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- /*
- * WICONIFY A utility that allows you to iconify any Intuition window
- * on any screen, and to open WB windows on any screen.
- *
- * wMenu.h Include file containing menu ID numbers and other
- * menu structure information.
- *
- * Copyright 1990 by Davide P. Cervone, all rights reserved.
- * You may use this code, provided this copyright notice is kept intact.
- */
-
- #define ICON_MENU 0
- #define IM_OPEN 0
- #define IM_CLOSE 1
- #define IM_LOCK 2
- #define IM_CLEANUP 3
- #define IM_LINE1 4
- #define IM_ORGANIZE 5
- #define IM_OPENALL 6
- #define IM_LINE2 7
- #define IM_ABOUT 8
- #define IM_END 9
-
- #define SCREEN_MENU 1
- #define SM_TOFRONT 0
- #define SM_TOBACK 1
- #define SM_WBTOFRONT 2
- #define SM_LINE1 3
- #define SM_TOGGLE 4
- #define SM_ICONIFY 5
- #define SM_LINE2 6
- #define SM_NEWCLI 7
- #define SM_MAKEWB 8
- #define SM_OPENWINDOW 9
- #define OW_ON 0
- #define OW_ACTIVESCRN 1
- #define OW_CURRENTWB 2
- #define OW_REALWB 3
- #define OW_LINE 4
- #define OW_AUTORESIZE 5
- #define SM_NEWSCREEN 10
- #define NS_DEPTH 0
- #define NS_DEPTH1 1
- #define NS_DEPTH2 2
- #define NS_DEPTH3 3
- #define NS_DEPTH4 4
- #define NS_DEPTH5 5
- #define NS_TYPE 6
- #define NS_HIRES 7
- #define NS_LORES 8
- #define NS_INTERLACE 9
- #define NS_HAM 10
- #define SM_CLOSESCREEN 11
-
- #define CHARW 8
- #define CHARH 8
-
- #define MAX_ICON_LEN 8 /* size of item "Organize" */
- #define MAX_SCRN_LEN 12 /* size of item "Toggle Title" */
- #define MAX_OPEN_LEN 15 /* size of " Active Screen" */
- #define MAX_NSCR_LEN 11 /* size of " Interlace" */
- #define NEWSCREEN_LEN 10 /* size of item "New Screen" */
-
- #define DISABLED -ITEMENABLED
- #define MX(x) (1<<x)
-
- #define MENUH (CHARH+2)
- #define MENUW(n) (n*CHARW+COMMWIDTH+3*CHARW)
- #define MENUID(m,i,s) (SHIFTMENU(m)|SHIFTITEM(i)|SHIFTSUB(s))
-
- #define NEXT(n) &MENU_NAME[n+1].Item
-
- #define MENUTEXT(x) {2,0, JAM1, 6,1, &wFont, x, NULL}
- #define CHKTEXT(x) {2,0, JAM1, CHECKWIDTH+4,1, &wFont, x, NULL}
- #define SUBTEXT(x) {2,0, JAM1, 6,1, &wFont, x, NULL}
- #define DEPTEXT(x) {2,0, JAM1, 8,1, &wFont, x, NULL}
-
- #define TOTAL_MENUH (16*MENUH)
-
-
- /*
- * Menus will all be Text type, so they each contain their
- * own IntuiTexts...
- */
-
- struct wMenuItem
- {
- struct MenuItem Item;
- struct IntuiText IText;
- };
-