home *** CD-ROM | disk | FTP | other *** search
-
- ΓòÉΓòÉΓòÉ 1. Special Notices ΓòÉΓòÉΓòÉ
-
- References in this help to IBM products, programs, or services do not imply
- that IBM intends to make these available in all countries in which IBM
- operates.
-
- Any reference to an IBM licensed program in this help is not intended to state
- or imply that only IBM's licensed program may be used. Any functionally
- equivalent product, program, or service that does not infringe any of IBM's
- intellectual property rights may be used instead of the IBM product, program,
- or service.
-
- Evaluation and verification of operation in conjunction with other products,
- except those expressly designated by IBM, is the user's responsibility.
-
- IBM may have patents or pending patent applications covering subject matter in
- this help. The furnishing of this help does not give you any license to these
- patents.
-
- The following terms, denoted by an asterisk (*) in this help, are trademarks of
- the IBM Corporation in the United States and/or other countries:
-
- C/2
- C Set/2
- IBM
- OS/2
- Operating System/2
- Presentation Manager
- WorkFrame/2
-
- This help contains examples of data and reports used in daily business
- operations. To illustrate them as completely as possible, the examples include
- the names of individuals, companies, brands, and products. All of these names
- are fictitious and any similarity to the names and addresses used by an actual
- business enterprise is entirely coincidental.
-
-
- ΓòÉΓòÉΓòÉ 2. Language Profile Management ΓòÉΓòÉΓòÉ
-
- Use this window to create, change, or delete language profiles.
-
- If a language product is designed to be used with the WorkFrame/2* product, it
- will likely come with a language profile. However, if you have a language
- product that is not designed for use with the WorkFrame/2* product, you can
- create one. The WorkFrame/2* product also provides a default language profile
- that you can modify for use with most compilers.
-
- To create a new language profile:
-
- 1. Look at the Language name list box to see if any of the profiles are
- similar to the one you want to create. If there is a similar profile,
- select it to initialize the settings of the New Language Profile window.
-
- 2. Select the New pushbutton to open the New Language Profile window.
-
- To change a language profile:
-
- 1. Select the profile in the Language name list box.
-
- 2. Select the Change pushbutton to open the Change Language Profile window.
-
- To delete a language profile:
-
- 1. Select the language profile you want to delete in the Language name list
- box.
-
- 2. Select the Delete pushbutton to delete the language profile.
-
- Note: If you delete a language profile, you need to change any projects using
- the deleted profile so that they use another language profile. Or, if
- you no longer need those projects, you can delete them.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Controls ΓòÉΓòÉΓòÉ
-
- Language Names
-
- New
-
- Delete
-
- Change
-
- OK
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Names ΓòÉΓòÉΓòÉ
-
- Use this list box to select which language profiles you want to create, change,
- or delete.
-
- To create a new language profile:
-
- 1. Look at the Language name list box to see if any of the profiles are
- similar to the one you want to create. If there is a similar profile,
- select it to initialize the settings of the New Language Profile window.
-
- 2. Select the New pushbutton to open the New Language Profile window.
-
- To change a language profile:
-
- 1. Select the profile in the Language name list box.
-
- 2. Select the Change pushbutton to open the Change Language Profile window.
-
- To delete a language profile:
-
- 1. Select the language profile you want to delete in the Language name list
- box.
-
- 2. Select the Delete pushbutton to delete the language profile.
-
- Note: If you delete a language profile, you need to change any projects using
- the deleted profile so that they use another language profile. Or, if
- you no longer need those projects, you can delete them.
-
-
- ΓòÉΓòÉΓòÉ <hidden> OK ΓòÉΓòÉΓòÉ
-
- Select OK to remove the window.
-
-
- ΓòÉΓòÉΓòÉ <hidden> New ΓòÉΓòÉΓòÉ
-
- Select this pushbutton to open the New Language Profile window. This window
- lets you create a new language profile.
