @at 147,88
- 45
- @at 147,98
- 50
- @at 147,108
- 55
- @at 147,118
- 60
- @at 147,128
- 65
- @at 147,138
- 70
- @at 147,148
- 75
- @at 147,158
- 80
- @at 147,168
- 85
- @at 147,178
- 90
- @at 147,188
- 95
-
-
-
- @PlaySoundFile h1010102.wav
-
- @at 10,115
- #bdrawing the tally table#
- @at ,+5
- @Wait 0.5
- The first column in the
- tally table shows the
- values of the data you
- are recording. In this
- example, the values
- listed are examination
- scores.
- @at ,+4
-
-
-
- @prompt
-
- @keyPoint 9999,drawing the tally table (part 2)
-
- @animate PasWave,PasPoint
-
- @atGraphic 1,75
- @Picture datahand\h0101dat.bmp
- @atGraphic 139,75
- @Picture datahand\h0101tly.bmp
-
- @at 147,88
- 45
- @at 147,98
- 50
- @at 147,108
- 55
- @at 147,118
- 60
- @at 147,128
- 65
- @at 147,138
- 70
- @at 147,148
- 75
- @at 147,158
- 80
- @at 147,168
- 85
- @at 147,178
- 90
- @at 147,188
- 95
-
-
- @at 10,115
- #bdrawing the tally table#
- @at ,+5
- @Wait 0.5
- For each score in the list
- of raw data, find that
- score in the tally table and
- make one tally mark in the
- tally column next to it.
-
-
- 'Cross out 16 (45) 1
- 'add 14 on X
- @atGraphic 91,91
- @Picture datahand\h0101x16.bmp
- @atGraphic 172,90
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
- 'Cross out 17 (50) 1
- 'add 14 on X
- @atGraphic 105,91
- @Picture datahand\h0101x17.bmp
-
- @atGraphic 172,100
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
-
- 'Cross out 2 (55) 1
- 'add 14 on X
- @atGraphic 21,79
- @Picture datahand\h0101x2.bmp
-
- @atGraphic 172,110
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
-
- 'Cross out 5 (55) 2
- 'add 14 on X
- @atGraphic 63,79
- @Picture datahand\h0101x5.bmp
- @atGraphic 172,110
- @Picture datahand\h0101ty2.bmp
- @wait 0.25
-
- 'Cross out 7 (55) 3
- 'add 14 on X
- @atGraphic 91,79
- @Picture datahand\h0101x7.bmp
- @atGraphic 172,110
- @Picture datahand\h0101ty3.bmp
- @wait 0.25
-
-
- 'Cross out 9 (55) 4
- 'add 14 on X
- @atGraphic 119,79
- @Picture datahand\h0101x9.bmp
- @atGraphic 172,110
- @Picture datahand\h0101ty4.bmp
- @wait 0.25
-
-
- 'Cross out 13 (55) 5
- 'add 14 on X
- @atGraphic 49,91
- @Picture datahand\h0101x13.bmp
- @atGraphic 172,110
- @Picture datahand\h0101ty5.bmp
- @wait 0.25
-
-
- 'Cross out 4 (60) 1
- 'add 14 on X
- @atGraphic 49,79
- @Picture datahand\h0101x4.bmp
- @atGraphic 172,120
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
-
- 'Cross out 6 (60) 2
- 'add 14 on X
- @atGraphic 77,79
- @Picture datahand\h0101x6.bmp
- @atGraphic 172,120
- @Picture datahand\h0101ty2.bmp
- @wait 0.25
-
-
-
- 'Cross out 18 (60) 3
- 'add 14 on X
- @atGraphic 119,91
- @Picture datahand\h0101x18.bmp
- @atGraphic 172,120
- @Picture datahand\h0101ty3.bmp
- @wait 0.25
-
- 'Cross out 8 (65) 1
- 'add 14 on X
- @atGraphic 105,79
- @Picture datahand\h0101x8.bmp
-
- @atGraphic 172,130
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
