home *** CD-ROM | disk | FTP | other *** search
-
- ========================================================
- INNER WORLDS
- Copyright 1996 Sleepless Software -- All Rights Reserved
- Salt Lake City, UT 84102
- receptionist@sleepless.com
- http://www.sleepless.com
- 1 888 222-7402
- ========================================================
-
- Welcome to Inner Worlds!
-
- Inner Worlds is an incredible new side-scroll fantasy action adventure,
- for DOS & Windows. In Inner Worlds you play the role of a strong and
- beautiful woman whose quest-name is Nikita. Nikita has the astonishing
- ability to turn into a ferocious she-wolf! Her quest is to track down the
- evil monster creation of a misguided genius which has plagued the world
- for generations.
-
- This file contains the software license agreement for Inner Worlds,
- describes how to get the game up and running on your system, and provides
- other important information that you should read before playing the game.
-
-
-
- ===========
- PLEASE ...
- ===========
-
- When contacting us, please use the WWW or email addresses at the top of
- this file if possible as we can not guarantee that this copy of Inner
- Worlds has the most recent address and phone number for Sleepless
- Software.
-
- Thank you!
-
-
-
- ========================
- Distribution Information
- ========================
-
- Software License
- ----------------
-
- THIS SOFTWARE IS PROVIDED "AS IS" AND SLEEPLESS SOFTWARE DISCLAIMS ALL
- WARRANTIES, EXPRESS OR IMPLIED OF MERCHANTABILITY AND/OR FITNESS FOR A
- PARTICULAR PURPOSE. SLEEPLESS SOFTWARE SHALL IN NO EVENT BE LIABLE FOR ANY
- DAMAGES WHATSOEVER ARISING OUT OF THE USE OF OR INABILITY TO USE THIS
- SOFTWARE.
-
- You may freely copy and redistribute the SHAREWARE version of Inner
- Worlds, which contains only Episode 1 ("Wizard's World"), as long as it is
- distributed in its full, original, and unmodified form. If you wish to
- distribute the SHAREWARE version as part of commercial shareware software
- distribution, you must first contact Sleepless Software to obtain written
- permission to do so.
-
- The REGISTERED version of Inner Worlds may NOT be copied; it is commercial
- copyrighted software, and may only be used by those who have paid the
- registration fee to Sleepless Software (see Ordering, below). Note that
- paying for a CD-ROM distribution containing Inner Worlds does not
- constitute registration, since none of the money you spend for that
- distribution ever finds its way to Sleepless Software; in order to obtain
- and use the REGISTERED version of Inner Worlds legally, you must pay the
- registration fee directly to Sleepless Software.
-
-
- How to get the latest version
- -----------------------------
-
- There are several ways to get the latest SHAREWARE version of Inner
- Worlds. You can try your local BBS or online service provider, or if you
- have access to the Internet, visit our web site to get the very latest
- version!
-
- World Wide Web: http://www.xmission.com/~nosleep/inner-worlds
-
- Anonymous FTP: ftp.xmission.com /pub/users/n/nosleep/inner-worlds
-
-
-
- ========
- Ordering
- ========
-
- The registration fee for Inner Worlds is $29.95 plus shipping and handling
- ($5 in the US, Canada & Mexico, $6 for other countries) and state sales
- tax where applicable.
-
- To order by check, money order or credit card, you can use our new online
- Internet web site by visiting:
-
- http://www.sleepless.com
-
- Or send email to:
-
- orders@sleepless.com
-
- Or call toll free:
-
- 1 888 222-7402
-
- After registering, you'll receive all three episodes in the amazing
- Inner Worlds trilogy:
-
- Episode 1
- "Wizard's World"
-
- In Wizard's World, you play the role of the strong and beautiful woman
- whose quest-name is Nikita. Nikita has the astonishing ability to turn
- into a ferocious she-wolf! Nikita's quest is to track down The Gralob,
- the evil creation of a misguided genius. The Gralob has plagued the world
- for generations and it is Nikita's wolf-born destiny to free her people
- from its evil clutches.
-
- Episode 2
- "World of Change"
-
- After defeating the Gralob at Castle Drofanayrb, Nikita learns that the
- Gralob was only one of two brutal minions of a still more terrible threat.
