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1995-09-20
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7KB
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150 lines
Version 2.5
Wed 20 Sep 1995 19:29:39
==========================================================================
-Added script interpreter. Now you can have a text file with the stuff
and run CE with parameter /S SCRIPT.CE (etc) to immediately create the
patch. See SCRIPT.CE for more info
-Fixed insignificant display bugs
-Improved the /I parameter
==========================================================================
Version 2.14
Fri 31 Mar 1995 12:52:03
Minor bug, the "R" command to restore the default strings did not
work. You could still copy the original CE.CFG over your current one.
Fixed.
==========================================================================
Version 2.13
Fri 31 Mar 1995 0:33:51
Oops, er, uhm, "minor" bug, CE wrote the DOC instead of the patch.
I guess I was sleepy at compile time. :)
Trash 2.12, won't work.
==========================================================================
Version 2.12
Thu 30 Mar 1995 21:17:36
■ Changed
1) Max number of bytes per topic are now 50. I decided to increase after now
seeing a proggy that required only one topic, but with 28 bytes.
You could use v2.00 with 3 topics, but this way is more addequate.
This allows a total of a 250 bytes patch.
2) "DEL *.DOC" dudes can now terminate the .DOC if they want to,
add /D if you want it back.
■ Fixed bugs
0) Small bug with registration scheme/abort/display.
No significant bugs were reported.
Try not to cross much over the ···· dots or your text may appear
screwed up.
■ Added
1) The most requested feature: The ability to enter hex numbers.
This didn't seem important to me, I never needed it in my patches,
but since you guys want it...
Now you can enter 255 or $0F, or $FF0F, etc...
Just stick $ before any hex number, if you don't, it will be
considered a decimal number.
Due to my lazyness and lack of patience, this was added by
Rad Raver, (Techno sucks, bah) so I'll be glad to kick his ass for
any bugs you spot in this part. :)
2) If you're not sure if you typed the correct data, run CE with
/I PATCH.EXE
This is the ideal to check the patch before spreading.
■ Removed
1) CEDIT hex editor is not included any more. If you can't find it,
download CE 2.00 (NKCE200.ZIP), it's included with that version.
Thx to Phantom Lord, Cebolas and all the users who suggested changes,
and to Rad Raver who had the balls to ßeta test something coded by
myself. ;)
==========================================================================
Version 2.00
■ Changed
1) Max number of topics is now 5, and maxium bytes per topic are now
10. So CE is now capable of patching up to 50 bytes/offsets.
2) Both maker/patches code were optimized. Should be transparent to
user, but now CE works much more efficiently, internally.
3) Several details in display, to be a little more pleasant when
entering values.
4) My internet address was wrong. an201088@anon.penet.fi is the correct.
5) Finally, to the 0.38% of you who read docs, I checked them a bit,
Portuguese DOCs were removed due to the lack of interest from
the locals.
■ Fixed bugs
1) Some filenames lost letters, making the "auto seek" impossible
with those files.
2) Fixed several count/display bugs, that caused no malfunctions,
but were annoying.
Ex: Using a 16 bit number to store file sizes was quite careless. :)
■ Added
1) Now you can add the string "Registered to <your group or name>"
to the top of your patches, giving a somewhat pro (?) look.
You can do this in two ways:
1.1) Send me a message with:
Comments, location, where did you find CE, insults, whatever.
If I like your messie and you've asked for it, I'll send you
a registration key.
1.2) Hack it. I spent no time protecting the reg code since this
is free. It should be piece of cake to register it yourself.
However, be cool and send the messie or be lame and don't.
Unregistered versions will NOT display any text stating it, that
would add a lame look to your patches, they're also not crippled.
2) Configurable strings.
Now you can define your own strings, if you dislike the default
look of the patches.
For example:
"Target program" can become "ViCTiM Pr0GGy" or whatever.
Strings are saved in CE.CFG, so you need to type them only once.
If you screw up, you can return to the default strings.
3) Code to avoid ripps of patches. Now you cannot change the main
info in the created patches. (names,notes,etc)
Since this should be enough, I removed the encryption.
4) Topics can now be defined as "askable" or not.
If yes, the user will be asked if he wants it, if no, CE will
patch immediatly.
5) CE.EXE code was protected with a new encryptor made by a local
coder. I don't know him, but it's always good to support national
software. If you like the encryptor, be informed that it's called
Mask.
6) Added spell. Now you must upload CE to at least 5 BBS and 3 FTPs,
or a terrible curse will fall upon you and your offspring.
7) Since some people asked for CEDIT, here it is included, it's only
80KB so it won't bother the others much.
Not as powerful as HIEW, but easier to use.
Remember that this program was not coded by me, so no comments
about it.
Due to all the extra code, patches are now bigger: 8 KB.
I think this is still a very acceptable value. If you need really
tiny patches in the v34 era then get TASM and make something
for your case.
I think no bugs live inside the code now, but if they do, yell.
I really have no patience to check everything. It's also
pretty moron-proof, but I'm sure you'll still find a way to
fuck it up. :)
Bored, yeahp, dead bored...
==========================================================================
=φ[ Asskicker, ·RΣ¢KLΣS$ L¡FΣ $YZ∩AV·/·[N∙U∙K∙E] Prez·/·UNiON VGA· ]φ=-·
=φ[·Born 2 Kick Ass & Chew C4!¡· iNeT: an201088@anon.penet.fi ]φ=-·
---
*1: Well, not really, but I tought it would look cool in the first
page of the doc :)