-
- To create a new language profile:
-
- 1. Look at the Language name list box to see if any of the profiles are
- similar to the one you want to create. If there is a similar profile,
- select it to initialize the settings of the New Language Profile window.
-
- 2. Select the New pushbutton to open the New Language Profile window.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Change ΓòÉΓòÉΓòÉ
-
- Select this pushbutton to open the Change Language Profile window. This window
- lets you change the contents of a language profile.
-
- To change a language profile:
-
- 1. Select the profile in the Language name list box.
-
- 2. Select the Change pushbutton to open the Change Language Profile window.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Delete ΓòÉΓòÉΓòÉ
-
- Select this pushbutton to delete the selected language profile.
-
- To delete a language profile:
-
- 1. Select the language profile you want to delete in the Language name list
- box.
-
- 2. Select the Delete pushbutton to delete the language profile.
-
- Note: If you delete a language profile, you need to change any projects using
- the deleted profile so that they use another language profile. Or, if
- you no longer need those projects, you can delete them.
-
-
- ΓòÉΓòÉΓòÉ 3. New Language Profile ΓòÉΓòÉΓòÉ
-
- Use this window to create a new language profile.
-
- To create a new profile:
-
- 1. Define the characteristics of the language by specifying the options in
- the window.
-
- 2. If you want to specify paths used to find include files and libraries,
- select the Language variables pushbutton.
-
- The directory indicated in the top left part of the window shows where the
- profile will be saved.
-
-
- ΓòÉΓòÉΓòÉ 4. Change Language Profile ΓòÉΓòÉΓòÉ
-
- Use this window to change a language profile.
-
- To change a language profile:
-
- 1. Type over the characteristics of the language you want to change.
-
- 2. If you want to change the paths used to find include files and libraries,
- select the Language variables pushbutton.
-
- The directory indicated in the top left part of the window shows where the
- profile will be saved.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Controls ΓòÉΓòÉΓòÉ
-
- Language Variables
-
- File Name
-
- Language Name
-
- Language Eyecatcher
-
- Language Extension
-
- Language Compiler
-
- Compile Options Dynamic Link Library
-
- Language Linker
-
- Link Options Dynamic Link Library
-
- Language Maker
-
- Maker Options Dynamic Link Library
-
- Language Debugger
-
- Debugger Options Dynamic Link Library
-
- Default Make String
-
- Default Debug String
-
- Maximum Compiler Size
-
- Maximum Compiler String
-
- Maximum Linker Size
-
- Maximum Linker String
-
- Debugger Program Type
-
- Used Eyecatchers
-
- OK
-
- Reset
-
- Default
-
- Clear
-
- Cancel
-
-
- ΓòÉΓòÉΓòÉ <hidden> Controls ΓòÉΓòÉΓòÉ
-
- Language Variables
-
- File Name
-
- Language Name
-
- Language Eyecatcher
-
- Language Extension
-
- Language Compiler
-
- Compile Options Dynamic Link Library
-
- Language Linker
-
- Link Options Dynamic Link Library
-
- Language Maker
-
- Maker Options Dynamic Link Library
-
- Language Debugger
-
- Debugger Options Dynamic Link Library
-
- Default Make String
-
- Default Debug String
-
- Maximum Compiler Size
-
- Maximum Compiler String
-
- Maximum Linker Size
-
- Maximum Linker String
-
- Debugger Program Type
-
- Used Eyecatchers
-
- OK
-
- Reset
-
- Default
-
- Clear
-
- Cancel
-
-
- ΓòÉΓòÉΓòÉ <hidden> File Name ΓòÉΓòÉΓòÉ
-
- If you are creating a language profile, enter the file name you want to keep
- the language profile information in. Select a name that is meaningful and
- unique among the other language profiles. For convenience, you can use the same
- name for the language eyecatcher as the File name.
-
- Do not specify a path or extension (as in my_lang). The file is stored in the
- WorkFrame/2* installation directory with the extension .PRF.
