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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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timewnd.c
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C/C++ Source or Header
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1997-10-05
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14KB
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466 lines
/*****************************************************************************
*
* THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
* ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED
* TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR
* A PARTICULAR PURPOSE.
*
* Copyright (C) 1993 - 1997 Microsoft Corporation. All Rights Reserved.
*
******************************************************************************
*
* TimeWnd.C
*
* Message handlers and other code for the time window
*
*****************************************************************************/
#pragma warning(disable:4756)
#define _INC_SHELLAPI
#include <windows.h>
#undef _INC_SHELLAPI
#include <shellapi.h>
#include <windowsx.h>
#include <mmsystem.h>
#include <commdlg.h>
#include <commctrl.h>
#include <ctype.h>
#include "debug.h"
#include "MIDIPlyr.H"
/* Into gszFormatHMS[]
*/
#define HOUR_INDEX 0
#define MIN_INDEX 3
#define SEC_INDEX 6
#define MIN_SEP_INDEX 2
#define SEC_SEP_INDEX 5
#define TIMER_ID 0
#define TIMER_INTERVAL 100
PRIVATE HFONT ghFont = NULL;
PRIVATE char BCODE gszFormatHMS[] = "44:44:44";
PRIVATE char BCODE gszFormatTicks[]= "444444444";
#define MAX_CBFMT (max(sizeof(gszFormatHMS), sizeof(gszFormatTicks)))
PRIVATE BOOL gbRepaint = TRUE;
PRIVATE int gnPosY;
PRIVATE int ganPosX[MAX_CBFMT];
PRIVATE int gnTimerOn = 0;
PRIVATE VOID NEAR PASCAL PaintTime(HDC hDC);
PRIVATE BOOL NEAR PASCAL TWnd_OnCreate(HWND hWnd, CREATESTRUCT FAR* lpCreateStruct);
PRIVATE VOID NEAR PASCAL TWnd_OnSize(HWND hWnd, UINT state, int cx, int cy);
PRIVATE VOID NEAR PASCAL TWnd_OnPaint(HWND hWnd);
PRIVATE VOID NEAR PASCAL TWnd_OnCommand(HWND hWnd, int id, HWND hWndCtl, UINT codeNotify);
PRIVATE VOID NEAR PASCAL TWnd_OnDestroy(HWND hWnd);
PRIVATE VOID NEAR PASCAL TWnd_OnTimer(HWND hWnd, UINT id);
/*****************************************************************************
*
* PaintTime
*
* Paint the current sequencer time into the time window.
*
* HWND hDC - DC to paint time into
*
* Repaint the time. Unless gbRepaint is set, just repaint the sections
* of the time that need updating. Clear gbRepaint when done.
*
*****************************************************************************/
static UINT oldh = 0;
static UINT oldm = 0;
static UINT olds = 0;
static char szOldTicks[MAX_CBFMT];
PRIVATE VOID NEAR PASCAL PaintTime(
HDC hDC)
{
TICKS tkTime;
DWORD msTime;
int ii;
int cb;
char szWork[MAX_CBFMT];
HFONT hFont;
UINT h;
UINT m;
UINT s;
BOOL fRepaintedSec;
BOOL fRepaintedMin;
if (MMSYSERR_NOERROR != seqTime(gpSeq, &tkTime))
return;
SetBkColor(hDC, RGB(0xFF, 0xFF, 0xFF));
hFont = SelectObject(hDC, ghFont);
if (gnTimeFormat == IDS_TICKS)
{
wsprintf(szWork, "%9lu", (DWORD)tkTime);
for (ii = 0; ii < 9; ii++)
{
if (gbRepaint || szOldTicks[ii] != szWork[ii])
EmbossedTextOut(
hDC,
ganPosX[ii],
gnPosY,
