home *** CD-ROM | disk | FTP | other *** search
Text File | 1991-03-15 | 28.9 KB | 1,075 lines |
- ..pgno01
- ..foot60A2-##
- ..head02L──────────────────────────────────────────────────────────────────────
- ..head04L──────────────────────────────────────────────────────────────────────
- ..head03LDeclarations
- Type
- TSet = Set Of 0..255;
-
-
- Var
-
- CheckSnow : Boolean used to enable or disable snow-checking when
- reading or writing data directly to video
- memory.
-
- TextAttr : Byte global variable that contains the currently
- selected video attribute.
-
- InsMode : Byte global variable used by EditSt to indicate if
- the cursor is in insert or overwrite mode.
-
- VioBaseSeg : Word contains the base segment address of the
- current video page.
-
- VioCols : Word contains the screen width which is the total
- number of characters per line.
-
- VioCursor : Word contains the size of the cursor with the
- starting scan line in the high byte and the
- ending scan line in the low byte.
-
- VioPage : Word contains the active video page in use. The
- value should always be zero for a monochrome
- adapter.
-
- WindMax : Word used for the lower right corner of the window
- that is currenlty defined thru the use of the
- Window function.
-
- WindMin : Word used for the upper left corner of the window
- that is currently defined thru the use of the
- Window function.
- ..page
- ..head03ABorderColor
- ■ Description
-
- Sets the color for the border screen.
-
-
- ■ Summary
-
- Procedure BorderColor( Color : Integer );
-
- Color defines the color of the border screen.
-
-
- ■ Remarks
-
- The following colors are allowed for the border color if you have a
- Color/Graphics Monitor Adapter. BorderColor does not have any
- effect on a monochrome display.
-
- 0 Black 8 Gray
- 1 Blue 9 Light Blue
- 2 Green 10 Light Green
- 3 Cyan 11 Light Cyan
- 4 Red 12 Light Red
- 5 Magenta 13 Light Magenta
- 6 Brown 14 Yellow
- 7 White 15 High-intensity White
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- i,j : Integer;
- Begin
- For i := 0 To 15 Do Begin
- BorderColor( i );
- j := GetKey();
- End;
- End.
-
- In this example the sixteen available colors for the border will be
- displayed. A new color will be displayed each time a key is pressed.
- ..page
- ..head03AClrWin
- ■ Description
-
- Clear window area with the specified color.
-
-
- ■ Summary
-
- Procedure ClrWin( x1, y1, x2, y2, Attr : Integer );
-
- x1 left column of window.
-
- y1 top row of window.
-
- x2 right column of window.
-
- y2 bottom row of window.
-
- Attr integer in the range 0-255 defining the foreground and
- background byte combination for the color of the window.
-
-
- ■ Remarks
-
- This procedure will blank the window area for the window coordinates
- that are passed. ClrWin does not move the cursor from its current
- position.
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- ClrWin( 5, 5, 40, 20, 7 );
- End.
-
- When ClrWin is called in this example the window area (5,5,40,20)
- will be cleared with the attribute value of 7.
- ..page
- ..head03AColorMsg
- ■ Description
-
- Display string on the screen using the color attribute specified.
-
-
- ■ Summary
-
- Procedure ColorMsg( x, y, Attr : Integer; Message : String );
-
- x column to begin display of message.
-
- y row to begin display of message.
-
- Attr integer in the range 0-255. It is the color to use for
- displaying the message.
-
- Message string message to be displayed.
-
-
- ■ Remarks
-
- ColorMsg is NOT sensitive to Turbo's currently defined window and
- will wrap around to column one on the next line of the screen when
- necessary. ColorMsg will not scroll the screen if the data to be
- displayed is to extend beyond the last row of the screen.
-
-
- ■ See Also
-
- DspMsg, WriteSt, WriteStln
-
- ..page
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- p : String;
- st : String;
- i : Integer;
- Begin
- ClrWin( 1, 1, 80, 25, 7 );
- St := 'Color-line';
-
- For i := 0 To 8 Do Begin
- Str( i:1, p );
- ColorMsg( 1, i+1, 1+i, St + p );
- ColorMsg( 1, i+10, 48+i, St + p );
- End;
- End.