-
- If you are changing a language profile, the File name entry field shows you
- which file will be updated. You cannot change the File name of the language
- profile from the Change Language Profile window.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Name ΓòÉΓòÉΓòÉ
-
- Enter a title for the language profile (such as My Language V1.0).
-
- The Language name identifies the language in windows and messages.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Variables ΓòÉΓòÉΓòÉ
-
- Select this pushbutton to specify paths used to search for include files and
- libraries.
-
- The path you specify for the include files is searched before that specified in
- the INCLUDE environment variable. The path you specify for the libraries is
- searched before that specified in the LIB environment variable.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Eyecatcher ΓòÉΓòÉΓòÉ
-
- Enter a meaningful and unique identifier of up to eight characters (such as
- MY_LANG). Identifiers of less than eight characters are padded with blanks to
- make up the difference. Refer to the Used Eyecatchers list box to see which
- eyecatchers have already been specified.
-
- When you create a project, you specify a language profile. The language
- eyecatcher is stored with the project's control file to identify the language
- profile to the WorkFrame/2* product.
-
- For example, suppose MY_LANG is the eyecatcher for the My Language profile and
- its compiler is my_compl.exe. When you compile a project which uses the My
- Language profile, the MY_LANG eyecatcher identifies which language profile
- contains the name of the compiler (my_compl.exe) to be started by the
- WorkFrame/2* product.
-
- Eyecatchers beginning with the letters IBM are reserved for the use of
- International Business Machines Corporation.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Extension ΓòÉΓòÉΓòÉ
-
- Specify the file extension of source files for the language.
-
- If the compiler recognizes more than one extension, separate the extensions
- with a blank.
-
- For example, if you are using the C Set/2* compiler, you might want both the
- original C source code (with the extension .c) and output from the preprocessor
- (with the extension .i) to be recognized as source code. Then you would specify
- the following extensions:
-
- .c .i
- to identify source code.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Compiler ΓòÉΓòÉΓòÉ
-
- Specify the path and name of the compiler for the language.
-
- If you do not specify a path (as in compile.exe), the WorkFrame/2* uses the
- PATH environment variable to find the file.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Compile Options Dynamic Link Library ΓòÉΓòÉΓòÉ
-
- Enter the name of the dynamic link library (DLL) (such as c_opts) used to
- specify compiler options for the language. Do not specify a path or extension.
-
- This DLL lets you specify the options used when the language compiler is
- started from the WorkFrame/2* window.
-
- Note: The WorkFrame/2* product provides the dynamic link library dde3defl.dll
- as a generic interface for specifying options to a compiler. Enter
- dde3defl if you want to use it.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Linker ΓòÉΓòÉΓòÉ
-
- Specify the path and name of the linker for the language.
-
- If you do not specify a path (as in link386.exe), the WorkFrame/2* uses the
- PATH environment variable to find the file.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Link Options Dynamic Link Library ΓòÉΓòÉΓòÉ
-
- Enter the name of the dynamic link library (DLL) (such as l_opts) used to
- specify linker options for the language. Do not specify a path or extension.
-
- This DLL lets you specify the options used when the language linker is started
- from the WorkFrame/2* window.
-
- Note: The WorkFrame/2* product provides the dynamic link library dde3defl.dll
- as a generic interface for specifying options to a linker. Enter
- dde3defl if you want to use it.
-
- If you are using either the link.exe or link386.exe linkers provided with the
- OS/2* operating system, enter dde3link to use the link options DLL provided
- with the WorkFrame/2* product.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Maker ΓòÉΓòÉΓòÉ
-
- Specify the path and name of the make utility for the language.
-
- If you do not specify a path (as in make.exe), the WorkFrame/2* uses the PATH
- environment variable to find the file.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Maker Options Dynamic Link Library ΓòÉΓòÉΓòÉ
-
- Enter the name of the dynamic link library (DLL) (such as m_opts) used to
- specify make utility options for the language. Do not specify a path or
- extension.
-
- This DLL lets you specify the options used when the language make utility is
- started from the WorkFrame/2* window.