- Although the land of her birth is safe for now from the Gralob's cruel
- reign of terror, she returns to her homeland only to discover that her
- true destiny still lies ahead. All new landscapes await her as she
- undertakes a cross-country odyssey through a World of Change. New
- scrolls, potions, weapons, monsters and adventures! Nine new levels!
- Tons of new graphics, sounds and music!
-
- Episode 3
- "Heart of the World"
-
- In the last episode of the Inner Worlds trilogy, Nikita finally learns her
- true destiny and sets out on the final adventure which she will undertake
- in this world. She must travel to a huge volcanic mountain inside which
- lives the secret of Drofanayrb's horrible experiments. Will she reach the
- Heart of the World? Will she be able to face what she finds there and do
- what she must to banish the evil unleashed by the Wizard's unspeakable
- tampering with nature? Nine totally new levels with even more new
- weapons, monsters, treasures, stunning graphics, music and sound effects!
-
-
-
- ===============
- Getting Started
- ===============
-
- System Requirements
- -------------------
- PC with 486 processor or better
- VGA compatible display
- 8MB RAM minimum, 16MB recommended
- MS-DOS 4.0 or better, or Windows 95
- Hard drive with 12MB of free space (SHAREWARE), 22MB (REGISTERED)
- Sound card (optional): Soundblaster or compatible, or Gravis Ultrasound
- CDROM drive recommended
-
-
- Installation
- ------------
-
- (If you are reading this file from within the installation program, then
- Inner Worlds is already installed; you can skip this section...)
-
- To install Inner Worlds from floppy disk, insert the installation floppy
- into the drive and type A:INSTALL (or B:INSTALL if the floppy is in drive
- B). The installation program will prompt you for the source drive and
- directory name (the location of the installation floppy), and the hard
- drive letter and directory name indicating where to install Inner Worlds,
- providing generally suitable defaults for each. The installation program
- will then prompt for each floppy in turn.
-
- To install from CD-ROM or from a network drive, simply type
- <path>\INSTALL, where <path> is the full path (drive letter and directory
- name) of the directory containing the Inner Worlds install program and the
- compressed data files (INNER.GZ*). Then just answer the prompts as
- described above.
-
- If you prefer, you can play Inner Worlds directly from the CD-ROM; this
- will reduce hard disk space requirements to a minimum, although loading
- may be somewhat slower and you will have to ensure that the Inner Worlds
- CD-ROM is in the drive whenever you want to play it. To run Inner Worlds
- directly from the CD-ROM, you do NOT need to run the installation program
- as described above. Instead, just create a directory for Inner Worlds
- somewhere on your hard disk, change to that directory, and run
- <drive>:\IW, where <drive> is the drive letter of your CD-ROM drive.
- Inner Worlds will then run using your hard disk directory only to store
- configuration information and saved games, and load all Inner Worlds data
- directly from the CD-ROM. For example, if your hard disk is drive C: and
- your CD-ROM is D:, you can use the following commands:
-
- C:\> MKDIR C:\IW
- C:\> CD IW
- C:\IW> D:\IW
-
- The Inner Worlds installation program does not modify your CONFIG.SYS,
- AUTOEXEC.BAT, or any other aspects of your environment; it merely creates
- the installation directory you specify and writes the appropriate files
- into it. Therefore, you can uninstall Inner Worlds simply by removing its
- directory and all of its contents.
-
-
- Audio Setup
- -----------
-
- Inner Worlds should work with most SoundBlaster cards or cards that are
- 100% hardware compatible, as well as Gravis Ultrasound (GUS) cards. If
- your system has an appropriate BLASTER or ULTRASND environment variable,
- then Inner Worlds will automatically use the settings they contain.
- Normally the installation software that comes with your sound card will
- change your AUTOEXEC.BAT file to set up these environment variables
- automatically. However, if you are running Inner Windows under Windows 95
- in DOS mode, or if your sound card installation software did not set up
- the appropriate environment variables, then you will need to configure the
- sound card manually using the Inner Worlds setup utility. The installer
- will automatically start the setup utility after it finishes installing
- the game; you can also run it at any time later just by changing to the
- Inner Worlds directory and typing SETUP. To configure Inner Worlds for
- your sound card, just select "Sound card configuration" from the setup
- menu and answer the questions. You will need to know your sound card's
- I/O address, IRQ number, and DMA channels; to find these numbers under
- Windows 95, go into the Control Panel, click on the System icon, then the
- Device Manager tab, open the entry for your sound card, and finally click
- on the Resources tab of the configuration window for that device.
