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C/C++ Source or Header  |  2004-09-27  |  8.4 KB  |  192 lines

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by mview.rc
  4. //
  5. #define IDR_MAINMENU                    101
  6. #define IDC_POINTER                     104
  7. #define IDI_MAINICON                    105
  8. #define IDD_SIMPLIFY                    110
  9. #define IDD_ABOUTBOX                    111
  10. #define IDD_FVFSELECTOR                 116
  11. #define IDD_MESHPROPERTIES              117
  12. #define IDD_SIMPLIFYFACES               118
  13. #define IDD_CREATETEXT                  119
  14. #define IDB_BITMAP1                     121
  15. #define IDD_WELDVERTICES                122
  16. #define IDD_TESTSIMPLIFY                123
  17. #define IDD_INFO                        124
  18. #define IDD_FACEINFO                    125
  19. #define IDD_VERTEXINFO                  126
  20. #define IDD_SIMPLIFYINPUTS              127
  21. #define IDD_SPLITMESH                   128
  22. #define IDD_TEST                        129
  23. #define IDD_LOADMESHEX                  129
  24. #define IDD_SAVEMESHEX                  130
  25. #define IDC_VERTEXCOUNT                 1001
  26. #define IDC_XYZ                         1002
  27. #define IDC_NORMAL                      1003
  28. #define IDC_DIFFUSE                     1004
  29. #define IDC_SPECULAR                    1005
  30. #define IDC_TEX1                        1006
  31. #define IDC_32BITINDEX                  1008
  32. #define IDC_TEXT                        1009
  33. #define IDC_EXTRUSION                   1010
  34. #define IDC_BINARY                      1010
  35. #define IDC_DEVIATION                   1011
  36. #define IDC_BINARYCOMPRESSED            1011
  37. #define IDC_REMOVEBACKTOBACK            1013
  38. #define IDC_REGENERATEADJACENCY         1014
  39. #define IDC_PARTIALWELD                 1015
  40. #define IDC_DONOTREMOVEVERTICES         1016
  41. #define IDC_WELDALLVERTICES             1017
  42. #define IDC_POSITIONEPSILON             1019
  43. #define IDC_NORMALSEPSILON              1019
  44. #define IDC_NORMALEPSILON               1020
  45. #define IDC_SKINWEIGHTSEPSILON          1020
  46. #define IDC_TEXTUREEPSILON              1021
  47. #define IDC_DIFFUSEWEIGHT               1022
  48. #define IDC_SPECULARWEIGHT              1023
  49. #define IDC_TEXTUREWEIGHT               1024
  50. #define ID_APPLY                        1025
  51. #define IDC_WELDCONSOLE                 1026
  52. #define IDC_TESTINTERVAL                1027
  53. #define IDC_CONSOLE                     1028
  54. #define IDC_SELECTEDFACE                1029
  55. #define IDC_GETFACEINFO                 1030
  56. #define IDC_SELECTEDVERTEX              1031
  57. #define IDC_GETVERTEXINFO               1032
  58. #define IDC_POSITIONWEIGHT              1033
  59. #define IDC_BOUNDARYWEIGHT              1034
  60. #define IDC_NORMALWEIGHT                1035
  61. #define IDC_SPLITMESH_FACES             1036
  62. #define IDC_SPLITMESH_VERTICES          1037
  63. #define IDC_SPLITMESH_SPLITSIZE         1038
  64. #define IDD_ADJACENCY                   1039
  65. #define IDD_FACESELECT                  1040
  66. #define IDD_VERTSELECT                  1041
  67. #define IDD_SHOWNORMALS                 1042
  68. #define IDC_FLATTENHIERARCHY            1043
  69. #define IDC_SAVESELECTEDONLY            1044
  70. #define IDC_SAVEHIERARCHY               1045
  71. #define IDC_SAVEANIMATION               1046
  72. #define IDD_TEXTURE1                    1047
  73. #define IDC_VERSION                     1048
  74. #define ID_FILE_EXIT                    40001
  75. #define ID_FILE_ZONEPLATE               40002
  76. #define ID_FILE_OPENTEXTURE             40003
  77. #define ID_TEST_MULTIFVF                40004
  78. #define ID_TEST_SHATTER                 40005
  79. #define ID_TEST_COLLAPSEEDGE            40006
  80. #define ID_TEST_SWAPEDGE                40007
  81. #define ID_TEST_SPLITEDGE               40008
  82. #define ID_FILE_LOADMESH                40010
  83. #define ID_FILE_OPENMESH_INPLACE        40010
  84. #define ID_FILE_LOADPMESH               40011
  85. #define ID_FILE_MESHFORSIMPLIFY         40012
  86. #define ID_SIMPLIFY                     40013
  87. #define ID_SIMPLIFY_GENERATEPM          40013
  88. #define ID_OPTION_32BITINDEX            40014
  89. #define ID_FULLSCREEN                   40015
  90. #define ID_OPTIONS_ATTRSORT             40016
  91. #define ID_OPTIONS_VERTEX               40017
  92. #define ID_OPTIONS_COMPACT              40018
  93. #define ID_FILE_LOAD3DSMESH             40019
  94. #define ID_D3D_LIGHTING                 40020
  95. #define ID_OPTIONS_STRIPREORDER         40021
