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- on exitFrame
- if not soundBusy(2) then
- sound playFile 2, "\sonido\medida.aif"
- end if
- set i to 1
- repeat while i < 49
- set the visible of sprite i to 1
- set i to i + 1
- end repeat
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 13 to 0
- end
-