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server.h
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C/C++ Source or Header
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1997-08-30
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3KB
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87 lines
/*+==========================================================================
File: SERVER.H
Summary: Internal include file for the PERTEXT.DLL server code sample.
Contains class declarations, resource IDs and string macros
for internal use in constructing this DLL as a COM component
server. Declares the CServer server control object class.
The CThreaded OwnThis mechanism is used to ensure mutually
exclusive access to this CServer object by multiple threads.
For a comprehensive tutorial code tour of this module's
contents and offerings see the tutorial PERTEXT.HTM
file. For more specific technical details on the internal
workings see the comments dispersed throughout the module's
source code.
Classes: CServer.
Functions: .
Origin: 5-20-97: atrent - Editor-inheritance from SERVER.H in
the DLLSERVE Tutorial Code Sample.
----------------------------------------------------------------------------
This file is part of the Microsoft COM Tutorial Code Samples.
Copyright (C) Microsoft Corporation, 1997. All rights reserved.
This source code is intended only as a supplement to Microsoft
Development Tools and/or on-line documentation. See these other
materials for detailed information regarding Microsoft code samples.
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
==========================================================================+*/
#if !defined(SERVER_H)
#define SERVER_H
#ifdef __cplusplus
/*C+C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C
Class: CServer
Summary: Class to encapsulate control of this COM server (eg, handle
Lock and Object counting, encapsulate otherwise global data).
Methods: none
C---C---C---C---C---C---C---C---C---C---C---C---C---C---C---C---C---C---C-C*/
class CServer : public CThreaded
{
public:
CServer(void);
~CServer(void);
// Methods for server lifetime control: object counts and lock counts.
void Lock(void);
void Unlock(void);
void ObjectsUp(void);
void ObjectsDown(void);
HRESULT CanUnloadNow(void);
// A place to store the handle to loaded instance of this DLL module.
HINSTANCE m_hDllInst;
// A place to store a client's parent window.
HWND m_hWndParent;
// Global DLL Server living Object count.
LONG m_cObjects;
// Global DLL Server Client Lock count.
LONG m_cLocks;
};
#endif // __cplusplus
// Allow other internal PERTEXT modules to get at the globals.
extern CServer* g_pServer;
#endif // SERVER_H