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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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legend.h
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1994-10-13
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1KB
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57 lines
//==========================================================================//
// Constants //
//==========================================================================//
#define szGraphLegendClass TEXT("PerfLegend")
#define szGraphLegendClassA "PerfLegend"
//==========================================================================//
// Exported Functions //
//==========================================================================//
void ClearLegend (HWND hWndLegend) ;
BOOL GraphLegendInitializeApplication (void) ;
HWND CreateGraphLegendWindow (HWND hWndGraph) ;
int LegendMinHeight (HWND hWnd) ;
int LegendMinWidth (HWND hWnd) ;
void LegendDeleteItem (HWND hWndLegend,
PLINE pLine) ;
int LegendHeight (HWND hWnd, int yGraphHeight) ;
BOOL LegendAddItem (HWND hWndGraph,
PLINESTRUCT pLine) ;
PLINE LegendCurrentLine (HWND hWndLegend) ;
int LegendNumItems (HWND hWndLegend) ;
void LegendSetSelection (HWND hWndLegend, int iIndex) ;
int LegendFullHeight (HWND hWnd, HDC hDC) ;
void PrintLegend (HDC hDC, PGRAPHSTRUCT pGraph, HWND hWndLegend,
RECT rectLegend) ;
void LegendSetRedraw (HWND hWndLegend, BOOL bRedraw) ;