-
-
-
- ================
- Playing the Game
- ================
-
- To run Inner Worlds, change to the Inner Worlds installation directory,
- type "IW", and press ENTER. Inner Worlds must be run in DOS mode on many
- Windows 95 machines; the Inner Worlds installation utility will
- automatically add a shortcut in the Programs folder of your Start menu
- which will run Inner Worlds in DOS mode for you.
-
- After showing the title screen, a new game will be started on Level 1, and
- you will be given a chance to choose from three skill levels; the middle
- skill level should be suitable for most people to start with. If you want
- to load a saved game instead of starting a new game, press ESC to get out
- of this menu, then press ESC again to get to the main menu.
-
-
- Keyboard Controls
- -----------------
-
- Following is a list of the primary keyboard controls used in the game:
-
- * LEFT and RIGHT arrow keys make Nikita run.
-
- * SHIFT makes Nikita jump.
-
- * ALT makes Nikita transform from wolf to human form, or back again. Note
- that this transformation will consume mana (represented by the tree in
- the lower left corner of the status bar); you can't transform unless you
- have enough mana.
-
- * SPACE makes Nikita attack. While in human form, she can only attack
- after finding a suitable weapon; while in wolf form, she can always
- attack with her teeth.
-
- * DOWN arrow key crouches if Nikita is on the floor, or climbs down if she
- is on a ladder, pole, vine, etc. Also, you can use the DOWN arrow to
- pick up weapons and treasures, or type T (for "take").
-
- * UP arrow key gets up from a crouching position, climbs up, enters
- doorways, or makes Nikita flip upwards while hanging from a handhold.
- Also, if you hold the UP arrow when jumping, Nikita will flip into the
- air, gaining a little additional height. Finally, if you hold the UP
- arrow while attacking in wolf form, Nikita will go into a frenzy and
- MAUL anything nearby. You can still use the left and right arrows to
- move while mauling. As with transforming, mauling is a special magical
- maneuver and requires mana; it continues to consume mana for as long as
- you hold down the attack button to keep mauling.
-
- * CTRL key activates levers, switches, and SAVE GAME signposts.
-
- * TAB or "T" key picks up any object Nikita is currently positioned over.
-
- * "U" or "G" key picks up and immediately use any object Nikita is over.
-
- * "A" or "I" key accesses the inventory menu, allowing you to use, drop,
- or throw items in Nikita's inventory.
-
- * F1 through F8 activate the object in the corresponding slot of Nikita's
- Inventory or Pack.
-
- * 1 through 5 activate the magic spells Nikita can learn during the game,
- which appear as small icons between the two snakes on the status bar.
-
- * ESC and "P" (Pause) keys pause the game and enter the main menu.
-
- * F10 displays the help file which also contains all of this information.
-
-
- Health & Mana
- -------------
-
- In the status bar across the bottom of the display, you will see a large
- golden jar containing a bubbling blue fluid. This fluid is the Seltzer of
- Life and represents Nikita's health. When nikita is injured or hurt, the
- fluid level goes down. If the jar becomes completely empty, Nikita dies
- and you have to start over at the beginning of the level, or at the last
- place you saved your game.
-
- You will also see a tree in the status bar. This is the mana tree and
- represents Nikita's mana level. Mana is used to transform from wolf to
- human form and to invoke magic attack spells. The number of leaves on the
- mana tree represents how much mana she has. As Nikita uses her mana, the
- leaves fall from the tree and must be replenished by picking up gems or
- potions or finding sanctuaries.
-
-
- Spells
- ------
-
- As Nikita progresses through the game and defeats enemies, she will learn
- additional magical spells, which you can activate by pressing the 1
- through 5 keys on the keyboard. As with transformation and mauling,
- casting these spells requires mana; more powerful spells require more
- mana. The first two spells, Stinger and Fireball, are available in the
- SHAREWARE version of the game; however, the three most powerful spells,
- Doball, Ghibli, and Lightning Bolt, are only available in the REGISTERED
- game.
-
- There are also various magical scrolls, potions, and wands scattered
- throughout the levels of the game, which Nikita can pick up and use. Some
- of these items correspond to the spells described above; in this case,
- Nikita does not have to have learned the spell yet in order to use a
- scroll or wand to cast it, and using a scroll or wand does not consume
- mana since the mana comes "pre-packaged" in the magical item. There are
- also various other powerful magical items that do not correspond to any of
- the standard spells; you will learn about them as you encounter them.
