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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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Disc2.iso
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checkers.frm
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Makefile
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1996-03-27
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2KB
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73 lines
# Makefile to build the Checkers Sample Form
#REM Key to CPU specific conditions, CPU == i386 || ALPHA || MIPS || PPC 1) cvtres
# cvtres -$(CPU) ...
!IF "$(CPU)" == ""
!IF "$(PROCESSOR_ARCHITECTURE)" == "MIPS" || "$(PROCESSOR_ARCHITECTURE)" == "ALPHA" || "$(PROCESSOR_ARCHITECTURE)" == "PPC"
CPU = $(PROCESSOR_ARCHITECTURE)
!ELSE
CPU = i386
!ENDIF
!ENDIF
!include <win32.mak>
!IFDEF MAPISAMP
HOME = $(MAPISAMP)\checkers.frm^\
COMMON = $(MAPISAMP)\common^\
rcvars = $(rcvars) /I$(HOME)
!ELSE
HOME =
COMMON = ..\common^\
!ENDIF
!IFNDEF NODEBUG
cflags = $(cflags) -DDEBUG
!ENDIF
PROJ = WCHECK
# Main target dependencies
all: $(PROJ).exe
# Extra libraries needed, not defined in win32.mak
extralibs = version.lib uuid.lib
# Object files we need to build
OBJS = wcheck.obj engine.obj form.obj
# Build the object files
{$(HOME)}.cpp.obj:
$(cc) /I$(COMMON) $(cdebug) $(cflags) $(cvarsmt) $**
engine.obj: $(HOME)engine\lut.cpp $(HOME)engine\debugio.cpp \
$(HOME)engine\quality.cpp $(HOME)engine\prune.cpp \
$(HOME)engine\check.cpp $(HOME)engine.cpp $(HOME)check.h
$(cc) /I$(COMMON) $(cdebug) $(cflags) $(cvarsmt) $(HOME)engine.cpp
# Build the resources
$(PROJ).res: $(HOME)$(PROJ).RC $(HOME)$(PROJ).DLG
$(rc) $(rcflags) $(rcvars) /fo $(PROJ).res $(HOME)$(PROJ).RC
# Link it together to make the executable image
$(PROJ).exe: $(OBJS) $(COMMON_OBJS) $(PROJ).res
$(link) $(linkdebug) $(lflags) -subsystem:windows,$(APPVER) $(OBJS) \
$(COMMON_OBJS) $(PROJ).res $(extralibs) $(guilibsmt) -out:$(PROJ).exe
!IFDEF MAPISAMP
-copy $@ $(MAPISAMP)\bin\$(PLATFORM)
!ENDIF
# Clean up the intermediate files
clean:
-del *.obj
-del *.res
-del *.exe