home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Tricks of the Windows Gam…ming Gurus (2nd Edition)
/
Disc2.iso
/
msdn_vcb
/
samples
/
vc98
/
sdk
/
dbmsg
/
mapi
/
remote.srv
/
makefile
< prev
next >
Wrap
Makefile
|
1996-03-27
|
4KB
|
119 lines
# Makefile for sample remote server
# Nmake macros for building Windows 32-Bit apps
APPVER=4.0
!include <win32.mak>
!IFDEF MAPISAMP
HOME = $(MAPISAMP)\remote.srv^\
COMMON = $(MAPISAMP)\common^\
rcvars = $(rcvars) /I$(HOME)
!ELSE
HOME =
COMMON = ..\common^\
!ENDIF
WINDS_SERVICE=windssrv
WINDS_ADMIN=windsadm
all: $(WINDS_SERVICE).exe $(WINDS_ADMIN).exe
# Define project specific macros
!IFDEF NODEBUG
TRACES_FILE =
TRACES_DEP =
!ELSE
TRACES_FILE = traces.obj
TRACES_DEP = $(COMMON)traces.h
!ENDIF
EXTRA_LIBS = rpcrt4.lib ole32.lib comctl32.lib
WINDS_SERVICE_OBJS = $(TRACES_FILE) common.obj wdsadm_s.obj winds_s.obj rxprpc.obj \
rabrpc.obj rmsrpc.obj storage.obj support.obj notify.obj \
radmrpc.obj service.obj
WINDS_SERVICE_GLOBAL_DEP = _winds.h windsrc.h $(TRACES_DEP) windsgbl.h common.h winds.h wdsadm.h
WINDS_SERVICE_RC_DEP = $(HOME)windsrc.h $(HOME)winds.ico
WINDS_ADMIN_OBJS = $(TRACES_FILE) common.obj wdsadm_c.obj admin.obj \
admmbox.obj admdlist.obj admnotif.obj adminui.obj
COMMON_OBJS = wrap3d.obj
WINDS_ADMIN_GLOBAL_DEP = resource.h $(TRACES_DEP) windsgbl.h common.h wdsadm.h admin.h
WINDS_ADMIN_RC_DEP = $(HOME)resource.h $(HOME)windsadm.ico $(HOME)icons.bmp $(HOME)toolbar.bmp $(HOME)windsadm.bmp
# Dependencies
#winds_s.obj: winds_s.c winds.h
#wdsadm_s.obj: wdsadm_s.c wdsadm.h
#wdsadm_c.obj: wdsadm_c.c wdsadm.h
#common.obj: common.cpp wdsadm.h
#traces.obj: $(COMMON)traces.cpp $(COMMON)traces.h
#service.obj: service.cpp $(WINDS_SERVICE_GLOBAL_DEP)
#rxprpc.obj: rxprpc.cpp $(WINDS_SERVICE_GLOBAL_DEP)
#rabrpc.obj: rabrpc.cpp $(WINDS_SERVICE_GLOBAL_DEP)
#rmsrpc.obj: rmsrpc.cpp $(WINDS_SERVICE_GLOBAL_DEP)
#radmrpc.obj: radmrpc.cpp $(WINDS_SERVICE_GLOBAL_DEP)
#support.obj: support.cpp $(WINDS_SERVICE_GLOBAL_DEP)
#storage.obj: storage.cpp $(WINDS_SERVICE_GLOBAL_DEP)
#notify.obj: notify.cpp $(WINDS_SERVICE_GLOBAL_DEP)
#admin.obj: admin.cpp $(WINDS_ADMIN_GLOBAL_DEP)
#adminui.obj: adminui.cpp $(WINDS_ADMIN_GLOBAL_DEP)
#admmbox.obj: admmbox.cpp $(WINDS_ADMIN_GLOBAL_DEP)
#admdlist.obj: admdlist.cpp $(WINDS_ADMIN_GLOBAL_DEP)
#winds.h winds_c.c winds_s.c : winds.idl winds.acf
# midl /ms_ext winds.idl
#wdsadm.h wdsadm_c.c wdsadm_s.c : wdsadm.idl wdsadm.acf
# midl /ms_ext wdsadm.idl
# Inference rule for updating the object files
{$(HOME)}.c.obj:
$(cc) /I$(COMMON) $(cdebug) $(cflags) $(cvars) $(HOME)$*.c
{$(HOME)}.cpp.obj:
$(cc) /I$(COMMON) $(cdebug) $(cflags) $(cvars) $(HOME)$*.cpp
traces.obj: $(COMMON)traces.cpp $(COMMON)traces.h
$(cc) /I$(COMMON) $(cdebug) $(cflags) $(cvarsdll) -GX -Utry $(COMMON)traces.cpp
wrap3d.obj: $(COMMON)wrap3d.c $(COMMON)wrap3d.h
$(cc) /I$(COMMON) $(cdebug) $(cflags) $(cvarsdll) -GX -Utry $(COMMON)wrap3d.c
# Build rule for resource file
$(WINDS_SERVICE).RES: $(HOME)$(WINDS_SERVICE).RC $(WINDS_SERVICE_RC_DEP)
$(rc) $(rcflags) $(rcvars) /fo $(WINDS_SERVICE).RES $(HOME)$(WINDS_SERVICE).RC
# Build rule for EXE
$(WINDS_SERVICE).EXE: $(WINDS_SERVICE_OBJS) $(COMMON_OBJS) $(WINDS_SERVICE).RES
$(link) $(linkdebug) $(guilflags) \
$(WINDS_SERVICE_OBJS) $(COMMON_OBJS) $(WINDS_SERVICE).RES $(guilibs) $(EXTRA_LIBS) \
-out:$(WINDS_SERVICE).EXE $(MAPFILE)
!IFDEF MAPISAMP
-copy $@ $(MAPISAMP)\bin\$(PLATFORM)
!ENDIF
# Build rule for resource file
$(WINDS_ADMIN).RES: $(HOME)$(WINDS_ADMIN).RC $(WINDS_ADMIN_RC_DEP)
$(rc) $(rcflags) $(rcvars) /fo $(WINDS_ADMIN).RES $(HOME)$(WINDS_ADMIN).RC
# Build rule for EXE
$(WINDS_ADMIN).EXE: $(WINDS_ADMIN_OBJS) $(COMMON_OBJS) $(WINDS_ADMIN).RES
$(link) $(linkdebug) $(guilflags) \
$(WINDS_ADMIN_OBJS) $(COMMON_OBJS) $(WINDS_ADMIN).RES \
$(guilibs) $(EXTRA_LIBS) \
-out:$(WINDS_ADMIN).EXE $(MAPFILE)
!IFDEF MAPISAMP
-copy $@ $(MAPISAMP)\bin\$(PLATFORM)
!ENDIF
# Rules for cleaning out those old files
clean:
-del *.bak
-del *.pdb
-del *.obj
-del *.res
-del *.exp
-del *.map
-del *.sbr
-del *.bsc