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/ Tricks of the Windows Gam…ming Gurus (2nd Edition) / Disc2.iso / msdn_vcb / samples / vc98 / sdk / graphics / directx / pplane / resource.h < prev    next >
C/C++ Source or Header  |  1997-07-14  |  1KB  |  34 lines

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by pplane.rc
  4. //
  5. #define IDC_STATIC                       -1
  6. #define IDI_MAIN_ICON                   101
  7. #define IDR_MAIN_MENU                   102
  8. #define IDR_MAIN_ACCEL                  113
  9. #define IDD_ABOUT                       114
  10. #define IDD_CHANGE_MODE                 115
  11. #define IDD_CHANGE_DRIVER               116
  12. #define IDD_CHANGE_DEVICE               117
  13. #define IDC_MODES                       1001
  14. #define IDC_DRIVERS                     1003
  15. #define IDC_DEVICES                     1004
  16. #define IDM_EXIT                        40001
  17. #define IDM_ABOUT                       40002
  18. #define ID_HELP_ABOUT                   40003
  19. #define IDM_CHANGE_MODES                40004
  20. #define IDM_CHANGE_DRIVERS              40005
  21. #define IDM_CHANGE_DEVICES              40009
  22.  
  23. // Next default values for new objects
  24. // 
  25. #ifdef APSTUDIO_INVOKED
  26. #ifndef APSTUDIO_READONLY_SYMBOLS
  27. #define _APS_3D_CONTROLS                     1
  28. #define _APS_NEXT_RESOURCE_VALUE        118
  29. #define _APS_NEXT_COMMAND_VALUE         40010
  30. #define _APS_NEXT_CONTROL_VALUE         1008
  31. #define _APS_NEXT_SYMED_VALUE           102
  32. #endif
  33. #endif
  34.