-
- Note: The WorkFrame/2* product provides the dynamic link library dde3defl.dll
- as a generic interface for specifying options to a make utility. Enter
- dde3defl if you want to use it.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Debugger ΓòÉΓòÉΓòÉ
-
- Specify the path and name of the debugger for the language.
-
- If you do not specify a path (as in debug.exe), the WorkFrame/2* uses the PATH
- environment variable to find the file.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Debugger Options Dynamic Link Library ΓòÉΓòÉΓòÉ
-
- Enter the name of the dynamic link library (DLL) (such as d_opts) used to
- specify debugger options for the language. Do not specify a path or extension.
-
- This DLL lets you specify the options used when the language debugger is
- started from the WorkFrame/2* window.
-
- Note: The WorkFrame/2* product provides the dynamic link library dde3defl.dll
- as a generic interface for specifying options to a debugger. Enter
- dde3defl if you want to use it.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Default Make String ΓòÉΓòÉΓòÉ
-
- Specify the string you want to use by default if the make options are not
- specified for a project.
-
- For the make string, you can use the following symbols:
-
- %o Can be substituted for the current project's target file name.
-
- %m Can be substituted for the project's make file name.
-
- Therefore, if:
-
- o The project's make file name is make_it.mak
-
- o The project's target file name is make_me.exe
-
- o The make string is
-
- /f %m /L%o
-
- then the string sent to the make utility would be
-
- /f make_it.mak /Lmake_me.exe
-
- The %o and %m symbols are the only meaningful ones for the make utility that
- comes with the OS/2* operating system. If you also specify substitution
- variables, they will be replaced by their corresponding strings.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Default Debug String ΓòÉΓòÉΓòÉ
-
- Specify the strings you want to use by default if the debug options are not
- specified for a project.
-
- For the debug string, you can use the following symbols:
-
- %o Can be substituted for the current project's target file name.
-
- %r Can be substituted for the current project's run options string.
-
- For example, assume:
-
- o The project's target file name is eds_prog.exe
-
- o Its run options are prof.ipf /W
-
- o The debug string is %o %r /L
-
- Then the string sent to the debugger would be
-
- eds_prog.exe prof.ipf /W /L
-
- The %o and %r symbols are meaningful ones for most debuggers. If you also
- specify substitution variables, they will be replaced by their corresponding
- strings.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Maximum Compiler Size ΓòÉΓòÉΓòÉ
-
- Specify how large a buffer (in bytes) is to be allocated to hold the compile
- options saved with the project.
-
- Make the buffer large enough to hold the greatest amount of data that could be
- required when the WorkFrame/2* product is exchanging information with the
- compile options dynamic link library.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Maximum Compiler String ΓòÉΓòÉΓòÉ
-
- Specify how large a buffer (in bytes) is to be allocated to hold the string
- sent to the compiler.
-
- Make the buffer large enough to hold the greatest amount of data that could be
- required when the WorkFrame/2* product is exchanging information with the
- compiler.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Maximum Linker Size ΓòÉΓòÉΓòÉ
-
- Specify how large a buffer (in bytes) is to be allocated to hold the link
- options saved with the project.
-
- Make the buffer large enough to hold the greatest amount of data that could be
- required when the WorkFrame/2* product is exchanging information with the link
- options dynamic link library.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Maximum Linker String ΓòÉΓòÉΓòÉ
-
- Specify how large a buffer (in bytes) is to be allocated to hold the string
- sent to the linker.
-
- Make the buffer large enough to hold the greatest amount of data that could be
- required when the WorkFrame/2* product is exchanging information with the
- linker.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Debugger Program Type ΓòÉΓòÉΓòÉ
-
- Use these radio buttons to specify what type of program the debugger is:
-
- Program determines
- Runs the program as specified in the header of its executable file.
-
- Full screen
- Runs the program in an OS/2* full screen.
-
- Text windowed
- Runs the program in an OS/2* window.
-
- PM
- Runs the program as a Presentation Manager* program application.
