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stastrip.c
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1995-05-03
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/*
* STASTRIP.C
* StatStrip Control
*
* Window procedure and other functions that are frequently used in
* the life of a StatStrip.
*
* Copyright (c)1993-1995 Microsoft Corporation, All Rights Reserved
*
* Kraig Brockschmidt, Microsoft
* Internet : kraigb@microsoft.com
* Compuserve: >INTERNET:kraigb@microsoft.com
*/
#include "inoledll.h"
/*
* StatStripWndProc
*
* Purpose:
* Window procedure for the StatStrip control.
*/
LRESULT APIENTRY StatStripWndProc(HWND hWnd, UINT iMsg
, WPARAM wParam, LPARAM lParam)
{
PSTATSTRIP pST;
int cyFont;
HDC hDC;
LRESULT lRet;
pST=(PSTATSTRIP)GetWindowLong(hWnd, STATWL_STRUCTURE);
switch (iMsg)
{
case WM_NCCREATE:
pST=(PSTATSTRIP)(void *)LocalAlloc(LPTR, CBSTATSTRIP);
if (NULL==pST)
return -1L;
//Calc size of 0 point font, which we'll use as default.
hDC=GetDC(NULL);
cyFont=-MulDiv(10, GetDeviceCaps(hDC, LOGPIXELSY), 72);
ReleaseDC(NULL, hDC);
pST->hFont=CreateFont(cyFont, 0, 0, 0, FW_NORMAL, FALSE
, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY
, VARIABLE_PITCH | FF_SWISS, TEXT("MS Sans Serif"));
/*
* If we could create the font, remember that we own it.
* If font creation failed, then we'll just do with the
* system font.
*/
pST->fMyFont=(NULL!=pST->hFont);
SetWindowLong(hWnd, STATWL_STRUCTURE, (LONG)pST);
return DefWindowProc(hWnd, iMsg, wParam, lParam);
case WM_DESTROY:
StatStripClean(pST, TRUE);
LocalFree((HLOCAL)(UINT)(LONG)pST);
break;
case WM_ERASEBKGND:
/*
* Eat this message to avoid erasing portions that we are
* going to repaint in WM_PAINT. Part of a change-state-
* and-repaint strategy is to rely on WM_PAINT to do
* anything visual, which includes erasing invalid
* portions. Letting WM_ERASEBKGND erase the background
* is redundant.
*/
return TRUE;
case WM_PAINT:
StatStripPaint(hWnd, pST);
break;
case WM_SETFONT:
if (!IsWindowEnabled(hWnd))
break;
/*
* wParam has the new font. Always repaint immediately.
* First, delete the old font only if we own it.
*/
if (NULL!=pST->hFont && pST->fMyFont)
DeleteObject(pST->hFont);
//Save the new font but mark that we don't own it.
pST->hFont=(HFONT)wParam;
pST->fMyFont=FALSE;
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
break;
case WM_GETFONT:
return (LRESULT)(UINT)pST->hFont;
case WM_SETTEXT:
if (!IsWindowEnabled(hWnd))
break;
//This saves the text for us, so we only have to repaint.
lRet=DefWindowProc(hWnd, iMsg, wParam, lParam);
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
break;
case WM_ENABLE:
//Repaint on enabling or disabling either way.
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
break;
//Control-specific messages
case STATM_MESSAGEMAP:
//lParam is an LPSTATMESSAGEMAPINIT
if (0L!=lParam)
{
LPSTATMESSAGEMAPINIT pMI=(LPSTATMESSAGEMAPINIT)lParam;
return (LRESULT)StatStripMessageMap(hWnd
, pMI->hWndOwner, pMI->hInst, pMI->uIDRMap
, pMI->idsMin, pMI->idsMax, pMI->cchMax
, pMI->uIDPopupMin, pMI->uIDPopupMax
, pMI->uIDStatic, pMI->uIDBlank
, pMI->uIDSysMenu);
}
break;
case STATM_MENUSELECT:
//wParam and lParam from caller's WM_MENUSELECT message
StatStripMenuSelect(hWnd, wParam, lParam);
break;
case STATM_MESSAGEDISPLAY:
//wParam is ID to display
StatStripMessageDisplay(hWnd, (USHORT)wParam);
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
return 0L;
}
/*
* StatStripPaint
* Internal
*
* Purpose:
* Provides drawing the StatStrip window with the 3-D effect and the
* current message and the current font.
