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xpwdsr32.dsp
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1998-03-30
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4KB
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176 lines
# Microsoft Developer Studio Project File - Name="xpwdsr32" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 60000
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) External Target" 0x0106
CFG=xpwdsr32 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "xpwdsr32.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "xpwdsr32.mak" CFG="xpwdsr32 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "xpwdsr32 - Win32 Release" (based on "Win32 (x86) External Target")
!MESSAGE "xpwdsr32 - Win32 Debug" (based on "Win32 (x86) External Target")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
!IF "$(CFG)" == "xpwdsr32 - Win32 Release"
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir ""
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Cmd_Line "NMAKE /f makefile"
# PROP BASE Rebuild_Opt "/a"
# PROP BASE Target_File "makefile.exe"
# PROP BASE Bsc_Name "makefile.bsc"
# PROP BASE Target_Dir ""
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ""
# PROP Intermediate_Dir "Release"
# PROP Cmd_Line "NMAKE /f makefile"
# PROP Rebuild_Opt "/a"
# PROP Target_File "xpwdsr32.dll"
# PROP Bsc_Name "xpwdsr32.bsc"
# PROP Target_Dir ""
!ELSEIF "$(CFG)" == "xpwdsr32 - Win32 Debug"
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ""
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Cmd_Line "NMAKE /f makefile"
# PROP BASE Rebuild_Opt "/a"
# PROP BASE Target_File "makefile.exe"
# PROP BASE Bsc_Name "makefile.bsc"
# PROP BASE Target_Dir ""
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ""
# PROP Intermediate_Dir "Debug"
# PROP Cmd_Line "NMAKE /f makefile"
# PROP Rebuild_Opt "/a"
# PROP Target_File "xpwdsr32.dll"
# PROP Bsc_Name "xpwdsr32.bsc"
# PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "xpwdsr32 - Win32 Release"
# Name "xpwdsr32 - Win32 Debug"
!IF "$(CFG)" == "xpwdsr32 - Win32 Release"
!ELSEIF "$(CFG)" == "xpwdsr32 - Win32 Debug"
!ENDIF
# Begin Source File
SOURCE=.\MAKEFILE
# End Source File
# Begin Group "Source Files"
# Begin Source File
SOURCE=.\WINDS_C.C
# End Source File
# Begin Source File
SOURCE=.\WINDS_S.C
# End Source File
# Begin Source File
SOURCE=.\COMWINDS.CPP
# End Source File
# Begin Source File
SOURCE=.\XPFOLDER.CPP
# End Source File
# Begin Source File
SOURCE=.\XPLIST.CPP
# End Source File
# Begin Source File
SOURCE=.\XPLOGON.CPP
# End Source File
# Begin Source File
SOURCE=.\XPPROV.CPP
# End Source File
# Begin Source File
SOURCE=.\XPSRVCE.CPP
# End Source File
# Begin Source File
SOURCE=.\XPSTATUS.CPP
# End Source File
# Begin Source File
SOURCE=.\XPSTREAM.CPP
# End Source File
# Begin Source File
SOURCE=.\WINDS.IDL
# End Source File
# Begin Source File
SOURCE=.\XPWDSR32.DEF
# End Source File
# End Group
# Begin Group "Header Files"
# Begin Source File
SOURCE=.\COMWINDS.H
# End Source File
# Begin Source File
SOURCE=.\RESOURCE.H
# End Source File
# Begin Source File
SOURCE=.\UISRVCS.H
# End Source File
# Begin Source File
SOURCE=.\WINDS.H
# End Source File
# Begin Source File
SOURCE=.\WINDSGBL.H
# End Source File
# Begin Source File
SOURCE=.\XPLIST.H
# End Source File
# Begin Source File
SOURCE=.\XPSTREAM.H
# End Source File
# Begin Source File
SOURCE=.\XPWDSR.H
# End Source File
# End Group
# Begin Group "Resource Files"
# Begin Source File
SOURCE=.\XPWDSR.RC
# End Source File
# End Group
# End Target
# End Project