-
- This program example will display nine lines on the upper and lower
- half of the screen. The upper half of the screen will display black
- as the background color. The lower half will use cyan as the
- background color.
- ..page
- ..head03ADspMsg
- ■ Description
-
- Display string on the screen without changing the color attribute
- that is currently on the display screen.
-
-
- ■ Summary
-
- Procedure DspMsg( x, y : Integer; Message : String );
-
- x column to begin display of message.
-
- y row to begin display of message.
-
- Message string message to display.
-
-
- ■ Remarks
-
- DspMsg is NOT sensitive to Turbo's currently defined window and will
- wrap around to column one on the next line of the screen when
- necessary. DspMsg will not scroll the screen if the data to be
- displayed is to extend beyond the last row of the screen.
-
-
- ■ See Also
-
- ColorMsg, WriteSt, WriteStln
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- i : Integer;
- Begin
- ClrWin( 1, 1, 80, 25, 7 );
- For i := 1 To 25 Do
- FillRowAttr( 1, i, 80, i );
- For i := 1 To 25 Do
- DspMsg( 1, i, 'This is a test message' );
- End.
-
- This program example will display a different attribute color to
- each row of the display, then a message will be displayed on each
- line without changing the attribute bytes that already exist on the
- screen.
- ..page
- ..head03AEditSt
- ■ Description
-
- Edit an existing or null string from the keyboard.
-
-
- ■ Summary
-
- Procedure EditSt( Row : Integer;
- StCol : Integer;
- SpCol : Integer;
- Len : Integer;
- CharCase : Integer;
- FillCh : Integer;
- AutoSkip : Integer;
- ErrTone : Integer;
- ErrDur : Integer;
- VCSet : TSet;
- TCSet : TSet;
- Var ChOfs : Integer;
- Var TE : Integer;
- Var St : String );
-
- Row defines row to edit string on.
-
- StCol defines left or start column of field to edit. This
- value must be less than or equal to SpCol.
-
- SpCol defines right or stop column of the field to edit. This
- value must be greater than or equal to StCol.
-
- Len integer in the range of 1-255. It is the maximum length
- of the string to be edited.
-
- CharCase integer in the range 1-3. The Case Mode indicator
- defines how a character is displayed on the screen and
- stored in the string variable being edited.
- 1 = Do nothing to character
- 2 = Convert all characters to upper case
- 3 = Convert all characters to lower case
-
- FillCh integer in the range of 0-255. This defines the ascii
- character that is displayed in the field for undefined
- character positions in the field being edited.
-
- AutoSkip integer indicating if an auto exit is desired when the
- last character in the field has been typed.
- 0 - No auto exit
- 1 - Auto exit after last character in field is
- entered.
- ..page
- ErrTone integer in units giving the frequency for beeping the
- speaker.
-
- ErrDur integer in units giving the length of time the speaker
- is to beep.
-
- VCSet set of valid characters, [0..255], that will be accepted
- for data entry.
-
- TCSet set of extended keyboard characters, [0..255], that are
- allowed to terminate this procedure. (Refer to appendix
- C for a listing of these codes.)
-
- CharOfs an integer that indicates the beginning cursor position
- within the string. If CharOfs is a 1 then editing will
- begin in the first column of the field input area. If
- CharOfs is 256 or greater than the length of the string
- to be edited, the cursor will be positioned after the
- last character in the string. On exit from EditSt
- CharOfs will contain the cursor position within the
- string.
-
- TE is the terminating element number that terminated the
- string input procedure. TE will be in the range of 0-255
- which corresponds to the element number in appendix C.
-
- St string buffer area to receive the input data.
-
-
- ■ Remarks
-
- The maximum length of the string to edit is 255 characters. The
- data will be entered on one line. If the maximum length of the
- string exceeds the number of display columns, SpCol - StCol + 1, the
- string will scroll horizontally on the screen within the StCol and
- SpCol columns.
- ..page
- Editing Keys:
- The following gives an explanation of the editing keys that may be
- used with EditSt, provided the key pressed is not defined in the
- terminating character set. EditSt calls the function GetKey, in
- the unit SSGetKey, which returns an integer. This integer is a
- value from 0-384 which corresponds to an element number that is
- defined in Appendix C. The function GetKey is provided with a
- table that maps the key element numbers to the index number.