-
- Under ordinary circumstances, select Program determines.
-
- By specifying another option, you can override the specification in the header
- of the executable file. You could, for example, start a windowed tool as a
- full screen tool. Do not start an application that is not a Presentation
- Manager* program as a Presentation Manager* program or vice versa.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Used Eyecatchers ΓòÉΓòÉΓòÉ
-
- This list box displays the eyecatchers already being used.
-
- When you are specifying a new eyecatcher, look at this list box to ensure you
- do not use the name of one that already exists.
-
-
- ΓòÉΓòÉΓòÉ 5. Language Variables ΓòÉΓòÉΓòÉ
-
- Use this window to specify paths used to search for include files and
- libraries.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Controls ΓòÉΓòÉΓòÉ
-
- Include Search Path
-
- Library Search Path
-
- OK
-
- Cancel
-
-
- ΓòÉΓòÉΓòÉ <hidden> Include Search Path ΓòÉΓòÉΓòÉ
-
- Specify any paths to be searched for include files.
-
- For example,
-
- d:\c\include;e:\fortran\incl;
-
- The path you specify for the include files is searched before that specified in
- the INCLUDE environment variable.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Library Search Path ΓòÉΓòÉΓòÉ
-
- Specify any paths to be searched for libraries.
-
- For example,
-
- d:\c\lib;e:\fortran\library;
-
- The path you specify for the libraries is searched before that specified in the
- LIB environment variable.
-
-
- ΓòÉΓòÉΓòÉ <hidden> OK ΓòÉΓòÉΓòÉ
-
- Select OK to save the paths you specified and remove the window.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Confirm Deletion ΓòÉΓòÉΓòÉ
-
- Select Yes if you want to delete the language profile.
-
- Select NO if you do not want to delete the language profile.
-
-
- ΓòÉΓòÉΓòÉ <hidden> OK ΓòÉΓòÉΓòÉ
-
- Select OK to create the language profile and remove the window.
-
-
- ΓòÉΓòÉΓòÉ <hidden> OK ΓòÉΓòÉΓòÉ
-
- Select OK to change the language profile and remove the window.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Default ΓòÉΓòÉΓòÉ
-
- Select Default to set the options to their default values.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Reset ΓòÉΓòÉΓòÉ
-
- Select Reset to set the options to the values they had when the window was
- opened.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Cancel ΓòÉΓòÉΓòÉ
-
- Select Cancel to remove the window without making any changes.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Clear ΓòÉΓòÉΓòÉ
-
- Select Clear to remove the contents of all the entry fields in the window.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Keys Help ΓòÉΓòÉΓòÉ
-
- The list of keys is arranged in groups.
-
- Use:
-
- o HELP KEYS to get help
-
- o SYSTEM KEYS to switch between programs
-
- o WINDOW KEYS to move around in a program window
-
- o POP-UP WINDOW KEYS to make a selection in a pop-up window
-
- o EDITING KEYS to make changes in a pop-up window.
-
- When two key names are joined by a plus sign (+), use these two keys together.
- Hold down the first key and press the second key.
