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/ Tricks of the Windows Gam…ming Gurus (2nd Edition) / Disc2.iso / msdn_vcb / samples / vc98 / sdk / com / inole2 / interfac / irunobj.h < prev    next >
C/C++ Source or Header  |  1996-05-21  |  1KB  |  47 lines

  1. /*
  2.  * IRUNOBJ.H
  3.  *
  4.  * Definitions of a template IRunnableObject interface
  5.  * implementation.
  6.  *
  7.  * Copyright (c)1993-1995 Microsoft Corporation, All Rights Reserved
  8.  *
  9.  * Kraig Brockschmidt, Microsoft
  10.  * Internet  :  kraigb@microsoft.com
  11.  * Compuserve:  >INTERNET:kraigb@microsoft.com
  12.  */
  13.  
  14.  
  15. #ifndef _IRUNOBJ_H_
  16. #define _IRUNOBJ_H_
  17.  
  18. #include <inole.h>
  19.  
  20. class CImpIRunnableObject;
  21. typedef class CImpIRunnableObject *PCImpIRunnableObject;
  22.  
  23. class CImpIRunnableObject : public IRunnableObject
  24.     {
  25.     protected:
  26.         ULONG           m_cRef;      //Interface reference count
  27.         LPVOID          m_pObj;      //Backpointer to the object
  28.         LPUNKNOWN       m_pUnkOuter; //For delegation
  29.  
  30.     public:
  31.         CImpIRunnableObject(LPVOID, LPUNKNOWN);
  32.         ~CImpIRunnableObject(void);
  33.  
  34.         STDMETHODIMP QueryInterface(REFIID, LPVOID *);
  35.         STDMETHODIMP_(ULONG) AddRef(void);
  36.         STDMETHODIMP_(ULONG) Release(void);
  37.  
  38.         STDMETHODIMP GetRunningClass(LPCLSID);
  39.         STDMETHODIMP Run(LPBINDCTX);
  40.         STDMETHODIMP_(BOOL) IsRunning(void);
  41.         STDMETHODIMP LockRunning(BOOL, BOOL);
  42.         STDMETHODIMP SetContainedObject(BOOL);
  43.     };
  44.  
  45.  
  46. #endif //_IRUNOBJ_H_
  47.