*
* Parameters:
* hWnd HWND of the window;
* pST PSTATSTRIP containing control information.
*
* Return Value:
* None
*/
void StatStripPaint(HWND hWnd, PSTATSTRIP pST)
{
int y;
HDC hDC;
RECT rc;
UINT cch;
TCHAR szMsg[512];
HPEN hPenFrame, hPenHigh;
HFONT hFontT;
HBRUSH hBr;
COLORREF crHighlight;
TEXTMETRIC tm;
PAINTSTRUCT ps;
hDC=BeginPaint(hWnd, &ps);
GetClientRect(hWnd, &rc);
//Draw the top line using the frame color
hPenFrame=CreatePen(PS_SOLID, 1, GetSysColor(COLOR_WINDOWFRAME));
if (NULL!=hPenFrame)
{
SelectObject(hDC, hPenFrame);
MoveToEx(hDC, rc.left, rc.top, NULL);
LineTo(hDC, rc.right, rc.top);
}
//Draw the two highlight lines
crHighlight=GetSysColor(COLOR_BTNHIGHLIGHT);
hPenHigh=CreatePen(PS_SOLID, 1, crHighlight);
if (NULL!=hPenHigh)
{
SelectObject(hDC, hPenHigh);
MoveToEx(hDC, rc.left, rc.bottom, NULL);
LineTo(hDC, rc.left, rc.top+1);
LineTo(hDC, rc.right, rc.top+1);
}
//Draw the face color avoiding the frame and highlight
rc.top +=2;
rc.left+=1;
hBr=CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
FillRect(hDC, &rc, hBr);
DeleteObject(hBr);
//Now write the text, color sensitive to the enabled state
SetBkMode(hDC, TRANSPARENT);
SetTextColor(hDC, GetSysColor(IsWindowEnabled(hWnd)
? COLOR_BTNTEXT : COLOR_BTNSHADOW));
//Center the font vertically, accounting for borders on the rect.
hFontT=SelectObject(hDC, pST->hFont);
GetTextMetrics(hDC, &tm);
y=rc.top+(((rc.bottom-rc.top)-tm.tmHeight) >> 1);
y=max(y, rc.top);
cch=GetWindowText(hWnd, szMsg, sizeof(szMsg));
TextOut(hDC, 4, y, szMsg, cch);
SelectObject(hDC, hFontT);
//Clean up
EndPaint(hWnd, &ps);
DeleteObject(hPenHigh);
DeleteObject(hPenFrame);
return;
}
/*
* StatStripMenuSelect
* External
*
* Purpose:
* Displays the appropriate message for whatever is in the
* parameters of a WM_MENUSELECT message. This can only be called
* if StatStripMessageMap has already been called and must be used
* with the same menu the owner window had at the time of that call.
*
* Since we're unpacking an application's messages for it, the app
* and this DLL must match 16-16 and 32-32 bits.
*
* Parameters:
* hWnd HWND of the StatStrip
* wParam WPARAM of the WM_MENUSELECT message.
* lParam LPARAM of the WM_MENUSELECT message.
*
* Return Value:
* None
*/
void WINAPI StatStripMenuSelect(HWND hWnd, WPARAM wParam
, LPARAM lParam)
{
PSTATSTRIP pST;
USHORT uID;
MENUSELECTPARAMS(wItem, wMenuFlags, hMenu);
if (!IsWindow(hWnd) || !IsWindowEnabled(hWnd))
return;
pST=(PSTATSTRIP)GetWindowLong(hWnd, STATWL_STRUCTURE);
//Case 1: Menu was cancelled, display static string
if (0==wItem && 0xFFFF==wMenuFlags)
uID=pST->uIDStatic;
else
//Case 2: System menu selected by itself.
if (MF_POPUP & wMenuFlags && MF_SYSMENU & wMenuFlags)
uID=pST->uIDSysMenu;
else
/*
* Case 3: A popup menu was chosen: Find the ID for
* hMenu (in wItem)
*/
if (MF_POPUP & wMenuFlags)
uID=IDFromHMenu(pST, (HMENU)wItem);
else
//Case 4: A menu item is selected
if (0!=wItem)
uID=(UINT)wItem;
else
//Case 5: Nothing is selected (like a separator)
uID=pST->uIDBlank;
/*
* Go display the message. Since all this function does extra
* that we may not have to do here is a GetWindowLong, which
* is quick, so by doing this we keep the code in one place and
* only have to test this API to test the other.
