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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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Disc2.iso
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mixapp
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makefile
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Makefile
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1996-01-11
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3KB
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90 lines
# Nmake macros for building Windows 32-Bit apps
APPVER=4.0
!include <win32.mak>
!if "$(CPU)" == "i386" # .syms are useful for Win95
SYM = mixapp.sym
!endif
all: mixapp.exe $(SYM)
OBJS= mixapp.obj mainit.obj malines.obj mactrls.obj \
mameter.obj maswitch.obj mafader.obj malist.obj tlb.obj \
debug.obj macustom.obj manumber.obj maslider.obj matime.obj
OTHERCLOPTS=-DWIN32_LEAN_AND_MEAN -nologo -I. -I..\include
OTHERRCOPTS=-DWIN32_LEAN_AND_MEAN -I. -I..\include
# Update the resource if necessary
mixapp.res: mixapp.rc mixapp.h mixapp.rcv mixapp.ico
$(rc) -r -DWIN32 $(OTHERRCOPTS) mixapp.rc
# Update the object file if necessary
mainit.obj: mainit.c mixapp.h debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) mainit.c
mactrls.obj: mactrls.c mixapp.h debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) mactrls.c
malines.obj: malines.c mixapp.h debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) malines.c
mameter.obj: mameter.c muldiv32.h mixapp.h debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) mameter.c
maswitch.obj: maswitch.c mixapp.h debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) maswitch.c
mixapp.obj: mixapp.c mixapp.h debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) mixapp.c
debug.obj: debug.c debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) debug.c
malist.obj: malist.c mixapp.h debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) malist.c
tlb.obj: tlb.c tlb.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) tlb.c
mafader.obj: mafader.c muldiv32.h mixapp.h debug.h
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) mafader.c
macustom.obj: macustom.c
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) macustom.c
manumber.obj: manumber.c
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) manumber.c
maslider.obj: maslider.c
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) maslider.c
matime.obj: matime.c
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) matime.c
# Update the executable file if necessary, and if so, add the resource back in.
mixapp.exe mixapp.map: $(OBJS) mixapp.res
$(link) $(linkdebug) $(guiflags) -out:mixapp.exe $(OBJS) mixapp.res \
$(guilibs) winmm.lib -map:$*.map
mixapp.sym: $*.map
mapsym $*.map
clean:
@if exist mixapp.exe del mixapp.exe
@if exist *.obj del *.obj
@if exist *.map del *.map
@if exist *.sym del *.sym
@if exist *.res del *.res
@if exist *.pdb del *.pdb
@if exist *.exp del *.exp
@if exist *.lib del *.lib