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-
- ***************************************************************************
- GL-SHELL version 2.1
- SHAREWARE
- (c) C.W.Windt '94 - '95
- ***************************************************************************
-
- THIS DOCUMENT:
- --------------
-
- 1) Introduction
- 2) Special features
- 3) Short description of menu options
- 4) Installation
- 5) Limitations
- 6) Moving Gl-Shell to another directory
- 7) Uninstalling Gl-Shell
- 8) Removing the introduction screen
- 9) About GRASPRT
- * Commands while viewing an animation
- 10) Registering
-
-
- 1) INTRODUCTION
- ---------------
- Gl-Shell is an utility meant to make viewing your GL and .EXE animations a
- lot easier and faster. Instead of having to re-type your commands from DOS
- over and over again you'll be able to click and watch. A lot of time was
- spent to make Gl-Shell as user-friendly as possible. That's why there are two
- file-listing options in this version: One that enables searching other
- directories and drives, and one that was designed to show you all .GL files
- at a glance and enable you to choose several animations at once for viewing.
- Also, Gl-Shell will remember the last directory you viewed an animation from
- and automatically return there the next time you start Gl-Shell. Only the
- first time you start Gl-Shell you'll get the Main-Menu on start-up,
- afterwards it will immediately go to the file listing menu you viewed an
- animation from the last time.
-
- 2) SPECIAL FEATURES:
- --------------------
- You can start Gl-Shell either by typing GL-SHELL or by typing GLS. There IS
- a difference other than that "GLS" is shorter!
-
- MEMORY ECONOMY MODE: Will only be initialised by starting Gl-Shell with the
- batch-file 'GLS.BAT'! In this mode Gl-Shell will not use ANY memory at all
- while viewing an animation. Also, only in Memory Economy Mode you'll be able
- to view .EXE (executable) animations. Freeing all available memory for your
- animations is especially important when viewing larger animations. In Memory
- Economy Mode you'll be able to view ANY animation you would normally be able
- to view from DOS. If you still get error readings you might try loading DOS
- high and removing any TSR's from memory to get more conventional memory
- available for your movies.
-
- SPEED MODE: Is only named that way because in this mode the transition from
- the file-list to viewing an animation is a little bit quicker. Especially on
- a fast computer the difference will hardly be noticeable. You'll initialize
- Speed Mode when you start Gl-Shell by typing "Gl-Shell"(.EXE) instead of
- "GLS"(.BAT). Don't worry, you'll notice: there's a warning screen at startup
- notifying you that you've entered Speed Mode. In this mode Gl-Shell will
- work, but especially when viewing large animations errors may occur. In
- Speed Mode Gl-Shell does not unload itself from memory, leaving less memory
- available for your animation. Another disadvantage is that you cannot view
- .EXE animations in Speed Mode.
-
-
-
- 3) SHORT DESCRIPTION OF MENU OPTIONS:
- -------------------------------------
-
- Main menu:
- ----------
- Select an item by pressing Enter or Double-clicking.
-
- List and View with Directories:
- -------------------------------
- List all .GL (and .EXE in Memory Economy Mode) animations, change directory
- and/or drive. Once you've viewed a GL from another directory this will become
- the new default directory. View an animation by pressing Enter or double-
- clicking. Change field by pressing Tab or use your mouse. Esc returns you to
- the main menu.
-
- List, Tag and View:
- -------------------
- List all .GL (and .EXE in Memory Economy Mode) animations in the default
- directory, looks like dir /w. Tag files by pressing space or Single-clicking,
- view all tagged animations by pressing Enter or Double-Clicking. Esc returns
- you to the main menu.
-
- Delete a file:
- --------------
- Deleting a file is now possible by choosing the option from the main menu
- and selecting the file(s) to delete. No need to leave the program anymore.
- Tagging: Press space or click; Confirm your choice by pressing Enter or
- double clicking, or press Esc to abort.
-
- Configuration:
- --------------
- You can reconfigure Gl-Shell by choosing this item. In most cases you'll
- never need this option, except for entering your registration code. Gl-Shell
- will normally automatically set the right path to GL-Shell. You can manually
- enter the path to your GL animations here, or Gl-Shell will automatically
- default to the home-directory or the last directory and drive you viewed an
- animation from using the first file-listing option. Confirm your choices by
- pressing F10 or press Esc to abort. Change field by pressing Tab or use your
- mouse ("Enter" is not used). Important: Do not end pathnames with "\" !
- If anything is the matter with the configuration you'll be prompted
- to correct it using this option. In most cases you'll be notified of the
- problem, but will Gl-Shell fix it itself.
-
-
- Quit:
- -----
- Does just that: Quit. You do not need to select this item from the main menu,
- pressing Esc in the main menu has the same effect.
-
-
- 4) INSTALLATION:
- ----------------
-
- a) First of all, you might want to keep a copy of the complete Gl-Shell
- package as a backup on a diskette. Highly recommended!
- b) Create the directory you want to put Gl-Shell in. There's no need to put
- it in the same directory as your GL animations, you can configure Gl-Shell
- to look for your animations on any drive or in any directory you please.
- c) Copy the Gl-Shell archive to this directory
- d) Unpack the archive in this directory
- e) Type "GLS"(.BAT) to start Gl-Shell.
- In most cases Gl-Shell will automatically configure itself. In any case,
- go to the configuration menu and make sure that the pathnames are correct.
- If something is wrong you'll get an error message when exiting the
- configuration menu.