- Example, If the cursor is to move right one character position
- using the Ctrl-D key combination the value for Ctrl-D index key
- (element number 136) must map to the right arrow key (element
- number 77). The initialization of the Ctrl-D key for KeyTable[136]
- would be 77.
-
- LeftArr will move the cursor left one character position on
- the screen until the StCol is reached. If the
- beginning of the string has not been reached the
- string will be scrolled on the screen within the
- StCol and SpCol boundaries.
-
- RightArr will move the cursor right one character position on
- the screen until the end of the string is reached.
- If the cursor is in the SpCol and there is still
- more in the string that can be displayed the string
- will then be scrolled within the StCol and SpCol
- boundaries.
-
- Home will place the cursor in the StCol on the screen and
- positioned under the first character in the edit
- string.
-
- End will position the cursor after the last character in
- the edit string.
-
- BackSpace If the StCol is displaying the first character in
- the string being edited the cursor will move to the
- left one column and delete the character in that
- column. If the character being displayed in the
- StCol is not the first character in the string being
- edited the cursor will remain in the same column
- position and delete the character to the left of the
- cursor and pull the string towards the cursor.
-
- Esc will blank the string currently in the field. If
- the field is already blank the procedure will
- restore the string that was passed to this
- procedure.
-
- Tab will move the cursor to the right five column
- positions if the SpCol has not been reached. If the
- StCol has been reached then the string display will
- be shifted right.
- ..page
- ^LeftArrow will move the cursor to the left five column
- positions if the StCol has not been reached. If the
- cursor is in the StCol then only the display string
- will be adjusted to reflect the movement of the
- cursor.
-
- Del removes the character the cursor is under and
- decrements the string length by one. All the
- characters to the right of the cursor position are
- moved left one position within the string and
- display area.
-
- Ctrl-X will delete all characters from the current string
- position to the end of the string. All deleted
- characters will be replaced with the FillCh that was
- specified when calling this procedure.
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Const
- TCSet : TSet = [1,13,72,80];
- VCSet : TSet = [32..255];
- Var
- St : String;
- TE,ChOfs : Integer;
- Begin
- FillChar( St, SizeOf( St ), 0 );
- ChOfs := 1;
- TE := 0;
- EditSt(5,10,20,30,2,7,0,5000,5000,VCSet,TCSet,ChOfs,TE,St);
- End.
-
- This example will edit a string of up to thirty characters into St.
- The screen will display each character as entered starting in column
- ten on row five. The display area of the screen goes from columns
- ten to twenty and will do a horizontal scroll in that area when the
- eleventh character is entered.
-
- All alphabetic characters, ['a'..'z'], will automatically be
- converted to upper case.
-
- The keys that will terminate this procedure are the Esc, Enter, Up
- and Down Arrow keys. TE will return the proper terminating element
- number as given in appendix C.
- ..page
- ..head03AFillColAttr
- ■ Description
-
- Display a column of attribute bytes on the screen.
-
-
- ■ Summary
-
- Procedure FillColAttr( x, y, NRows, Attr : Integer );
-
- x defines column to begin display of attribute.
-
- y defines row to begin display of attribute.
-
- NRows integer in the range 1-25 for the number of rows to
- display the attribute byte on.
-
- Attr integer in the range 0-255. It is the attribute byte to
- be displayed on the screen.
-
-
- ■ Remarks
-
- FillColAttr always acts on the entire screen and is NOT sensitive to
- Turbo's currently defined window.
-
-
- ■ See Also
-
- FillColCell, FillColChar
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- i : Integer;
- Begin
- ClrWin( 1, 1, 80, 25, 7 );
- For i := 1 To 80 Do
- FillColAttr( i, 1, 20, 48+i );
- GetKey();
- End.
-
- In this example the attribute 48+i will be displayed twenty times in
- each column of the display starting on row one of the screen.
- ..page
- ..head03AFillColCell
- ■ Description
-
- Fill a column on the screen with a character.