szWork+ii,
1,
(COLORREF)-1,
(COLORREF)-1,
3,
3);
szOldTicks[ii] = szWork[ii];
}
}
else
{
msTime = seqTicksToMillisecs(gpSeq, tkTime) / 1000L;
h = (UINT)(msTime / 3600L); msTime %= 3600L;
m = (UINT)(msTime / 60L); msTime %= 60L;
s = (UINT)msTime;
cb = lstrlen(gszFormatHMS);
if (gbRepaint || h != oldh)
{
szWork[0] = '0' + (char)(h / 10);
szWork[1] = '0' + (char)(h % 10);
EmbossedTextOut(
hDC,
ganPosX[HOUR_INDEX],
gnPosY,
szWork,
2,
(COLORREF)-1,
(COLORREF)-1,
3,
3);
oldh = h;
}
fRepaintedMin = FALSE;
if (gbRepaint || m != oldm)
{
szWork[0] = gszFormatHMS[MIN_SEP_INDEX];
szWork[1] = '0' + (char)(m / 10);
szWork[2] = '0' + (char)(m % 10);
EmbossedTextOut(
hDC,
ganPosX[MIN_SEP_INDEX],
gnPosY,
szWork,
3,
(COLORREF)-1,
(COLORREF)-1,
3,
3);
oldm = m;
fRepaintedMin = TRUE;
}
fRepaintedSec = FALSE;
if (gbRepaint || s != olds)
{
szWork[0] = gszFormatHMS[SEC_SEP_INDEX];
szWork[1] = '0' + (char)(s / 10);
szWork[2] = '0' + (char)(s % 10);
EmbossedTextOut(
hDC,
ganPosX[SEC_SEP_INDEX],
gnPosY,
szWork,
3,
(COLORREF)-1,
(COLORREF)-1,
3,
3);
olds = s;
fRepaintedSec = TRUE;
}
/* If we're doing a full repaint, then update the separators
*/
if (gbRepaint)
for (ii=0; ii < cb; ii++)
if (!isdigit(gszFormatHMS[ii]))
{
if (SEC_SEP_INDEX == ii && fRepaintedSec)
continue;
if (MIN_SEP_INDEX == ii && fRepaintedMin)
continue;
EmbossedTextOut(
hDC,
ganPosX[ii],
gnPosY,
gszFormatHMS+ii,
1,
(COLORREF)-1,
(COLORREF)-1,
3,
3);
}
}
gbRepaint = FALSE;
SelectObject(hDC, hFont);
}
/*****************************************************************************
*
* TWnd_OnCreate
*
* Handle WM_CREATE message to time window.
*
* HWND hWnd - Window handle
* CREATESTRUCT FAR* lpCreateStruct
* - Pointer to creation parameters for the window.
*
* Returns TRUE on success. Returning FALSE will cause the window to be
* destroyed and the application will exit.
*
* Just return TRUE so the window will be created.
*
*****************************************************************************/
BOOL NEAR PASCAL TWnd_OnCreate(
HWND hWnd,
CREATESTRUCT FAR* lpCreateStruct)
{
return TRUE;
}
/*****************************************************************************
*
* TWnd_OnSize
*
* Handle WM_SIZE message to time window.
*
* HWND hWnd - Window handle
* UINT state - Some SIZE_xxx code indicating what type of
* size operation this is.
* int cx, cy - New x and y size of the window's client area.
*
* Get the new client rect into grcTWnd.
* Destroy and recreate the font scaled to show the time at the correct size.
* Force the time to fully repaint.
*
*****************************************************************************/
VOID NEAR PASCAL TWnd_OnSize(
HWND hWnd,
UINT state,
int cx,
int cy)
{
HDC hDC;
GetClientRect(hWnd, &grcTWnd);
if (ghFont != (HFONT)NULL)
DeleteObject(ghFont);
hDC = GetDC(hWnd);
ghFont = CreateScaledFont(hDC,
&grcTWnd,
(gnTimeFormat == IDS_TICKS) ? gszFormatTicks : gszFormatHMS,
ganPosX,
&gnPosY);
ReleaseDC(hWnd, hDC);
gbRepaint = TRUE;
InvalidateRect(hWnd, NULL, TRUE);
}
/*****************************************************************************
*
* TWnd_OnPaint
*
* Handle WM_PAINT message to time window.
*
* HWND hWnd - Window handle
*
* Repaint the 3D inset borders around the edge of the client area.
* Repaint the time.