-
- HELP KEYS
-
- F1
- Get help
- F2
- Get extended help (from within any help window)
- F9
- Go to a list of keys (from within any help window)
- F11 or Shift+F1
- Go to the help index (from within any help window)
- Esc
- Cancel help
- Alt+F4
- Close the help window
- Alt+F6
- Move among windows
- Shift+F10
- Get help for help
-
- SYSTEM KEYS
-
- Alt+Esc
- Switch to the next program, including full-screen programs
- Alt+Tab
- Switch to the next windowed program
- Ctrl+Esc
- Switch to the Task List
-
- WINDOW KEYS
-
- F10
- Go to/from the action bar
- Arrow keys
- Move among choices
- End
- Go to the last choice in a pulldown
- Esc
- Cancel a pulldown, the system menu, or window
- Home
- Go to the first choice in a pulldown
- PgUp
- Scroll the contents of the window up one page
- PgDn
- Scroll the contents of the window down one page
- Underlined letter
- Move among the choices on the action bar and select pulldown items
- Alt
- Go to/from the action bar
- Alt+F4
- Close the window
- Alt+F5
- Restore the window
- Alt+F7
- Move the window
- Alt+F8
- Size the window
- Alt+F9
- Minimize the window
- Alt+F10
- Maximize the window
- Ctrl+PgDn
- Scroll the contents of the window right one page
- Ctrl+PgUp
- Scroll the contents of the window left one page
- Shift+Esc or Alt+Spacebar
- Go to/from the system menu
- Shift+Esc or Alt
- Go to/from the system menu of a text window
-
- POP-UP WINDOW KEYS
-
- Enter
- Complete the pop-up window
- Esc
- Cancel the pop-up window
- Spacebar
- Set a check box on/off or perform the task described on the selected
- pushbutton
- Tab
- Move to the next entry field or check box
-
- EDITING KEYS
-
- Backspace (left arrow delete)
- Delete the character to the left of the cursor
- Del
- Delete the character at the cursor
- End or Ctrl+Right Arrow key
- Move to the end of a field
- Home or Ctrl+Left Arrow key
- Move to the beginning of a field.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Language Profile - Definition ΓòÉΓòÉΓòÉ
-
- Each project you develop must have an associated language profile. The language
- profile defines a number of things, including:
-
- o The executable files for the compiler, linker, debugger, and make utility to
- be used for the project.
- o The dynamic link libraries that let you specify options for the above
- programs.
- o The default invocation string (if applicable) for the make utility and
- debugger program.
- o Search paths for include files and libraries.
-
- If a language product is designed to be used with the WorkFrame/2* product, it
- will likely come with a language profile. However, if you have a language
- product that is not designed for use with the WorkFrame/2* product, you can
- create one. The WorkFrame/2* product also provides a default language profile
- that you can modify for use with most compilers.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Substitution Variables - Definition ΓòÉΓòÉΓòÉ
-
- Substitution variables are symbols you can specify in an invocation parameters.
-
- The WorkFrame/2* product supports the following substitution variables:
-
- %a...%z Will be replaced by all the file names selected in the corresponding
- listbox. The file names will be separated by the characters
- specified between the 'a' and the '%' of the %z substitution
- variable.
-
- For example, if the selected files are cat.obj, dog.obj, and
- bird.obj, the substitution variable %a+-%z will result in the string
-
- cat.obj+-dog.obj+-bird.obj
-
- The only substitution variable allowed within the %a...%z
- substitution variables are %% and %d.
-
- %d Will be replaced with the directory of the current project. Use this
- substitution variable to qualify the name of file as in %d\%f or
- %d\%n.%e.
-
- %e Will be replaced by the extension (without the period) of the first
- selected file.
-
- %f Will be replaced with the first file selected in the corresponding
- listbox.
-
- Specifying %f is the same as specifying %n.%e.
-
- %m Will be replaced by the make file name specified when the project
- was created.
-
- %n Will be replaced by the file name (without an extension) of the
- first selected file.
-
- %o Will be replaced by the target file name specified when the project
- was created.
-
- %r Will be replaced by the run options set for the current project.
-
- %% Will be replaced by a % symbol.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Installation Directory - Definition ΓòÉΓòÉΓòÉ
-
- The installation directory is the directory where the WorkFrame/2* product is
- installed. This directory was specified from the installation program and
- contains:
-
- o Project Control Files (which have the extension .PRJ).
-
- o Preference Files (which have the extension .INI).
-
- o Language Profiles (which have the extension .PRF).
-
- o Backup Files (which have the extension .BAK).
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- Do not specify a path in the <name_of_entry_field> entry field.
-
- This entry field requires a file name without a path. You have included a path
- instead.
-
- Recovery
-
- Enter an file name without a path.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- The <name_of_entry_field> entry field cannot be left blank.