*/
StatStripMessageDisplay(hWnd, uID);
return;
}
/*
* StatStripMessageDisplay
* External
*
* Purpose:
* Displays the appropriate message for a given ID value. This can
* only be called if StatStripMessageMap has already been called.
*
* Parameters:
* hWnd HWND of the StatStrip
* uID USHORT of the message to display.
*
* Return Value:
* None
*/
void WINAPI StatStripMessageDisplay(HWND hWnd, USHORT uID)
{
PSTATSTRIP pST;
UINT idsMsg;
if (!IsWindow(hWnd) || !IsWindowEnabled(hWnd))
return;
pST=(PSTATSTRIP)GetWindowLong(hWnd, STATWL_STRUCTURE);
//Go look up the string ID to display.
idsMsg=IStringFromID(pST->pSMM, pST->cMessages, uID);
SetWindowText(hWnd, pST->ppsz[idsMsg-pST->idsMin]);
return;
}
/*
* IDFromHMenu
*
* Purpose:
* Given a specific menu handle, searches through pST->pPMM for a
* match and returns the ID associated with that menu.
*
* Parameters:
* pST PSTATSTRIP of the control
* hMenu HMENU to search for
*
* Return Value:
* USHORT ID associated with the menu handle.
*/
USHORT IDFromHMenu(PSTATSTRIP pST, HMENU hMenu)
{
USHORT uID=pST->uIDBlank; //Default is empty
UINT i;
#ifdef WIN32
/*
* Under Win32 the hMenu passed here from the WM_MENUSELECT
* message will only be the index to the actual menu. We
* have to use GetSubMenu from the top-level menu using this
* index to actually get the menu handle.
*/
hMenu=GetSubMenu(GetMenu(pST->hWndOwner), (UINT)hMenu);
#endif
for (i=0; i < pST->cPopups; i++)
{
if (pST->pPMM[i].hMenu==hMenu)
{
uID=pST->pPMM[i].uID;
break;
}
}
return uID;
}
/*
* IStringFromID
*
* Purpose:
* Performs a binary search in a STATMESSAGEMAP array looking for
* a specific item ID returning the string ID for that item.
*
* Parameters:
* pSMM PSTATMESSAGEMAP to search
* cItems USHORT size of the map in elements
* uID USHORT item ID to locate.
*
* Return Value:
* UINT String ID associated with wItem.
*/
UINT IStringFromID(PSTATMESSAGEMAP pSMM, USHORT cItems, USHORT uID)
{
UINT iLow =0;
UINT iHigh=cItems-1;
UINT iMid;
while (TRUE)
{
iMid=(iLow+iHigh) >> 1;
if (uID < pSMM[iMid].uID)
iHigh=iMid-1;
else
{
if (uID > pSMM[iMid].uID)
iLow=iMid+1;
else
break; //Equality
}
if (iHigh < iLow)
break;
}
return pSMM[iMid].idsMsg;
}
/*
* StatStripMessageMap
*
* Purpose:
* Initializes the message mappings in the StatStrip for subsequent
* use with StatMessageMenuSelect. If this function is called more
* than once then any previous initialization is cleaned up so
* previous message IDs will then be invalid.
*
* The total number of messages is inferred by (idsMax-idsMin+1).
* The maximum number of popup menu items we'll hold is inferred by
* (uIDPopupMax-uIDPopupMin+1).
*
* Parameters:
* hWnd HWND of the StatStrip control.
* hWndOwner HWND of the window owning menus.
* hInst HINSTANCE of the app from which to load resources
* uIDRMap UINT identifying a resource mapping ID values
* to string ID values.
* idsMin UINT specifying the lowest string ID to load.
* idsMax UINT specifying the hightest string ID to load.
* cchMax UINT maximum string length.
* uIDPopupMin USHORT lowest ID to assign to popup menus.
* uIDPopupMax USHORT highest ID to assign to popup menus.
* uIDStatic USHORT ID for the quiescent message.
* uIDBlank USHORT ID for a blank message.
* uIDSysMenu USHORT ID for the system menu.
*
* Return Value:
* BOOL TRUE if the function was successful, FALSE
* otherwise.
