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- on exitFrame
- if not soundBusy(2) then
- sound playFile 2, "\sonido\mejores.aif"
- end if
- if rollOver(2) then
- set the visible of sprite 31 to 1
- else
- set the visible of sprite 31 to 0
- end if
- if rollOver(2) or rollOver(3) or rollOver(4) or rollOver(5) or rollOver(6) or rollOver(7) or rollOver(8) then
- cursorhand()
- else
- cursormain()
- end if
- if rollOver(3) then
- set the visible of sprite 30 to 1
- else
- set the visible of sprite 30 to 0
- end if
- if rollOver(4) then
- set the visible of sprite 10 to 1
- else
- set the visible of sprite 10 to 0
- end if
- if rollOver(5) then
- set the visible of sprite 11 to 1
- else
- set the visible of sprite 11 to 0
- end if
- if rollOver(6) then
- set the visible of sprite 12 to 1
- else
- set the visible of sprite 12 to 0
- end if
- if rollOver(7) then
- set the visible of sprite 13 to 1
- else
- set the visible of sprite 13 to 0
- end if
- if rollOver(8) then
- set the visible of sprite 14 to 1
- else
- set the visible of sprite 14 to 0
- end if
- go(the frame)
- end
-