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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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instdata.h
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1997-10-05
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1KB
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33 lines
/**************************************************************************
*
* THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
* PURPOSE.
*
* Copyright (C) 1993 - 1997 Microsoft Corporation. All Rights Reserved.
*
**************************************************************************/
/*
* instdata.h
*/
/* Structure to pass instance data from the application
to the low-level callback function.
*/
typedef struct callbackInstance_tag
{
HWND hWnd;
HANDLE hSelf;
DWORD dwDevice;
LPCIRCULARBUFFER lpBuf;
HMIDIOUT hMapper;
} CALLBACKINSTANCEDATA;
typedef CALLBACKINSTANCEDATA FAR *LPCALLBACKINSTANCEDATA;
/* Function prototypes
*/
LPCALLBACKINSTANCEDATA FAR PASCAL AllocCallbackInstanceData(void);
void FAR PASCAL FreeCallbackInstanceData(LPCALLBACKINSTANCEDATA lpBuf);