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- {
- AE> numbersystem... When you want to create something in RIP you
- AE> first need to write some calculator to translate normal numbers
- AE> to RIP codes...
-
- It's not that difficult, you know how to convert hex -> normal and
- normal -> hex? Well, then you also can convert mega -> normal and normal
- -> mega
-
- little idea:
- }
-
- function word2mega(w:word):string;
- const table:array[0..35] of char='0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ';
- var s:string;
- begin
- s:='';
- while w>0 do
- begin
- s:=table[w mod 36]+s;
- w:=w div 36;
- end;
- while length(s)<4 do s:='0'+s;
- word2mega:=s;
- end;
-
- function mega2word(s:string):word;
- var w:word;
- begin
- w:=0;
- if length(s)<5 then
- while s<>'' do
- begin
- if s[1]>'9' then
- w:=w*36+ord(s[1])-ord('A')+10
- else
- w:=w*36+ord(s[1])-ord('0');
- delete(s,1,1);
- end;
- mega2word:=w;
- end;
-
-
- var n:word;
- s:string;
- begin
- s:=paramstr(1);
- for n:=1 to length(s) do
- s[n]:=upcase(s[n]);
- writeln('mega2word: ',mega2word(s));
- val(s,n,n);
- writeln('word2mega: ',word2mega(n));
- end.
-
- converts a meganum to a word and a word to a meganum in one program!
- (Just one program so I don't have to think in which way it has to be
- converted)
-
- mega 12<cr> gives
- mega2word: 38
- word2mega: 0C
-
- mega 1C<cr> gives
- mega2word: 48
- word2mega: 00
-