-
-
- ■ Summary
-
- Procedure FillColCell( x, y, NRows : Integer; Cell : Word );
-
- x defines column to begin display of data.
-
- y defines row to begin display of data.
-
- NRows integer in the range 1-25 for the number of rows to
- display the character and attribute bytes on the screen.
-
- Cell integer in the range 0-0xffff. This is the character
- and attribute word combination where the high order byte
- is the character and the low order byte is the attribute
- to be displayed.
-
-
- ■ Remarks
-
- FillColCell always acts on the entire screen and is NOT sensitive to
- Turbo's currently defined window.
-
-
- ■ See Also
-
- FillColAttr, FillColChar
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- i : Integer;
- Begin
- For i := 1 To 80 Do
- FillColCell( i, 1, 20, ( (65+i) Shl 8 ) + 48+i );
- End.
-
- In this example the character is ordinal value of 'A' plus i and
- attribute value is 48+i. The character attribute cell combination
- will be displayed twenty times in each column of the display
- starting on row one of the screen.
- ..page
- ..head03AFillColChar
- ■ Description
-
- Fill a column on the screen with a character.
-
-
- ■ Summary
-
- Procedure FillColChar( x, y, NRows : Integer; Ch : Char );
-
- x defines column to begin display of character.
-
- y defines row to begin display of character.
-
- NRows integer in the range 1-25 for the number of rows to
- display the character on.
-
- Ch char in the range 0-255. It is the character to be
- displayed on the screen.
-
-
- ■ Remarks
-
- FillColChar always acts on the entire screen and is NOT sensitive to
- Turbo's currently defined window.
-
-
- ■ See Also
-
- FillColAttr, FillColCell
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- i : Integer;
- Begin
- For i := 1 To 80 Do
- FillColChar( i, 1, 20, Chr( 64+i ) );
- End.
-
- In this example the character '@'+i will be displayed twenty times
- in each column of the display starting on row one of the screen.
- ..page
- ..head03AFillFrameAttr
- ■ Description
-
- Fill the frame area defined by x1,y1,x2,y2 coordinates with the
- attribute byte defined.
-
-
- ■ Summary
-
- Procedure FillFrameAttr( x1, y1, x2, y2, Attr : Integer );
-
- x1 left column of window.
-
- y1 top row of window.
-
- x2 right column of window.
-
- y2 bottom row of window.
-
- Attr integer in the range 0-255. It is the attribute to be
- displayed on the screen in the specified frame area.
-
-
- ■ See Also
-
- FillFrameCell, FillFrameChar
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- FillFrameAttr( 1, 1, 80, 25, 48 );
- End.
-
- FillFrameAttr in this example will, on a color display, make the
- background color cyan and all display characters black for the
- foreground color.
- ..page
- ..head03AFillFrameCell
- ■ Description
-
- Fill the frame area defined by x1,y1,x2,y2 coordinates with the cell
- defined.
-
-
- ■ Summary
-
- Procedure FillFrameCell( x1, y1, x2, y2 : Integer; Cell : Word );
-
- x1 left column of window.
-
- y1 top row of window.
-
- x2 right column of window.
-
- y2 bottom row of window.
-
- Cell integer in the range 0-255. This is the character and
- attribute word combination where the high byte is the
- character and the low byte is the attribute for the cell
- to be displayed on the screen in the specified frame
- area.
-
-
- ■ See Also
-
- FillFrameAttr, FillFrameChar
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- FillFrameCell( 1, 1, 80, 25, $2007 );
- End.
-
- FillFrameCell in this example will move spaces to every character
- byte on the screen and the attribute byte will get the decimal
- character 07. This call will have the same effect as a cls from DOS.
- ..page
- ..head03AFillFrameChar
- ■ Description
-
- Fill the frame area defined by x1,y1,x2,y2 coordinates with the
- character byte defined.
-
-
- ■ Summary
-
- Procedure FillFrameChar( x1, y1, x2, y2 : Integer; Ch : Char );
-
- x1 left column of window.
-
- y1 top row of window.
-
- x2 right column of window.
-
- y2 bottom row of window.
-
- Ch character that will be displayed on the screen in the
- specified frame area.