-
-
- Amulets
- -------
-
- There are three types of magical amulets which Nikita can collect during
- her adventures. These amulets are very valuable and should always be
- collected whenever possible. There is exactly one amulet on every level.
- If you miss the amulet on a level, then that level will be marked in red
- rather than in blue on the episode map, indicating that you may want to go
- back and replay that level later to find the amulet.
-
- Health amulets are blue. If Nikita has more health amulets, her blue
- health level will go down more slowly when she is hurt or injured.
-
- Mana amulets are green. If Nikita has more mana amulets, her mana level
- will not go down as quickly as she uses mana.
-
- Strength amulets are red. Nikita's strength is increased when she
- collects more of them, making her attacks more powerful against enemies.
-
-
- Inventory
- ---------
-
- When Nikita picks up objects in the game, they are collected into her
- Inventory or Pack. There are eight slots in Nikita's pack. Each slot may
- be able to hold more than one of a given type of object.
-
- Selecting "Inventory" from the main menu will display a new menu of the
- objects in Nikita's pack if there are any. You can also access the
- inventory menu directly with the "A" or "I" key.
-
- If you select an item from the inventory, a new menu will appear asking
- you what you would like to do with that object. You can either "use" the
- object or remove it from the inventory by "dropping" or "tossing" it.
-
- Since more than one of the same type of object can be stored in each
- inventory slot, you are also given the option of taking the action on just
- one of the objects or on all of the objects within the slot.
-
- Function keys F1 thru F8 are shortcuts to using the items in Nikita's
- pack. For example, pressing F1 will use one item from the first slot in
- the inventory. To make it easier to know at a glance which slot
- corresponds to which function key, there is a small empty space on the
- status bar between the F4 and F5 slots, corresponding to the space between
- the F4 and F5 keys on most keyboards.
-
-
-
- ===============
- Troubleshooting
- ===============
-
- If the Inner Worlds installer fails to run under Windows and prints a
- message of the form "DPMI error 0501", close other running applications
- to free up more memory and try again. The 0501 is Windows' cryptic way of
- saying that it doesn't have enough memory for a DOS program.
-
- If the installer stops or hangs in the middle of installation, make sure
- you have enough disk space on the drive on which you're installing Inner
- Worlds (see the "System Requirements" section above). The lack of proper
- disk space checking in the installer is a known problem in the installer
- and will be fixed.
-
- If Inner Worlds locks up when you run it, your BLASTER or ULTRASND
- environment variables may be set wrong, or you may have such a variable
- set when in fact you don't have a sound card installed. Adjust the
- environment variables or run the Inner Worlds SETUP utility to configure
- the sound card, as described in the section "Audio Setup" above.
-
- If you are running Inner Worlds on an 8MB system and the game terminates
- unexpectedly, you may need to remove software from your CONFIG.SYS or
- AUTOEXEC.BAT to free up more memory. If you are running SMARTDRV or
- another disk caching program, try removing that first, because disk caches
- typically consume a large amount of extended memory which is needed by
- Inner Worlds. You may also want to try booting clean from a floppy
- disk containing only MS-DOS with no TSRs or other resident programs.
-
- If Inner Worlds starts becoming very jerky or starts pausing briefly at
- regular intervals, this may also signify low memory. Try removing other
- software as described above, or boot clean from a floppy disk. If that
- still doesn't work, try saving and immediately re-loading the game at each
- save point you encounter; this will reset various internal state and
- allow the game to continue with less memory.
-
-
-
- =================
- Technical Support
- =================
-
- Technical support is provided ONLY for the REGISTERED version of Inner
- Worlds. If you have purchased the registered version of Inner Worlds and
- have a problem with the game, visit our web site at:
-
- http://www.sleepless.com
- http://www.xmission.com/~nosleep/inner-worlds
-
- You will find the latest up to date information about any bugs or
- incompatibilities that have turned up as well as the phone number to call
- if you need other assistance.
-
- You may also send email to:
-
- techsupport@sleepless.com
-
- If you do not have access to the Internet, you may call our toll free
- order line to get the current technical support phone number.
-
-
-
- ==========
- That's it!
- ==========
-
- We hope you enjoy playing Inner Worlds. Have fun, and remember ...
-
- DON'T GET FLEEKED!
-
-
-