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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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makefile
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Makefile
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1995-11-16
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1KB
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53 lines
# Nmake macros for building Windows 32-Bit apps
!include <win32.mak>
TARGETNAME = txtout32
!if "$(CPU)" == "i386" # .syms are useful for Win95
SYM = $(TARGETNAME).sym
!endif
all: $(TARGETNAME).dll $(SYM)
OBJS= txtout.obj drvproc.obj
OTHERCLOPTS=-nologo -I. -I..\include
OTHERRCOPTS=-DWIN32_LEAN_AND_MEAN -I. -I..\include
# Update the resource if necessary
txtout.res: txtout.rc txtout.h txtout.rcv
$(rc) -r -DWIN32 $(OTHERRCOPTS) txtout.rc
# Update the object files if necessary
drvproc.obj: drvproc.c txtout.h
$(cc) $(cdebug) $(cflags) $(cvarsdll) $(OTHERCLOPTS) drvproc.c
txtout.obj: txtout.c txtout.h
$(cc) $(cdebug) $(cflags) $(cvarsdll) $(OTHERCLOPTS) txtout.c
# Update the executable file if necessary, and if so, add the resource back in.
$(TARGETNAME).dll $(TARGETNAME).map: $(OBJS) txtout.res
$(implib) -out:$(@B).lib -def:$(TARGETNAME).def $(OBJS)
$(link) $(linkdebug) $(dllflags) -out:$*.dll \
$(@B).exp $(OBJS) txtout.res $(guilibsdll) winmm.lib -map:$*.map
$(TARGETNAME).sym: $*.map
mapsym $*.map
clean:
@if exist $(TARGETNAME).dll del $(TARGETNAME).dll
@if exist *.obj del *.obj
@if exist *.map del *.map
@if exist *.sym del *.sym
@if exist *.res del *.res
@if exist *.pdb del *.pdb
@if exist *.exp del *.exp
@if exist *.lib del *.lib