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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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Disc2.iso
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samples
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gutils.h
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1997-10-05
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/******************************************************************************\
* This is a part of the Microsoft Source Code Samples.
* Copyright (C) 1993-1997 Microsoft Corporation.
* All rights reserved.
* This source code is only intended as a supplement to
* Microsoft Development Tools and/or WinHelp documentation.
* See these sources for detailed information regarding the
* Microsoft samples programs.
\******************************************************************************/
/*
* GUTILS.H
*/
/* win32 msg crackers */
#define GET_WM_COMMAND_ID(w, l) (LOWORD(w))
#define GET_WM_COMMAND_CMD(w, l) (HIWORD(w))
#define GET_WM_COMMAND_HWND(w, l) (l)
#define GET_SCROLL_OPCODE(w, l) (LOWORD(w))
#define GET_SCROLL_POS(w, l) (HIWORD(w))
/* ------- memory allocator ------------------------------------------*/
HANDLE APIENTRY gmem_init(void);
LPSTR APIENTRY gmem_get(HANDLE hHeap, int len);
void APIENTRY gmem_free(HANDLE hHeap, LPSTR ptr, int len);
void APIENTRY gmem_freeall(HANDLE hHeap);
/* --------- date conversion functions -----------------------*/
void APIENTRY gdate_daytodmy(LONG days,
int FAR* yrp, int FAR* monthp, int FAR* dayp);
LONG APIENTRY gdate_dmytoday(int yr, int month, int day);
int APIENTRY gdate_monthdays(int month, int year);
int APIENTRY gdate_weekday(long daynr);
/* --- status line window class ---------------------------------- */
/* The status line is a bar across the top or bottom of the window.
* It can hold a number of fields which can be either static text
* or buttons. The so called "static" text can be changed at any time.
* The fields can be left or right aligned (default is RIGHT).
* If the text is marked as VAR then the screen real estate allocated
* for it will be adjusted whenever the text changes. VAR fields
* can be given minimum or maximum sizes (but not both).
*
* STATIC text fields can be drawn as raised or lowered rectangles (using
* shades of grey), or (default) without a border. BUTTON fields will
* always be drawn as raised rectangles, and will lower when pressed.
*
* Button fields will send WM_COMMAND messages when clicked including the
* field id and the WM_LBUTTONUP notification code. Note that that this
* is not a full implementation of the button class, and no other messages
* will be sent. In general, none of the fields of a status bar are
* implemented as separate windows, so GetDlgItem() and similar calls will not
* work. Buttons only respond to mouse down events, and there is no handling
* of the focus or of keyboard events.
*
* To use:
* call StatusAlloc giving the number of items you are going to add to the
* status bar. This returns a handle to use in subsequent calls.
*
* Then call StatusAddItem to define each item in turn.
* Buttons are placed in order of definition along the bar starting from
* the left (SF_LEFT) and from the right (SF_RIGHT) until the two
* sides meet.
*
* Call StatusHeight to find the expected height of this status bar, and
* set its position within the parent window, then call StatusCreate to
* create the window.
*
* Having created the window, send SM_SETTEXT messages to set the new
* text of a field (static or button), or SM_NEW with a handle (obtained from
* StatusAlloc) to change the contents of the status line.
*/
/* values for type argument to StatusAddItem */
#define SF_BUTTON 1
#define SF_STATIC 2
/* bits in flags argument to StatusAddItem */
#define SF_RAISE 1 /* paint static as raised 3D rectangle */
#define SF_LOWER 2 /* paint static as lowered 3D rectangle */
#define SF_LEFT 4 /* align field on left of status bar */
#define SF_RIGHT 8 /* align field on right (DEFAULT) */
#define SF_VAR 0x10 /* size of field depends on actual text extent*/
#define SF_SZMAX 0x20 /* (with SF_VAR): width argument is maximum */
#define SF_SZMIN 0x40 /* (with SF_VAR) width arg is minimum size */
HWND APIENTRY StatusCreate(HANDLE hInst, HWND hParent, int id,
LPRECT rcp, HANDLE hmem);
int APIENTRY StatusHeight(HANDLE hmem);
HANDLE APIENTRY StatusAlloc(int nitems);
BOOL APIENTRY StatusAddItem(HANDLE hmem, int itemnr, int type, int flags,
int id, int width, LPSTR text);
/* send these window messages to the class */
#define SM_NEW (WM_USER+1) /* wParam handle for new status line */
#define SM_SETTEXT (WM_USER+2) /* wparam: item id, lparam new label*/
void APIENTRY gbit_init(DWORD FAR * map, long nblks);
BOOL APIENTRY gbit_alloc(DWORD FAR * map, long blknr, long nblks);
BOOL APIENTRY gbit_free(DWORD FAR * map, long blknr, long nblks);
long APIENTRY gbit_findfree(DWORD FAR* map, long nblks,
long mapsize, long FAR * blknr);
/* ----- buffered line input ----------------------------------*/
/* handle to a file buffer */
typedef struct filebuffer * FILEBUFFER;
FILEBUFFER APIENTRY readfile_new(int fh);
LPSTR APIENTRY readfile_next(FILEBUFFER fb, int FAR * plen);
void APIENTRY readfile_delete(FILEBUFFER fb);
LPTSTR APIENTRY LoadRcString(UINT);
LPTSTR APIENTRY LoadRcString2(UINT);
/* ------ hashing ------------------------------------------- */
DWORD APIENTRY hash_string(LPSTR string, BOOL bIgnoreBlanks);
BOOL APIENTRY utils_isblank(LPSTR string);
int APIENTRY utils_CompPath(LPSTR left, LPSTR right);
/* --- simple input ------------------------------------------------------*/
int APIENTRY StringInput(LPSTR result, int resultsize, LPSTR prompt,
LPSTR caption, LPSTR def_input);
// DBCS friendly versions of string library functions
// These are for both WINDIFF.EXE and GUTILS.DLL.
#define strchr My_mbschr
#define Old_strncpy strncpy
#define strncpy My_mbsncpy
unsigned char * _CRTAPI1 My_mbschr(unsigned char *, unsigned short);
unsigned char * _CRTAPI1 My_mbsncpy(
unsigned char *, const unsigned char *, size_t);
// These are for WINDIFF.EXE.
#define strrchr My_mbsrchr
#define strncmp My_mbsncmp
unsigned char * _CRTAPI1 My_mbsrchr(unsigned char *, unsigned short);
int _CRTAPI1 My_mbsncmp(const unsigned char *, const unsigned char *, size_t);