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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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dpslots
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Makefile
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1997-07-31
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1KB
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49 lines
!include <win32.mak>
!if "$(nodebug)" == "1"
OBJ_DIR = Retail
!else
OBJ_DIR = Debug
!endif
proj=dpslots
mycflags=/D STRICT
OBJ_LIST = $(OBJ_DIR)\$(proj).obj $(OBJ_DIR)\lobby.obj $(OBJ_DIR)\dialog.obj $(OBJ_DIR)\client.obj $(OBJ_DIR)\server.obj
all: mkdir $(OBJ_DIR)\$(proj).exe
$(OBJ_DIR)\$(proj).obj: $(proj).cpp dpslots.h
$(cc) $(cdebug) $(cflags) $(mycflags) -Fo$(OBJ_DIR)\$(proj).obj $(cvars) $(proj).cpp
$(OBJ_DIR)\client.obj: client.cpp
$(cc) $(cdebug) $(cflags) $(mycflags) -Fo$(OBJ_DIR)\client.obj $(cvars) client.cpp
$(OBJ_DIR)\server.obj: server.cpp
$(cc) $(cdebug) $(cflags) $(mycflags) -Fo$(OBJ_DIR)\server.obj $(cvars) server.cpp
$(OBJ_DIR)\lobby.obj: lobby.cpp
$(cc) $(cdebug) $(cflags) $(mycflags) -Fo$(OBJ_DIR)\lobby.obj $(cvars) lobby.cpp
$(OBJ_DIR)\dialog.obj: dialog.cpp
$(cc) $(cdebug) $(cflags) $(mycflags) -Fo$(OBJ_DIR)\dialog.obj $(cvars) dialog.cpp
$(OBJ_DIR)\$(proj).res: $(proj).rc resource.h
rc -r -fo $(OBJ_DIR)\$(proj).res $(proj).rc
$(OBJ_DIR)\$(proj).exe: $(OBJ_LIST) $(OBJ_DIR)\$(proj).res
$(link) $(linkdebug) $(guiflags) -out:$(OBJ_DIR)\$(proj).exe \
$(OBJ_LIST) $(OBJ_DIR)\$(proj).res \
$(guilibs) uuid.lib ole32.lib winmm.lib
mkdir:
@if not exist $(OBJ_DIR)\NUL md $(OBJ_DIR)
# Rules for cleaning out those old files
clean:
-@echo y | del Retail
-@echo y | del Debug
-@rd Retail
-@rd Debug