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- %F,15,GLOSS.A%Previous / %F,15,GLOSS.C%Next
- %#base%
- %C,14%BASE CLASS
- A class from which other classes are derived. A base class may
- itself be derived from another base class. See also
- %F,15,GLOSS.A#abstr%abstract_class%C,5%.
-
- %C,14%BINARY
- Pertaining to a system of numbers to the base two. The binary
- digits are 0 and 1.
-
- %C,14%BINARY EXPRESSION
- An operation containing two operands and one operator.
-
- %C,14%BIT-FIELD
- A member of a structure or union that contains 0 or more bits.
- %#block%
- %C,14%BLOCK STATEMENT
- Any number of data definitions, declarations, and statements that
- appear between the symbols {, left brace, and }, right brace.
- %#braces%
- %C,14%BRACES
- The characters {, left brace, and }, right brace. See also
- %F,15,GLOSS.B#brackets%brackets and %F,15,GLOSS.P#paren%parenthesis%C,5%.
- %#brackets%
- %C,14%BRACKETS
- The characters [, left bracket, and ], right bracket. Also known
- square brackets. See also %F,15,GLOSS.B#braces%braces and %F,15,GLOSS.P#paren%parenthesis%C,5%.
-
- %C,14%BREAK STATEMENT
- A language control statement that contains the word BREAK and a
- semicolon. It is used to end an iterative or a switch statement by
- exiting from it at any point other than the logical end. Control
- is passed to the first statement after the iteration or switch
- statement.
-
- %C,14%BYTE
- The amount of storage required to represent one character; a byte
- is 8 bits.
- %#buffer%
- %C,14%BUFFER
- A portion of storage used to hold input or output data temporarily.
-
- %C,14%BUFFER FLUSH
- A process that removes the contents of a buffer. After a buffer
- flush, the buffer is empty.
- %#bdatatyp%
- %C,14%BUILT-IN DATA TYPE
- A data type that is provided by the compiler. These include the
- %F,15,GLOSS.F#fdatatyp%fundamental_data_types and arrays, pointers and references.
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