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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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hostenv.h
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C/C++ Source or Header
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1997-10-05
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3KB
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124 lines
/***
*hostenv.h
*
* This is a part of the Microsoft Source Code Samples.
*
* Copyright (C) 1992-1997 Microsoft Corporation. All rights reserved.
*
* This source code is only intended as a supplement to Microsoft Development
* Tools and/or WinHelp documentation. See these sources for detailed
* information regarding the Microsoft samples programs.
*
*Purpose:
* Generic host specific includes.
*
*Implementation Notes:
*
*****************************************************************************/
#if defined(_MAC)
#if defined(_PPCMAC)
#pragma data_seg("_FAR_DATA")
#pragma data_seg( )
#define MAXLONG 0x7fffffff
#define EventHandlerProcPtr AEEventHandlerUPP
#else //_PPCMAC
#define GetMenuItemText(mApple,menuItem,daName) GetItem(mApple,menuItem,daName)
#endif //_PPCMAC
#endif //_MAC
#if defined(_MAC)
#if defined(_MSC_VER)
# include <values.h>
# include <types.h>
# include <string.h>
# include <quickdra.h>
# include <fonts.h>
# include <events.h>
# include <resource.h>
# include <menus.h>
# include <textedit.h>
# include <dialogs.h>
# include <desk.h>
# include <toolutil.h>
# include <memory.h>
# include <files.h>
# include <osutils.h>
# include <osevents.h>
# include <diskinit.h>
# include <packages.h>
# include <traps.h>
# include <AppleEve.h>
#else //_MSC_VER
# include <values.h>
# include <types.h>
# include <strings.h>
# include <quickdraw.h>
# include <fonts.h>
# include <events.h>
# include <resources.h>
# include <windows.h>
# include <menus.h>
# include <textedit.h>
# include <dialogs.h>
# include <desk.h>
# include <toolutils.h>
# include <memory.h>
# include <files.h>
# include <osutils.h>
# include <osevents.h>
# include <diskinit.h>
# include <packages.h>
# include <traps.h>
# include <AppleEvents.h>
#endif //_MSC_VER
# include <ole2.h>
# include <olenls.h>
# include <dispatch.h>
# define TCHAR char
# define TSTR(str) str
# define STRING(str) (str)
# define WIDESTRING(str) (str)
#elif defined(WIN32)
# include <windows.h>
# if defined(UNICODE)
#define TCHAR WCHAR
#define TSTR(str) L##str
#define STRING(str) (str)
#define WIDESTRING(str) (str)
# else
#define TCHAR char
#define TSTR(str) str
#define STRING(str) AnsiString(str)
#define WIDESTRING(str) WideString(str)
extern "C" char FAR* AnsiString(OLECHAR FAR* strIn);
extern "C" OLECHAR FAR* WideString(char FAR* strIn);
# endif
#else /* WIN16 */
# include <windows.h>
# include <ole2.h>
# include <olenls.h>
# include <dispatch.h>
# define TCHAR char
# define TSTR(str) str
# define STRING(str) (str)
# define WIDESTRING(str) (str)
#endif