-
-
- ■ See Also
-
- FillFrameAttr, FillFrameCell
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- FillFrameChar( 1, 1, 80, 25, ' ' );
- End.
-
- FillFrameChar in this example will move spaces to every character
- byte on the screen. It will have almost the same effect as a ClrScr
- call.
- ..page
- ..head03AFillRowAttr
- ■ Description
-
- Write N copies of the attribute byte on the screen starting at the
- specified x,y coordinates.
-
-
- ■ Summary
-
- Procedure FillRowAttr( x, y, NBytes, Attr : Integer );
-
- x defines column to begin display of attribute byte.
-
- y defines row to begin display of attribute byte.
-
- NBytes gives number of times to display the attribute byte on
- the screen.
-
- Attr integer in the range 0-255. It is the attribute byte to
- be displayed on the screen.
-
-
- ■ Remarks
-
- FillRowAttr always acts on the entire screen and is NOT sensitive to
- Turbo's currently defined window.
-
-
- ■ See Also
-
- FillRowCell, FillFrameChar
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- FillRowAttr( 1, 1, 80, 48 );
- End.
-
- In this example, starting at row one, column one of the screen, the
- color attribute byte 48 will be used.
- ..page
- ..head03AFillRowCell
- ■ Description
-
- Write N copies of the character and attribute byte on the screen
- starting at the specified x,y coordinates.
-
-
- ■ Summary
-
- Procedure FillRowCell( x, y, NWords : Integer; Cell : Word );
-
- x defines column to begin display of cell word.
-
- y defines row to begin display of cell word.
-
- NWords gives the number times to display the character and
- attribute bytes on the screen.
-
- Cell character and attribute bytes to be displayed on the
- screen.
-
-
- ■ Remarks
-
- FillRowCell always acts on the entire screen and is NOT sensitive to
- Turbo's currently defined window.
-
-
- ■ See Also
-
- FillRowAttr, FillFrameChar
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- FillRowCell( 1, 1, 80, ( Ord( '-' ) Shl 8 ) + 7 );
- End.
-
- In this example eighty minus sign characters will be displayed
- starting on row one, column one of the screen. The attribute value
- is 7.
- ..page
- ..head03AFillRowChar
- ■ Description
-
- Write N copies of the character byte on the screen starting at the
- specified x,y coordinates.
-
-
- ■ Summary
-
- Procedure FillRowChar( x, y, NBytes : Integer; Ch : Char );
-
- x defines column to begin display of character.
-
- y defines row to begin display of character.
-
- NBytes gives number of times to display the character on the
- screen.
-
- Ch value in the range 0-255. It is the character to be
- displayed on the screen.
-
-
- ■ Remarks
-
- FillRowChar always acts on the entire screen and is NOT sensitive to
- Turbo's currently defined window.
-
-
- ■ See Also
-
- FillRowAttr, FillFrameCell
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- FillRowChar( 1, 1, 80, '-' );
- End.
-
- In this example eighty minus sign characters will be displayed
- starting on row one, column one of the screen.
- ..page
- ..head03AFrameWin
- ■ Description
-
- Frames the window currently defined by the global variables WindMax
- and WindMin with the specified characters.
-
-
- ■ Summary
-
- Procedure FrameWin( UL, UR, LL, LR, Hor, Ver : Char;
- Attr : Integer );
-
- UL character in upper left corner of the window.
-
- UR character in upper right corner of the window.
-
- LL character in lower left corner of the window.
-
- LR character in lower right corner of the window.
-
- Hor horizontal character for top and bottom rows of the
- window.
-
- Ver vertical character for the left and right columns of the
- window.
-
- Attr attribute color to use for the window frame display.
-
-
- ■ Remarks
-
- FrameWin will outline the window that is currently defined by the
- global variables WindMin and WindMax with the characters passed.
- The coordinates given by WindMin and WindMax are used to frame the
- window area.
-
- Once the window frame has been displayed WindMin and WindMax will be
- adjusted so the window will fit within the framed area. (e.g. if if
- the current window is defined as 1,1,80,25 then after FrameWin the
- current window will be 2,2,79,24).
