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- SUPER RASSLE
- ------------------
- The Parole Board BBS
- Copyright 1991-92, PAROLE Software
- ALL RIGHTS RESERVED
-
-
- Super Rassle 1.0 05/17/1991 Initial release.
-
- Super Rassle 2.0 06/22/1991 Inadvertently left out the opening
- screens for v1.0. Super Rassle now
- supports Wildcat! 3.0. Be sure to read
- the enclosed file WILDCAT!.30 if you
- are using WC! 3.0. Changed the game
- routines to make the game a bit more
- competitive.
-
- Super Rassle 2.2 07/22/1991 Fixed problem where Super Rassle would
- abort with 'altered' error.
-
- Super Rassle 3.0 08/10/1991 Lord! I really don't know where to
- start. Added the ability for SysOps to
- edit the comments and change them to
- suit their on tastes. This gives a
- different look and feel on each BBS.
- The file CMTCVT.EXE will convert the
- files COMMENT.LST & COMMENT.DAT back and
- forth. The sysop can use an ASCii
- editor to edit the COMMENT.LST file the
- convert it over to COMMENT.DAT.
- Instructions are in the READ.ME file. I
- took all the user files (DENNISMA.DAT)
- files out of the door directory and gave
- them their own special little nook in a
- subdir called \USERS. Instead of a .DAT
- extension they will now end in .USR. If
- there is a particular user that you
- don't want in the door anymore just
- change the name from <user>.USR to
- <user>.NO. This will lock that user our
- of Super Rassle until you change his ID
- file back to .USR. Added another line
- to the CFG file that is the 'MINIMUM'
- security level that you allow in the
- door. This works on a Wildcat! 3.0 BBS,
- but you might want to check it on your
- before you depend on it. It was sort of
- a last minute throw in. Touched up the
- looks of 'SR' just a bit by removing the
- selection letters from the screen. They
- are now BLACK on BLACK so they won't
- show up. Reworked the ALIAS routines so
- that they work a bit smoother.
-
- Super Rassle 3.1 08/11/1991 Oops! Forgot to close a file and SR
- aborted when user wanted to play again.
-
- Super Rassle 3.2 10/04/1991 Recompiled SR with the latest release of
- DoorFrame (Dframe24). Added the ability
- to allow users to logoff the BBS from
- the door. This is controlled by Line 10
- of the CFG file with either a "Y" or
- "N". Case doesn't matter. Made a few
- cosmetic changes in the appearance of
- the game screen and tweaked the play
- results a bit. Seems it was way too
- easy to beat the game. Sort of took all
- the fun out of playing at times.
-
- Super Rassle 3.4 01/12/1992 Fixed a possible conflict with WWIV. The
- COMMENT.DAT file was not being opened in
- Share mode.
-
- Super Rassle 3.5 02/24/1992 Recompiled with the latest release of
- DoorFrame to fix a potential screen
- display problem. The EXE file is now
- smaller and a bit faster.
-
- Super Rassle 3.6 03/08/92 Still having problems with display due
- to a problem in DoorFrame.
-
- Super Rassle 4.0 05/12/92 Moved the screens to a "\SCREENS"
- sub-directory. This now make SR be a
- bit more in line with the other products
- from PAROLE Software. There have been
- some major changes in the DoorFrame
- module since SR3.6. This version has
- been compiled with the latest release of
- Dframe and incorporates all the new
- features in it. There should be less
- problems with the door terminating and
- returning to the BBS. Internal display
- routines have been enhanced and speeded
- up a bit. Be sure to read UPGRADE.DOC
- to make the proper changes for this
- version.
-
- Super Rassle 4.1 05/25/92 Added the ability to run SR locally.
- Just type "RASSLE LOCAL" at the DOS
- prompt. Compiled with the latest
- version of DoorFrame which fixes a few
- internal bugs of its own.
-
- Super Rassle 5.0 07/04/92 ***** MAJOR UPDATE ******
- You will need to do a complete
- reinstallation as there have been some
- new options and lots of changes to the
- old database structure. The foremost
- change is that the ".USR" files are no
- longer used. All the user info is now
- stored in a special database format
- which will use much less disk space than
- before. The internal scoring routines
- have been reworked to make the game a
- bit more competitive. The old
- "COMMENT.DAT" file will not work with
- this release since the database
- structure has changed on it also. SR
- now makes an attractive bulletin using
- ANSI/ASCii, WC!3.x or PCBoard specific
- color codes. There has been a line
- added tot he CFG files that control this
- option. You must add this line to your
- CFG files or SR will abort. Added the
- ability for users to view the current
- scores before playing the door. They
- will automagically be shown the score
- bulletin at the completion of the game.
- The best way to find all the new changes
- is to install the door and enjoy!
-
- Super Rassle 5.1 09/20/92 Fixed a problem where unregistered
- copies were giving an error message that
- it could not find RASSLE.EXE. The EXE
- file must not be renamed. Move the
- Color toggle to the game screen to give
- users the ability to toggle the color at
- any time. In a future release, I'll
- move the Instruction screen there also.
-
- Super Rassle 5.5 11/07/92 Compiled with the latest release of
- DoorFrame which added some features and
- enhanced several others. The display
- routines are much faster now. RASSLE
- also supports the use of a FOSSIL driver
- which will allow you to utilize COMs
- 1-8. TriBBS is also supported in this
- release.
-
- Super Rassle 6 !!! MAJOR UPDATE!!! CFG file change.
- Added the ability for registered users
- to specify the holds they wish to appear
- in the door. This is accomplished by
- using the RASSLE.HLD file. This file
- *MUST* contain 18 lines with a maximum
- of 20 characters per line. If it exists
- in the door directory, SR will read it
- in, otherwise; it will use the program
- defaults.
-
- Removed a lot of redundant code to make
- SR smaller and faster. This version is
- about 25k smaller than previous version
- before PKLiteing.
-
- Added two new opponents to the
- unregistered version, "$lick Willy" and
- "Al Bore".<G>
-
- At the first of each month, SR will now
- clean the RASSUSER.DAT file of all
- players with no wins and losses. These
- are the "Wimps!". SR will also delete
- the inactive players at this time. You
- specify the inactive time on Line #12 of
- the CFG file. All players that haven't
- entered the door in this time will be
- deleted.
-
- Line #13 of the CFG file specifies if
- you wish to create RIP graphic
- bulletins. "RIP" = Yes "NO" = No. Your
- BBs must support RIP graphics to utilize
- this function. This version also supports
- the changes made to DOOR.SYS and
- USERINFO.DAT in WC!3.9.
-
- Install the new RASSPLAY.xxx screens in your
- \SCREENS directory. Also, when ANSI music
- was turned on, it played everytime the screen
- was redrawn. It will only play the first
- time the screen appears.
-