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- // VirtualDub - Video processing and capture application
- // System library component
- // Copyright (C) 1998-2007 Avery Lee, All Rights Reserved.
- //
- // Beginning with 1.6.0, the VirtualDub system library is licensed
- // differently than the remainder of VirtualDub. This particular file is
- // thus licensed as follows (the "zlib" license):
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any
- // damages arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must
- // not claim that you wrote the original software. If you use this
- // software in a product, an acknowledgment in the product
- // documentation would be appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must
- // not be misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source
- // distribution.
-
- #include "stdafx.h"
- #include <vd2/system/bitmath.h>
-
- int VDCountBits(uint32 v) {
- v -= (v >> 1) & 0x55555555;
- v = ((v & 0xcccccccc) >> 2) + (v & 0x33333333);
- v = (v + (v >> 4)) & 0x0f0f0f0f;
- return (v * 0x01010101) >> 24;
- }
-
- #ifndef VD_COMPILER_MSVC_VC8
-
- int VDFindLowestSetBit(uint32 v) {
- for(int i=0; i<32; ++i) {
- if (v & 1)
- return i;
- v >>= 1;
- }
-
- return 32;
- }
-
- int VDFindHighestSetBit(uint32 v) {
- for(int i=31; i>=0; --i) {
- if ((sint32)v < 0)
- return i;
- v += v;
- }
- return -1;
- }
-
- #endif
-
- uint32 VDCeilToPow2(uint32 v) {
- v += v;
- --v;
-
- while(uint32 x = v & (v - 1))
- v = x;
-
- return v;
- }
-