- ..page
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- WindowFP( 1, 1, 80, 25 );
- FrameWin( '-', '-', '-', '-', '-', '|', 7 );
- End.
-
- The above statement will use minus signs for the top and bottom
- lines and the single bar for the two sides. The frame will be normal
- color.
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- WindowFP( 1, 1, 80, 25 );
- FrameWin( 'L', 'R', 'l', 'r', 'H', 'V', 48 );
- End.
-
- The frame this statement will draw is shown below; the color for the
- frame of the window is attribute value 48.
-
-
- LHHHHHHHHHHHHHHHHHHHHHHHHHHR
- V V
- V V
- V V
- V V
- V V
- V V
- V V
- lHHHHHHHHHHHHHHHHHHHHHHHHHHr
- ..page
- ..head03AGetCursorSize
- ■ Description
-
- Reports the starting and ending scan lines of the current cursor.
-
-
- ■ Summary
-
- Function GetCursorSize : Word;
-
-
- ■ Remarks
-
- Gets the cursor size by reporting the starting scan line in the high
- byte and the ending scan line in the low byte of the word.
-
- High byte -- starting scan line
- Low byte -- ending scan line
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Begin
- Writeln( (GetCursorSize Shr 8):5,(GetCursorSize And $00ff):5 );
- End.
-
- This example will print on one line the current starting scan line
- and ending scan line respectively.
-
-
- ■ See Also
-
- SetCursorSize
-
-
- ■ Example
-
- j = GetCursorSize();
-
- In this example j will receive the starting and ending scan line of
- the cursor where:
- hi byte - starting scan line
- lo byte - ending scan line
- ..page
- ..head03AGetFrameAttr
- ■ Description
-
- Read the attribute bytes for the specified area on the screen into
- the buffer area.
-
-
- ■ Summary
-
- Procedure GetFrameAttr( x1, y1, x2, y2 : Integer; Var Buffer );
-
- x1 left column of window.
-
- y1 top row of window.
-
- x2 right column of window.
-
- y2 bottom row of window.
-
- Buffer data area where data from screen will be placed.
-
-
- ■ See Also
-
- GetFrameCell, GetFrameChar
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- Buffer : Array[1..2000] Of Char;
- i : Integer;
- Begin
- GetFrameAttr( 1, 1, 80, 25, Buffer );
- End.
-
- This example will read the 2000 attribute bytes from the screen and
- place every byte that is read into its corresponding byte position
- in the buffer array.
- ..page
- ..head03AGetFrameCell
- ■ Description
-
- Read the character and attributes bytes for the specified area on
- the screen into the buffer area.
-
-
- ■ Summary
-
- Procedure GetFrameCell( x1, y1, x2, y2 : Integer; Var Buffer );
-
- x1 left column of window.
-
- y1 top row of window.
-
- x2 right column of window.
-
- y2 bottom row of window.
-
- Buffer data area where data from screen will be placed.
-
-
- ■ See Also
-
- GetFrameAttr, GetFrameChar
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- Buffer : Array[1..4000] Of Char;
- i : Integer;
- Begin
- GetFrameCell( 1, 1, 80, 25, Buffer );
- End.
-
- This example will read the 4000 character and attribute bytes from
- the screen and place every byte that is read into its corresponding
- character attribute byte position in the buffer array.
- ..page
- ..head03AGetFrameChar
- ■ Description
-
- Read the character bytes for the specified area on the screen into
- the buffer area.
-
-
- ■ Summary
-
- Procedure GetFrameChar( x1, y1, x2, y2 : Integer; Var Buffer );
-
- x1 left column of window.
-
- y1 top row of window.
-
- x2 right column of window.
-
- y2 bottom row of window.
-
- Buffer data area where data from screen will be placed.
-
-
- ■ See Also
-
- GetFrameAttr, GetFrameCell
-
-
- ■ Example
-
- Program Example;
- Uses FPVideo;
- Var
- Buffer : Array[1..2000] Of Char;
- i : Integer;
- Begin
- GetFrameChar( 1, 1, 80, 25, Buffer );
- End.
-
- This example will read the 2000 characters from the screen and place
- every character that is read into its corresponding character
- position in the buffer array.
- ..page
-