*/
BOOL WINAPI StatStripMessageMap(HWND hWnd, HWND hWndOwner
, HINSTANCE hInst , UINT uIDRMap, UINT idsMin, UINT idsMax
, UINT cchMax, USHORT uIDPopupMin, USHORT uIDPopupMax
, USHORT uIDStatic, USHORT uIDBlank, USHORT uIDSysMenu)
{
PSTATSTRIP pST;
HMENU hMenu;
HRSRC hRes;
UINT i;
USHORT uID;
#ifdef WIN32
DWORD cbRes;
DWORD dwPrevProt;
#endif
if (!IsWindow(hWnd))
return FALSE;
pST=(PSTATSTRIP)GetWindowLong(hWnd, STATWL_STRUCTURE);
if (NULL==pST)
return FALSE;
//Parameter validation
if (NULL==hInst || idsMax < idsMin || uIDPopupMax < uIDPopupMin)
return FALSE;
//Clean ourselves out if we've already initialized.
if (pST->fMapped)
StatStripClean(pST, FALSE);
pST->hWndOwner =hWndOwner;
pST->idsMin =idsMin;
pST->idsMax =idsMax;
pST->cMessages =(USHORT)(idsMax-idsMin+1);
pST->uIDPopupMin=uIDPopupMin;
pST->uIDPopupMax=uIDPopupMax;
pST->cPopups =(USHORT)(uIDPopupMax-uIDPopupMin+1);
pST->uIDStatic =uIDStatic;
pST->uIDBlank =uIDBlank;
pST->uIDSysMenu =uIDSysMenu;
//Load the STATMESSAGEMAP array from our resources.
hRes=FindResource(hInst, MAKEINTRESOURCE(uIDRMap), RT_RCDATA);
if (NULL==hRes)
return FALSE;
pST->hMemSMM=LoadResource(hInst, hRes);
if (NULL==pST->hMemSMM)
return FALSE;
pST->pSMM=(PSTATMESSAGEMAP)LockResource(pST->hMemSMM);
if (NULL==pST->pSMM)
{
StatStripClean(pST, FALSE);
return FALSE;
}
#ifdef WIN32
/*
* In Win32 resource pages are read-only when loaded.
* Change to read-write for the purposes of sorting
* initially.
*/
cbRes=SizeofResource(hInst, hRes);
VirtualProtect(pST->pSMM, cbRes, PAGE_READWRITE, &dwPrevProt);
#endif
//Sort these for binary search lookup.
StatMessageMapSort(pST->pSMM, pST->cMessages);
#ifdef WIN32
VirtualProtect(pST->pSMM, cbRes, dwPrevProt, &dwPrevProt);
#endif
//Allocate space for string pointers
pST->ppsz=(LPTSTR *)LocalAlloc(LPTR
, sizeof(LPTSTR)*pST->cMessages);
if (NULL==pST->ppsz)
{
StatStripClean(pST, FALSE);
return FALSE;
}
//Load the stringtable for messages.
pST->hMemSzStat=HStringCache(hInst, idsMin, idsMax, cchMax
, pST->ppsz);
if (NULL==pST->hMemSzStat)
{
StatStripClean(pST, FALSE);
return FALSE;
}
//Allocate an array of POPUPMENUMAP structures
pST->pPMM=(PPOPUPMENUMAP)(void *)LocalAlloc(LPTR
, sizeof(POPUPMENUMAP)*pST->cPopups);
if (NULL==pST->pPMM)
{
StatStripClean(pST, FALSE);
return FALSE;
}
//Initialize the array mapping popup menus to specific IDs.
uID=uIDPopupMin;
hMenu=GetMenu(hWndOwner);
for (i=0; i < pST->cPopups; i++)
{
pST->pPMM[i].hMenu=GetSubMenu(hMenu, i);
pST->pPMM[i].uID =uID++;
}
pST->fMapped=TRUE;
return TRUE;
}
/*
* StatStripClean
*
* Purpose:
* Cleans out any allocations in a STATSTRIP.
*
* Parameters:
* pST PSTATSTRIP to clean
* fIncludeFont BOOL indicates if we're to also clean the font.
* This is FALSE from StatMessageMap, TRUE from
* WM_DESTROY.
