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- CSECT text
-
- XREF _cOpenWindow
- XREF _OldOpenWindow
- XREF _cCloseWindow
- XREF _OldCloseWindow
- XREF _cOpenScreen
- XREF _OldOpenScreen
- XREF _cCloseScreen
- XREF _OldCloseScreen
- XREF _cSetWindowTitles
- XREF _OldSetWindowTitles
- XREF _cWindowToFront
- XREF _OldWindowToFront
- XREF _cWindowToBack
- XREF _OldWindowToBack
- XREF _cActivateWindow
- XREF _OldActivateWindow
- XREF _cBuildSysRequest
- XREF _OldBuildSysRequest
- XREF _cFreeSysRequest
- XREF _OldFreeSysRequest
- XREF _cAutoRequest
- XREF _OldAutoRequest
-
- XREF _wHandler
- XDEF _wHandlerStub
-
- XDEF _aOpenWindow
- XDEF _aOldOpenWindow
- XDEF _aCloseWindow
- XDEF _aOldCloseWindow
- XDEF _aOpenScreen
- XDEF _aCloseScreen
- XDEF _aOldCloseScreen
- XDEF _aSetWindowTitles
- XDEF _aWindowToFront
- XDEF _aWindowToBack
- XDEF _aActivateWindow
- XDEF _aBuildSysRequest
- XDEF _aOldBuildSysRequest
- XDEF _aFreeSysRequest
- XDEF _aOldFreeSysRequest
- XDEF _aAutoRequest
-
- _wHandlerStub:
- MOVEM.L A0/A1,-(SP)
- JSR _wHandler
- ADDQ.L #8,SP
- RTS
-
- _aOpenWindow:
- MOVEM.L D2-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L A0,-(SP) ; push NewWindow pointer
- JSR _cOpenWindow ; call our C OpenWindow
- ADDQ.L #4,SP ; pop the pointer
- MOVEM.L (SP)+,D2-D7/A0-A6 ; restore registers
- RTS
-
- _aOldOpenWindow:
- MOVE.L 4(SP),A0 ; move NewWindow pointer to register
- MOVE.L _OldOpenWindow,A1 ; move old address to A1
- JMP (A1) ; JMP to old OpenWindow routine
-
-
- _aCloseWindow:
- MOVEM.L D0-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L A0,-(SP) ; push the Window pointer
- JSR _cCloseWindow ; call our C CloseWindow
- ADDQ.L #4,SP ; pop the pointer
- MOVEM.L (SP)+,D0-D7/A0-A6 ; restore registers
- RTS
-
- _aOldCloseWindow:
- MOVE.L 4(SP),A0 ; move Window pointer to register
- MOVE.L _OldCloseWindow,A1 ; move old address to A1
- JMP (A1) ; JMP to old CloseWindow routine
-
- _aOpenScreen:
- MOVE.L _OldOpenScreen,A1 ; move old address to A1
- JSR (A1) ; JMP to old OpenScreen routine
- MOVEM.L D0-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L D0,-(SP) ; push the new Screen pointer
- JSR _cOpenScreen ; call our C OpenScreen
- ADDQ.L #4,SP ; pop the pointer
- MOVEM.L (SP)+,D0-D7/A0-A6 ; restore registers
- RTS
-
- _aCloseScreen:
- MOVEM.L D0-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L A0,-(SP) ; push the Screen pointer
- JSR _cCloseScreen ; call our C CloseScreen
- ADDQ.L #4,SP ; pop the pointer
- MOVEM.L (SP)+,D0-D7/A0-A6 ; restore registers
- RTS
-
- _aOldCloseScreen:
- MOVE.L 4(SP),A0 ; move Screen pointer to register
- MOVE.L _OldCloseScreen,A1 ; move old address to A1
- JMP (A1) ; JMP to old CloseScreen routine
-
- _aSetWindowTitles:
- MOVEM.L D2-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L A2,-(SP) ; push Screen Title pointer
- MOVE.L A1,-(SP) ; push Window Title pointer
- MOVE.L A0,-(SP) ; push Window pointer
- MOVE.L _OldSetWindowTitles,A3 ; move old address to A3
- JSR (A3) ; JMP to old SetWindwoTitles routine
- JSR _cSetWindowTitles ; call our C SetWindowTitles
- ADD.L #12,SP ; pop the pointers
- MOVEM.L (SP)+,D2-D7/A0-A6 ; restore registers
- RTS
-
- _aWindowToFront:
- MOVEM.L D2-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L A0,-(SP) ; push the Window pointer