-
- 'Cross out 12 (65) 2
- 'add 14 on X
- @atGraphic 35,91
- @Picture datahand\h0101x12.bmp
- @atGraphic 172,130
- @Picture datahand\h0101ty2.bmp
- @wait 0.25
-
-
- 'Cross out 11 (70) 1
- 'add 14 on X
- @atGraphic 21,91
- @Picture datahand\h0101x11.bmp
- @atGraphic 172,140
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
-
-
- 'Cross out 14 (70) 2
- 'add 14 on X
- @atGraphic 63,91
- @Picture datahand\h0101x14.bmp
- @atGraphic 172,140
- @Picture datahand\h0101ty2.bmp
- @wait 0.25
-
-
-
-
- 'Cross out 1 (75)
-
- @atGraphic 7,79
- @Picture datahand\h0101x1.bmp
- @atGraphic 172,150
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
-
- 'Cross out 3 (80) 1
- 'add 14 on X
- @atGraphic 35,79
- @Picture datahand\h0101x3.bmp
-
- @atGraphic 172,160
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
- 'Cross out 15 (85) 1
- 'add 14 on X
- @atGraphic 77,91
- @Picture datahand\h0101x15.bmp
-
- @atGraphic 172,170
- @Picture datahand\h0101ty1.bmp
- @wait 0.25
-
-
- 'Cross out 10 (95) 1
- 'add 14 on X
- @atGraphic 7,91
- @Picture datahand\h0101x10.bmp
-
- @atGraphic 172,190
- @Picture datahand\h0101ty1.bmp
-
-
- @PlaySoundFile h1010103.wav
-
- @at 10,+12
- (Remember that when you get to 5 tally marks,
- you should use a five bar gate.)
-
-
-
-
-
-
-
-
- @prompt
-
- @keyPoint 9999,finding the frequency
-
- @animate PasGetCup
-
-
- @atGraphic 1,75
- @Picture datahand\h0101dat.bmp
- @atgraphic +6,+4
- @picture datahand\h0101fa.bmp
- @atGraphic 139,75
- @Picture datahand\h0101tly.bmp
- @atGraphic ,+13
- @picture datahand\h0101fb.bmp
-
- @at 147,88
- 45
- @at 147,98
- 50
- @at 147,108
- 55
- @at 147,118
- 60
- @at 147,128
- 65
- @at 147,138
- 70
- @at 147,148
- 75
- @at 147,158
- 80
- @at 147,168
- 85
- @at 147,178
- 90
- @at 147,188
- 95
-
-
-
-
-
- @PlaySoundFile h1010104.wav
-
- @at 10,115
- #bfinding the frequency#
- @at ,+1
- Adding up all the tally
- marks for each score
- gives the #bfrequency#
- of that score. For
- example, the score 55
- has a frequency of 5.
-
-
- @wait 2
- @at 212,88
- @loop 11
- @loopprint 1|1|5|3|2|2|1|1|1| |1
- @at ,-2
- @wait .4
- @endLoop
-
- @Wait 0.5
-
- @animate PasPoint
-
- @At 10,+5
- We say that the frequency column shows the
- #bfrequency distribution# for a set of data.
-
-
-
-
-
- @prompt
-
- @keyPoint 9999,summary
-
- '@animate PasGetCup
-
- #bSummary#
- @at ,+5
- @Wait 0.75
- * #^A tally table usually has three columns
- @at ,+5
- @Wait 0.75
- * #TThe first column shows the values of the
- #Tdata you are recording
- @at ,+5
- @Wait 0.75
- * #TThe second column shows the tally
- @at ,+5
- @Wait 0.75
- * #TThe third column shows the frequency
- @at ,+5
- @Wait 0.75
- * #TYou work out the frequency by adding up
- #Tall the tally marks for each value
- @at ,+5
- @Wait 0.75
- * #TThe frequency column gives the
- #T#bfrequency# #bdistribution# for the data.
-