  96. #define ID_D3D_CULL                     40022
  97. #define ID_D3D_WIREFRAME                40023
  98. #define ID_D3D_EDGEMODE                 40024
  99. #define ID_OPTIONS_TEXTURE              40025
  100. #define ID_OPTIONS_VERTEXCACHE          40026
  101. #define ID_D3D_STRIPMODE                40027
  102. #define ID_SIMPLIFY_CONVERT             40028
  103. #define ID_HELP_ABOUT                   40029
  104. #define ID_SIMPLIFY_SIMPLIFY            40030
  105. #define ID_OPTIONS_FVF                  40031
  106. #define ID_FILE_SAVEMESH                40032
  107. #define ID_FILE_OPENMESH                40033
  108. #define ID_MESH_1                       40034
  109. #define ID_MESH_2                       40035
  110. #define ID_MESH_3                       40036
  111. #define ID_MESH_4                       40037
  112. #define ID_MESH_5                       40038
  113. #define ID_MESH_6                       40039
  114. #define ID_MESH_7                       40040
  115. #define ID_MESH_8                       40041
  116. #define ID_MESH_9                       40042
  117. #define ID_OPTIONS_PROPERTIES           40043
  118. #define ID_D3D_ADJACENCYMODE            40044
  119. #define ID_SIMPLIFY_SIMPLIFYFACES       40045
  120. #define ID_FILE_OPENMESHHEIRARCHY       40046
  121. #define ID_OPTIONS_NORMINTERP           40047
  122. #define ID_SHAPE_SELECTFONT             40048
  123. #define ID_SHAPE_TEXT                   40049
  124. #define ID_FILE_CLOSEMESH               40050
  125. #define ID_SHAPE_POLYGON                40051
  126. #define ID_SHAPE_BOX                    40052
  127. #define ID_SHAPE_CYLINDER               40053
  128. #define ID_SHAPE_TORUS                  40054
  129. #define ID_SHAPE_TEAPOT                 40055
  130. #define ID_SHAPE_SPHERE                 40056
  131. #define ID_SHAPE_CONE                   40057
  132. #define ID_D3D_SHOWBOUNDINGBOX          40058
  133. #define ID_D3D_SOFTWARESKIN             40059
  134. #define ID_FILE_SAVEMESHTOM             40060
  135. #define ID_D3D_INDEXED                  40061
  136. #define ID_D3D_NONINDEXED               40062
  137. #define ID_OPTIONS_WELDVERTICES         40063
  138. #define ID_OPTIONS_NPATCHFRAME          40064
  139. #define ID_NPATCHES_NPATCH              40064
  140. #define ID_OPTIONS_SPLITMESH            40065
  141. #define ID_OPTIONS_RESETMATRICES        40066
  142. #define ID_SIMPLIFY_TESTSIMPLIFY        40067
  143. #define ID_OPTIONS_SHOWWEIGHTS          40068
  144. #define ID_FILE_CLOSENONSELECTED        40069
  145. #define ID_OPTIMIZE_SIMULATE            40070
  146. #define ID_OPTIONS_FACESELECTION        40071
  147. #define ID_OPTIONS_VERTEXSELECTION      40072
  148. #define ID_OPTIONS_TREEVIEW             40073
  149. #define ID_D3D_CREASEMODE               40074
  150. #define ID_SIMPLIFY_SETSOFTMIN          40075
  151. #define ID_SIMPLIFY_TRIM                40076
  152. #define ID_SIMPLIFY_RESETSOFTMIN        40077
  153. #define ID_SIMPLIFY_RESETSOFTMAX        40078
  154. #define ID_SIMPLIFY_SETSOFTMAX          40080
  155. #define ID_D3D_SOLID                    40081
  156. #define ID_OPTIONS_NOSELECTION          40082
  157. #define ID_OPTIONS_INFO                 40083
  158. #define ID_D3D_SHOWNORMALS              40084
  159. #define ID_OPTIONS_APPLYDISPLACEMENT    40085
  160. #define ID_SIMPLIFY_SNAPSHOT            40086
  161. #define ID_NPATCHES_SNAPSHOT            40087
  162. #define ID_VIEW_PLAYANIM                40088
  163. #define ID_VIEW_PAUSEANIM               40089
  164. #define ID_MESHOPS_COLLAPSE             40090
  165. #define ID_VIEW_PLAYBACKSPEED           40091
  166. #define ID_D3D_SHOWTEX0                 40092
  167. #define ID_D3D_SHOWTEX1                 40093
  168. #define ID_D3D_SHOWTEX2                 40094
  169. #define ID_D3D_SHOWTEX3                 40095
  170. #define ID_D3D_SHOWTEX4                 40096
  171. #define ID_D3D_SHOWTEX5                 40097
  172. #define ID_D3D_SHOWTEX6                 40098
  173. #define ID_D3D_SHOWTEX7                 40099
  174. #define ID_MESHOPS_COMPUTENORMALS       40100
  175. #define ID_MESHOPS_VALIDATEMESH         40101
  176. #define ID_OPTIONS_MESHSELECTION        40102
  177. #define ID_NPATCHES_EDGEMODE            40103
  178. #define ID_ANIMATION_LOAD               40104
  179. #define ID_ANIMATION_1                  40105
  180. #define ID_ANIMATION_50                 40154
  181.  
  182. // Next default values for new objects
  183. // 
  184. #ifdef APSTUDIO_INVOKED
  185. #ifndef APSTUDIO_READONLY_SYMBOLS
  186. #define _APS_NEXT_RESOURCE_VALUE        122
  187. #define _APS_NEXT_COMMAND_VALUE         40155
  188. #define _APS_NEXT_CONTROL_VALUE         1049
  189. #define _APS_NEXT_SYMED_VALUE           101
  190. #endif
  191. #endif
  192.