- JSR _cWindowToFront ; call our C WindowToFront
- ADDQ.L #4,SP ; pop the pointer
- MOVEM.L (SP)+,D2-D7/A0-A6 ; restore registers
- TST.L D0 ; check if OK to move window
- BEQ W2Frts ; skip WindowToFront if not
- MOVE.L _OldWindowToFront,A1 ; move old address to A1
- JSR (A1) ; JMP to old WindowToFront routine
- W2Frts: RTS
-
- _aWindowToBack:
- MOVEM.L D2-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L A0,-(SP) ; push the Window pointer
- JSR _cWindowToBack ; call our C WindowToBack
- ADDQ.L #4,SP ; pop the pointer
- MOVEM.L (SP)+,D2-D7/A0-A6 ; restore registers
- TST.L D0 ; check if OK to move window
- BEQ W2Brts ; skip WindowToBack if not
- MOVE.L _OldWindowToBack,A1 ; move old address to A1
- JSR (A1) ; JMP to old WindowToBack routine
- W2Brts: RTS
-
- _aActivateWindow:
- MOVEM.L D2-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L A0,-(SP) ; push the Window pointer
- JSR _cActivateWindow ; call our C ActivateWindow
- ADDQ.L #4,SP ; pop the pointer
- MOVEM.L (SP)+,D2-D7/A0-A6 ; restore registers
- TST.L D0 ; check if OK to activate
- BEQ AWrts ; skip activation if not
- MOVE.L _OldActivateWindow,A1 ; move old address to A1
- JSR (A1) ; JMP to old ActivateWindow routine
- AWrts: RTS
-
- _aBuildSysRequest:
- MOVEM.L D2-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L D2,-(SP) ; push the Height
- MOVE.L D1,-(SP) ; push the Width
- MOVE.L D0,-(SP) ; push the IDCMP Flags
- MOVE.L A3,-(SP) ; push the Negative Text
- MOVE.L A2,-(SP) ; push the Positive Text
- MOVE.L A1,-(SP) ; push the Body Text
- MOVE.L A0,-(SP) ; push Window pointer
- JSR _cBuildSysRequest ; call our C BuildSysRequest
- ADD.L #28,SP ; pop the pointers
- MOVEM.L (SP)+,D2-D7/A0-A6 ; restore registers
- RTS
-
- _aOldBuildSysRequest:
- MOVE.L 28(SP),D2 ; move Height to register
- MOVE.L 24(SP),D1 ; move Width to register
- MOVE.L 20(SP),D0 ; move IDCMP flags to register
- MOVE.L 16(SP),A3 ; move Negative Text to register
- MOVE.L 12(SP),A2 ; move Positive Text to register
- MOVE.L 8(SP),A1 ; move Body Text to register
- MOVE.L 4(SP),A0 ; move Window pointer to register
- MOVE.L _OldBuildSysRequest,A4 ; move old address to A4
- JMP (A4) ; JMP to old BuildSysRequest routine
-
- _aFreeSysRequest:
- MOVEM.L D0-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L A0,-(SP) ; push the Window pointer
- JSR _cFreeSysRequest ; call our C FreeSysRequest
- ADDQ.L #4,SP ; pop the pointer
- MOVEM.L (SP)+,D0-D7/A0-A6 ; restore registers
- RTS
-
- _aOldFreeSysRequest:
- MOVE.L 4(SP),A0 ; move Window pointer to register
- MOVE.L _OldFreeSysRequest,A1 ; move old address to A1
- JMP (A1) ; JMP to old FreeSysRequest routine
-
- _aAutoRequest:
- MOVEM.L D2-D7/A0-A6,-(SP) ; save registers on stack
- MOVE.L D3,-(SP) ; push the Height
- MOVE.L D2,-(SP) ; push the Width
- MOVE.L D1,-(SP) ; push the Negative IDCMP Flags
- MOVE.L D0,-(SP) ; push the Positive IDCMP Flags
- MOVE.L A3,-(SP) ; push the Negative Text
- MOVE.L A2,-(SP) ; push the Positive Text
- MOVE.L A1,-(SP) ; push the Body Text
- MOVE.L A0,-(SP) ; push Window pointer
- JSR _cAutoRequest ; call our C AutoRequest
- ADD.L #32,SP ; pop the pointers
- MOVEM.L (SP)+,D2-D7/A0-A6 ; restore registers
- RTS
-
- END
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