*
*****************************************************************************/
VOID NEAR PASCAL TWnd_OnPaint( HWND hWnd) { PAINTSTRUCT ps; HDC hDC;
HBRUSH hBrOld; int nWidth; int nHeight;
RECT rc;
GetClientRect(hWnd, &rc);
nWidth = rc.right;
nHeight = rc.bottom;
hDC = BeginPaint(hWnd, &ps);
hBrOld = (HBRUSH)SelectObject(hDC, GetStockObject(GRAY_BRUSH));
PatBlt(hDC, 0, 0, 1, nHeight-1, PATCOPY);
PatBlt(hDC, 1, 0, nWidth-2, 1, PATCOPY);
SelectObject(hDC, GetStockObject(BLACK_BRUSH));
PatBlt(hDC, 1, 1, 1, nHeight-3, PATCOPY);
PatBlt(hDC, 2, 1, nWidth-4, 1, PATCOPY);
SelectObject(hDC, GetStockObject(WHITE_BRUSH));
PatBlt(hDC, rc.right-1, 0, 1, nHeight-1, PATCOPY);
PatBlt(hDC, 0, rc.bottom-1, nWidth, 1, PATCOPY);
SelectObject(hDC, GetStockObject(LTGRAY_BRUSH));
PatBlt(hDC, rc.right-2, 1, 1, nHeight-2, PATCOPY);
PatBlt(hDC, 1, rc.bottom-2, nWidth-2, 1, PATCOPY);
SelectObject(hDC, hBrOld);
gbRepaint = TRUE;
PaintTime(hDC);
EndPaint(hWnd, &ps);
}
/*****************************************************************************
*
* TWnd_OnCommand
*
* Handle WM_COMMAND message to the time window.
*
* HWND hWnd - Window handle
* int id - id of control or menu causing WM_COMMAND
* HWND hwndCtl - Window handle of child control, if any
* UINT codeNotify - Notification code if this message is from a
* control.
*
* We will receive IDM_PLAY and IDM_STOP messages forwarded from the main
* application window whenver playback starts or stops. Use these messages
* to create or kill a timer which will be used to update the time.
*
*****************************************************************************/
VOID NEAR PASCAL TWnd_OnCommand(
HWND hWnd,
int id,
HWND hWndCtl,
UINT codeNotify)
{
switch(id)
{
case IDM_PLAY:
if (0 == gnTimerOn)
{
gnTimerOn++;
SetTimer(hWnd, TIMER_ID, TIMER_INTERVAL, 0);
}
UpdateWindow(hWnd);
break;
case IDM_STOP:
if (0 == gnTimerOn)
{
gnTimerOn--;
KillTimer(hWnd, TIMER_ID);
}
UpdateWindow(hWnd);
break;
}
}
/*****************************************************************************
*
* TWnd_OnDestroy
*
* Handle WM_DESTROY message to the time window.
*
* HWND hWnd - Window handle
*
* If we're being destroyed and the timer is still running, stop it.
*
*****************************************************************************/
VOID NEAR PASCAL TWnd_OnDestroy(
HWND hWnd)
{
if (gnTimerOn)
{
KillTimer(hWnd, TIMER_ID);
}
}
/*****************************************************************************
*
* TWnd_OnTimer
*
* Handle WM_TIMER message to the time window.
*
* HWND hWnd - Window handle
* UINT id - Timer ID
*
* Update the time.
*
*****************************************************************************/
PRIVATE VOID NEAR PASCAL TWnd_OnTimer(
HWND hWnd,
UINT id)
{
HDC hDC;
hDC = GetDC(hWnd);
PaintTime(hDC);
ReleaseDC(hWnd, hDC);
}
/*****************************************************************************
*
* TWnd_WndProc
*
* Window procedure for main application window.
*
* HWND hWnd - Window handle
* UINT msg - Message code
* WPARAM wParam - Message specific parameter
* LPARAM lParam - Message specific parameter
*
* Dispatch messages we care about to the appropriate handler, else just
* call DefWindowProc.
*
* Note this use of message cracker macros from windowsx.h. Using these
* macros will shield you from the differences between Win16 and Win32;
* if your app is cross-compilable, you should use these and save yourself
* some headaches!
*
*****************************************************************************/
LRESULT CALLBACK TWnd_WndProc(
HWND hWnd,
UINT msg,
WPARAM wParam,
LPARAM lParam)
{
switch( msg )
{
HANDLE_MSG(hWnd, WM_CREATE, TWnd_OnCreate);
HANDLE_MSG(hWnd, WM_SIZE, TWnd_OnSize);
HANDLE_MSG(hWnd, WM_PAINT, TWnd_OnPaint);
HANDLE_MSG(hWnd, WM_COMMAND, TWnd_OnCommand);
HANDLE_MSG(hWnd, WM_DESTROY, TWnd_OnDestroy);
HANDLE_MSG(hWnd, WM_TIMER, TWnd_OnTimer);
default:
return DefWindowProc(hWnd, msg, wParam, lParam);
}
return 0;
}