home *** CD-ROM | disk | FTP | other *** search
/ Tricks of the Windows Gam…ming Gurus (2nd Edition) / Disc2.iso / vc98 / include / agtctl_i.c < prev    next >
C/C++ Source or Header  |  1998-04-25  |  2KB  |  87 lines

  1. /* this file contains the actual definitions of */
  2. /* the IIDs and CLSIDs */
  3.  
  4. /* link this file in with the server and any clients */
  5.  
  6.  
  7. /* File created by MIDL compiler version 3.01.75 */
  8. /* at Wed Aug 13 20:54:44 1997
  9.  */
  10. /* Compiler settings for AgentControl.idl:
  11.     Oicf (OptLev=i2), W1, Zp8, env=Win32, ms_ext, c_ext
  12.     error checks: none
  13. */
  14. //@@MIDL_FILE_HEADING(  )
  15. #ifdef __cplusplus
  16. extern "C"{
  17. #endif 
  18.  
  19.  
  20. #ifndef __IID_DEFINED__
  21. #define __IID_DEFINED__
  22.  
  23. typedef struct _IID
  24. {
  25.     unsigned long x;
  26.     unsigned short s1;
  27.     unsigned short s2;
  28.     unsigned char  c[8];
  29. } IID;
  30.  
  31. #endif // __IID_DEFINED__
  32.  
  33. #ifndef CLSID_DEFINED
  34. #define CLSID_DEFINED
  35. typedef IID CLSID;
  36. #endif // CLSID_DEFINED
  37.  
  38. const IID IID_IAgentCtlRequest = {0x1DAB85C3,0x803A,0x11D0,{0xAC,0x63,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  39.  
  40.  
  41. const IID IID_IAgentCtlUserInput = {0xC4ABF875,0x8100,0x11D0,{0xAC,0x63,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  42.  
  43.  
  44. const IID IID_IAgentCtlBalloon = {0xF5BE8BD3,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  45.  
  46.  
  47. const IID IID_IAgentCtlCommand = {0xF5BE8BE3,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  48.  
  49.  
  50. const IID IID_IAgentCtlCommands = {0xF5BE8BE1,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  51.  
  52.  
  53. const IID IID_IAgentCtlCharacter = {0xF5BE8BD9,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  54.  
  55.  
  56. const IID IID_IAgentCtlCharacters = {0xF5BE8BE8,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  57.  
  58.  
  59. const IID IID_IAgentCtlAudioObject = {0xF5BE8BDB,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  60.  
  61.  
  62. const IID IID_IAgentCtlSpeechInput = {0xF5BE8BDD,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  63.  
  64.  
  65. const IID IID_IAgentCtlPropertySheet = {0xF5BE8BDF,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  66.  
  67.  
  68. const IID IID_IAgentCtlCommandsWindow = {0x6D0ECB27,0x9968,0x11D0,{0xAC,0x6E,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  69.  
  70.  
  71. const IID IID_IAgentCtl = {0xF5BE8BD1,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  72.  
  73.  
  74. const IID LIBID_AgentObjects = {0xF5BE8BC2,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  75.  
  76.  
  77. const IID DIID__AgentEvents = {0xF5BE8BD4,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  78.  
  79.  
  80. const CLSID CLSID_Agent = {0xF5BE8BD2,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  81.  
  82.  
  83. #ifdef __cplusplus
  84. }
  85. #endif
  86.  
  87.