*
* Return Value:
* None
*/
void StatStripClean(PSTATSTRIP pST, BOOL fIncludeFont)
{
//Free up anything from StatMessageMap
if (NULL!=pST->pPMM)
{
LocalFree((HLOCAL)(UINT)(LONG)pST->pPMM);
pST->pPMM=NULL;
}
if (NULL!=pST->ppsz)
{
LocalFree((HLOCAL)(UINT)(LONG)pST->ppsz);
pST->ppsz=NULL;
}
if (NULL!=pST->hMemSzStat)
{
HStringCacheFree(pST->hMemSzStat);
pST->hMemSzStat=NULL;
}
if (NULL!=pST->pSMM)
{
#ifndef WIN32
UnlockResource(pST->hMemSMM);
#endif
pST->pSMM=NULL;
}
if (NULL!=pST->hMemSMM)
{
FreeResource(pST->hMemSMM);
pST->hMemSMM=NULL;
}
//Delete the old font only if we own it.
if (fIncludeFont)
{
if (NULL!=pST->hFont && pST->fMyFont)
{
DeleteObject(pST->hFont);
pST->hFont=NULL;
}
}
return;
}
/*
* HStringCache
*
* Purpose:
* Allocates memory and reads a stringtable into that memory.
* Pointers to the strings in the memory are then stored at ppsz
* which is assumed to be (idsMax-idsMin+1) strings long.
*
* Parameters:
* hInst HINSTANCE of the application
* idsMin UINT string index to start loading
* idsMax UINT maximum string index in this table.
* cchMax UINT length of the longest string in TCHARs.
* ppsz LPTSTR * to an array in which to store pointers.
*
* Return Value:
* HGLOBAL Handle to the memory. NULL if memory could
* not be allocated.
*/
HGLOBAL HStringCache(HINSTANCE hInst, UINT idsMin, UINT idsMax
, UINT cchMax, LPTSTR *ppsz)
{
HANDLE hMem;
LPTSTR pch;
UINT cchUsed=0;
UINT cch;
UINT i, cStrings;
cStrings=idsMax-idsMin+1;
hMem=GlobalAlloc(GHND, cStrings * cchMax * sizeof(TCHAR));
if (NULL!=hMem)
{
pch=GlobalLock(hMem);
/*
* Load the strings into the memory and retain the specific
* pointer to that string.
*/
for (i=0; i < cStrings; i++)
{
cch=LoadString(hInst, i+idsMin, (LPTSTR)(pch+cchUsed)
, cchMax-1);
ppsz[i]=(LPTSTR)(pch+cchUsed);
/*
* Add one char to cch to include a NULL. The memory
* was ZEROINITed on allocation so by skipping a TCHAR
* we get the NULL.
*/
cchUsed+=cch+sizeof(TCHAR);
}
/*
* Memory is locked for the duration of the app. Don't
* bother reallocating since we might have to recalc
* all the pointers to the strings again.
*/
}
return hMem;
}
/*
* HStringCacheFree
*
* Purpose:
* Frees up any memory associated with the string cache from
* HStringCache.
*
* Parameters:
* hMem HGLOBAL to the memory containing the cahce.
*
* Return Value:
* None
*/
void HStringCacheFree(HGLOBAL hMem)
{
if (NULL!=hMem)
{
GlobalUnlock(hMem);
GlobalFree(hMem);
}
return;
}
/*
* StatMessageMapSort
*
* Purpose:
* Performs a selection sort on the STATMESSAGEMAP array that we
* load from our resource. Since we expect that the data is
* partially sorted (we tend to place things in resources in groups
* of seqential values), since the number of messages is usually
* < 200, and since we're in startup (which takes a long time
* anyway), selection sort is a better choice to implement over
* qsort saving much code.
*
* Parameters:
* pSMM PSTATMESSAGEMAP to sort
* n USHORT number of elements in the array.
*
* Return Value:
* None
*/
void StatMessageMapSort(PSTATMESSAGEMAP pSMM, USHORT n)
{
USHORT i, j, k;
STATMESSAGEMAP smm;
for (j=0; j < (UINT)(n-1); j++)
{
k=j;
smm.uID =pSMM[j].uID;
smm.idsMsg=pSMM[j].idsMsg;
for (i=j+1; i < (UINT)n; i++)
{
if (pSMM[i].uID < smm.uID)
{
smm.uID =pSMM[i].uID;
smm.idsMsg=pSMM[i].idsMsg;
k=i;
}
}
smm.uID =pSMM[j].uID;
smm.idsMsg =pSMM[j].idsMsg;
pSMM[j].uID =pSMM[k].uID;
pSMM[j].idsMsg=pSMM[k].idsMsg;
pSMM[k].uID =smm.uID;
pSMM[k].idsMsg=smm.idsMsg;
}
return;
}