- In the configuration menu you'll be able to specify a path to your GL
- animations. You can do this manually or use 'list and view with
- directories' to go to another drive or directory. After you've viewed an
- animation from this new directory (using this file-listing option) this
- will become the new default directory.
-
- IMPORTANT !
- Do not try to change the configuration by editing the file GL-SHELL.CNF.
- You will easily crash Gl-Shell (I'm not kidding!). Just use the configuration
- menu to change the configuration, that's what it's there for.
-
- IMPORTANT, TOO!
-
- GRASPRT.EXE (included in this archive) MUST be in the same directory as
- GL-SHELL.EXE itself.
-
-
- 5) LIMITATIONS:
- ---------------
-
- System requirements:
-
- - a 286 or better processor
- - a VGA monitor and card
-
- Do NOT try to run Gl-Shell from another directory than the directory in wich
- it is located. You'll get an error message on startup.
- First go to the directory in which Gl-Shell is installed, then start Gl-Shell
- by typing GLS. If you try to start Gl-Shell from another directory it will not
- be able to find its configuration file and GRASPRT.EXE.
-
-
- 6) MOVING GL-SHELL TO ANOTHER DIRECTORY:
- ----------------------------------------
-
- Delete the file GL-SHELL.CNF. Then copy all other files to the directory of
- choice. A new configuration file will be created in the new directory.
- Reconfigure if keep the original configuration file.
-
-
- 7) UNINSTALLING GL-SHELL:
- -------------------------
-
- In version 2.1 the configuration file is not hidden any more. You can just
- delete all files by typing 'DEL *.*'.
-
-
- 8) REMOVING THE INTRODUCTION SCREEN:
- ------------------------------------
-
- To keep the introduction screen from popping up each time you start Gl-Shell,
- rename GPIC.EXE to GPIC.BKP. This is only useful if you've got a slow PC.
-
-
- 9) ABOUT GRASPRT:
- -----------------
-
- GRASPRT.EXE is the run-time version of the GRASP system. What the program says
- itself:
-
- "The GRASP interpreter
- Graphic Animation System for Professionals
- Version 3.20 Beta Version
- Copyright (C) Microtex Industries Inc. 1984 - 1988
- Paul Mace Software 1987, 1988
-
- This run-time version of the GRASP system (GRASPRT.EXE) may be
- distributed in an unlimited fashion without license or royalty."
-
- I would have included more documentation on GRASPRT.EXE if only I would have
- been able to FIND any documentation.
- Gl-Shell is basically just that: A shelling program. It shells GRASPRT,
- providing the user interface that GRASPRT.EXE just doesn't have, enabling you
- to view your animations as conveniently as possible. Since Gl-Shell isn't any
- good without GRASPRT.EXE I thought it convenient to include GRASPRT.EXE in the
- Gl-Shell package, especially since GRASPRT.EXE itself says that it may be
- distributed in an unlimited fashion without license or royalty. Maybe this is
- a nice way of advertising for the complete GRASP system. I for one hope that
- Paul Mace sells lots of 'em...
-
- WARNING: Do not use GRASPRT version 4.0. It has been known to cause
- problems with Gl-Shell, and with some VGA cards.
-
- * COMMANDS WHILE VIEWING AN ANIMATION:
-
- - Space : Halt animation
- - Enter : Resume animation
- - Escape: Quit current animation and go to next (if more selected)
-
-
- 10) REGISTERING:
- ----------------
-
- Gl-Shell is shareware. In this case that means that you're allowed to use and
- test Gl-Shell 30 times. After that period you'll have to register if you want
- to continue using Gl-Shell. The registration fee is absolutely minimal, just
- enough to cover my costs of mailing. How to register? Simple:
-
- * Outside Europe:
- - Send $10,- to the adress below in CASH.
- - Or pay with a check but add another $15,- ( That's the handling fee for
- the bank. Yeah, that stinks.) Make the check payable to "C.W.Windt". It's
- a bit safer than cash I guess, but also a lot more expensive.
-
- * Within Europe:
- - Send Dm 15,- (Deutsch Mark) or an equivalent in your own currency to
- the address below.
- - Or pay with a check but add Dm 20,- handling fee for the bank
- - Or use GIRO (if you can) to transfer Dm 15,- (or an equivalent) PLUS
- Dm 10,- handling fee for the bank to C.W.Windt, GIRO number 4490602.
- Make sure to mention that this is a number in the Netherlands.
-
- * Within the Netherlands:
- - Maak F10,- over op:
- Banknummer 57.05.61.310 of
- Gironummer 4490602
- - Zend F10,- cash of als cheque naar het adres onderaan.
- Only within the Netherlands does the bank perform it's services for free.
- It's a pity.
-
- IMPORTANT: I cannot guarantee that money you send me actually reaches me.
- Normally the mail is very reliable, but then again, you never know.
- I cannot be responsible for any foul-ups that might occur. By
- sending the money you accept this. I'm sorry. You CAN, however, be
- sure that I'm of good will. After all, the main objective for me is
- to get some feedback from users, not to get rich overnight.
- IMPORTANT TOO: Please make sure to mention the version of Gl-Shell that you
- have, and any remarks and/or suggestions you might have.
-
-
- That's all folks.
-
-
- Have Fun!
-
-
-
- C.W.Windt Jr.
- Wilhelmina Singel 11
- 9641 NA Veendam
- Netherlands (Europe)
-
- Internet: WINDC@BIOL.RUG.NL
- (Internet address valid until 1 sept. '95)