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- =====================================================================
- *** Tempest's BUILD Tutorial ***
- Lesson 11 : Making light switches
- =====================================================================
- Purpose:
- A Tutorial on making light switches in Duke Nukem 3D using Build.
-
- Step 1:
- Put a switch sprite on a wall (point at wall and press S, press
- V twice to browse through all the textures).
-
- Step 2:
- Point at a wall, floor or texture, and press Alt and keypad minus
- to make the sector darker. The light switch does not have to be
- in this sector at all.
-
- Step 3:
- Put a sector effector (sprite #1) on the floor, point at it and
- press Alt and keypad plus to make it brighter. The brightness of
- the sector is the brightness of that sector in the game when the
- lightswitch is off. The brightness of the sector effector is
- equal to the brightness of the sector in the game when the light-
- switch is on.
- Now make sure the lo-tag value of the lightswitch (Alt-T) is the
- same as the hi-tag value of the sector effector (Alt-H). Give
- the sector effector a lo-tag value of 12. You can light up multiple
- sectors with one lightswitch by adding a sector effector with
- the same values in all the sectors.
- Uhm..well, that was easy, wasn't it?
-
- =====================================================================
- Cho Yan Wong (aka Tempest)
- pwong@pobox.leidenuniv.nl
- http://www.wi.leidenuniv.nl/~cwong/myindex.html
- =====================================================================