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Makefile | 1997-08-05 | 5.8 KB | 178 lines |
- #/*+=========================================================================
- # File: MAKEFILE
- #
- # Summary: Makefile for building the APPUTIL library. This library
- # is intended to be statically linked and provides some
- # common utility classes and functions to support the
- # construction of Win32 applications (both .EXEs and .DLLs).
- # This MAKEFILE assumes that sibling directories
- # ..\lib and ..\inc are used by applications that link to
- # APPUTIL.LIB. See APPUTIL.HTM for more details.
- #
- # This Makefile creates a subdirectory (TEMP) for the
- # .OBJ files used during the build process.
- #
- # For a comprehensive tutorial code tour of APPUTIL's
- # contents and offerings see the APPUTIL.HTM file.
- # For more specific technical details see the comments
- # dispersed throughout the APPUTIL source code.
- #
- # In general, to set up your system to build and test the
- # Win32 code samples in this COM Tutorial series, see the
- # global TUTORIAL.HTM file for details. This MAKEFILE is
- # Microsoft NMAKE compatible and the 'debug' build can be
- # achieved by simply issuing the NMAKE command in a
- # command prompt window.
- #
- # Builds: APPUTIL.LIB
- #
- # Origin: 7-27-95: atrent - Created.
- #
- #--Usage:-------------------------------------------------------------------
- # NMAKE Options
- #
- # Use the table below to determine the additional options for NMAKE to
- # generate various application debugging, profiling and performance tuning
- # information.
- #
- # Application Information Type Invoke NMAKE
- # ---------------------------- ------------
- # For No Debugging Info nmake nodebug=1
- # For Working Set Tuner Info nmake tune=1
- # For Call Attributed Profiling Info nmake profile=1
- #
- # Note: The three options above are mutually exclusive (you may use only
- # one to compile/link the application).
- #
- # Note: creating the environment variables NODEBUG, TUNE, and PROFILE
- # is an alternate method to setting these options via the nmake
- # command line.
- #
- # Additional NMAKE Options Invoke NMAKE
- # ---------------------------- ------------
- # For No ANSI NULL Compliance nmake no_ansi=1
- # (ANSI NULL is defined as PVOID 0)
- # To compile for Unicode nmake unicode=1
- # (Default is ANSI)
- # To clean up temporary binaries nmake clean
- # To clean up all generated files nmake cleanall
- #
- #--------------------------------------------------------------------------
- # This file is part of the Microsoft COM Tutorial Code Samples.
- #
- # Copyright (C) Microsoft Corporation, 1997. All rights reserved.
- #
- # This source code is intended only as a supplement to Microsoft
- # Development Tools and/or on-line documentation. See these other
- # materials for detailed information regarding Microsoft code samples.
- #
- # THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
- # KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
- # IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
- # PARTICULAR PURPOSE.
- #=========================================================================+*/
-
- # WIN32.MAK should be included at the front of every Win32 makefile.
- #
- # Define APPVER = [ 3.50 | 3.51 | 4.0 ] prior to including win32.mak to get
- # build time checking for version dependencies and to mark the executable
- # with version information.
- #
- # Define TARGETOS = [ WIN95 | WINNT | BOTH ] prior to including win32.mak
- # to get some build time checking for platform dependencies.
- #
- APPVER=4.0
- TARGETOS=BOTH
- !include <win32.mak>
-
- # Assign the main program name macro.
- PGM=apputil
-
- # Use a temporary sub-directory to store intermediate.
- # binary files like *.obj, *.res, *.map, etc.
- TDIR = TEMP
-
- # Assign destination and consumer sibling directories.
- IDIR = ..\inc
- LDIR = ..\lib
-
- # If UNICODE=1 is defined then define UNICODE during Compiles.
- # The default is to compile with ANSI for running under both
- # Win95 and WinNT.
- !IFDEF UNICODE
- CDBG=$(cdebug) -DUNICODE -D_UNICODE
- RCFLAGS = -DWIN32 -DRC_INCLUDE -DUNICODE
- !ELSE
- CDBG=$(cdebug)
- RCFLAGS = -DWIN32 -DRC_INCLUDE
- !ENDIF
-
- # If NODEBUG is not defined then define DEBUG during Compiles.
- # The default is to compile with debug symbols in the binaries.
- !IFNDEF NODEBUG
- CDBG = $(CDBG) -DDEBUG
- RCFLAGS = $(RCFLAGS) -DDEBUG
- !ENDIF
-
- # OBJS is a macro that defines all the object files for the LIB.
- OBJS = $(TDIR)\$(PGM).obj
-
- # The final target.
- all: tempdir output
-
- # Make the temporary work sub-directory.
- tempdir:
- -mkdir $(TDIR)
-
- # The actual output product.
- output: $(PGM).lib
-
- # Compilation/Dependency rules for the main source files.
- $(TDIR)\$(PGM).obj: $(PGM).cpp $(PGM).h
- $(cc) $(cvars) $(cflags) $(CDBG) -Fo$@ $(PGM).cpp
-
- # Collect and combine the object files into one static library.
- $(PGM).lib: $(OBJS)
- lib -out:$(PGM).lib $(OBJS)
- -mkdir $(LDIR)
- copy $(PGM).lib $(LDIR)
- -mkdir $(IDIR)
- copy $(PGM).h $(IDIR)
-
- # Target to clean up temporary binaries.
- clean:
- -del *.lib
- -del *.exp
- -deltree /y $(TDIR)
- -rmdir /s /q $(TDIR)
-
- # Target to clean up all generated files.
- cleanall:
- -del *.aps
- -del *.bsc
- -del *.dll
- -del *.dsp
- -del *.dsw
- -del *.exe
- -del *.exp
- -del *.lib
- -del *.mak
- -del *.map
- -del *.mdp
- -del *.ncb
- -del *.obj
- -del *.opt
- -del *.pch
- -del *.pdb
- -del *.plg
- -del *.res
- -del *.sbr
- -del *.vcp
- -del resource.h
- -deltree /y $(TDIR)
- -rmdir /s /q $(TDIR)
- -deltree /y debug
- -rmdir /s /q debug
- -deltree /y release
- -rmdir /s /q release
-