-
- Enter a value or string in the entry field identified in the message.
-
- Recovery
-
- Enter a valid name.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- Not enough memory to complete task.
-
- An error occurred while trying to allocate memory. There may be insufficient
- memory to complete the task.
-
- Recovery
-
- Close one or more other tasks, and retry the command.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- This eyecatcher already exists.
-
- The eyecatcher you have entered in the Eyecatcher entry field already exists.
-
- Recovery
-
- Choose an eyecatcher name that is not listed in the Used Eyecatchers list box.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- The language profile <name_of_profile>: could not be deleted. return code =
- return_code.
-
- An error occurred while attempting to delete the file.
-
- Recovery
-
- Make sure that the file is not already being used. Verify that the file is not
- set for read only. See the OS/2* operating system return code description for
- more information.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- Size must be between 16 and 63000.
-
- Enter a number between 16 and 63000.
-
- Recovery
-
- Correct the size, and retry the command.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- This profile file name already exists.
-
- The file name you have entered in the File name entry field already exists.
-
- Recovery
-
- Choose another file name.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- Unrecognized Substitution Variable.
-
- An unrecognized substitution variable was used.
-
- See the Default Make String help or the Default Make String help for more
- information.
-
- Recovery
-
- Either remove the substitution variable, change it to a recognized one.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- Incorrect extension or character.
-
- Some extensions and characters cannot be used:
-
- o Extensions
-
- DEF DEP DLL EXE HLP IPF
- LIB MAK MSG OBJ RES TXT
- RC
-
- o Characters
-
- < > \ / *
-
- Recovery
-
- Choose another extension or character.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- Language profile: <name_of_profile> cannot be accessed: return code =
- return_code.
-
- The indicated language profile cannot be opened or read.
-
- Recovery
-
- Depending on the return code from the OS/2* operating system, you may have a
- sharing conflict with another process. Switch to the other session and release
- the file.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- The language profile <name_of_profile> is not valid.
-
- A file with an extension of .PRF has been found in the WorkFrame/2*
- installation directory. This file is not a valid language profile.
-
- Recovery
-
- If the file identified by profile name is not valid, switch to the WorkFrame/2*
- installationdirectory and delete it.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- There was an unexpected return code from a file call: return code =
- return_code.
-
- An unexpected error was returned from a file call.
-
- Recovery
-
- See the OS/2* operating system return code description for more information.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- Cannot display window: <name_of_window>.
-
- The program cannot display the indicated window. There may not be enough memory
- available.
-
- Recovery
-
- Stop any large processes that are running, and try the action again.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- Not enough memory to update list box.
-
- An error occurred while trying to update the list box. There may not be
- sufficient memory.
-
- Recovery
-
- Close one or more other tasks, and try again.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- The directory name <name_of_directory> is incorrect, return code = return_code.
-
- One or more of the paths contains a string that is not a directory.
-
- Recovery
-
- Correct the directory name and try the command again.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- The file name <name_of_file> was entered rather than a directory.
-
- One or more of the paths contains a string that is a file name rather than a
- directory.
-
- Recovery
-
- Correct the path string and try the command again.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- The directory name <name_of_directory> is longer than the maximum length
- <maximum_length> permitted by the operating system.
-
- One or more of the paths contains a directory name that is longer than that
- allowed by the operating system.
-
- Recovery
-
- Enter a shorter directory name and try the command again.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- There was an unexpected return code while validating the path:
- <path_being_validated>, return code = return_code
-
- An unexpected error occured while a path was being selected.
-
- Recovery
-
- See the OS/2* operating system return code description for more information.
-
-
- ΓòÉΓòÉΓòÉ <hidden> Message Help ΓòÉΓòÉΓòÉ
-
- The directory <name_of_directory> does not exist, return code = return_code Do
- you want to ignore it?
-
- The program could not find the directory.
-
- Recovery
-
- Select No if you want to respecify the directory. Otherwise, select Yes to
- continue.
-
- See the OS/2* operating system return code description for more information.