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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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malloc1
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malloc1.h
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1995-05-03
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/*
* MALLOC1.H
* C Malloc Demonstration Chapter 2
*
* Copyright (c)1993-1995 Microsoft Corporation, All Rights Reserved
*
* Kraig Brockschmidt, Microsoft
* Internet : kraigb@microsoft.com
* Compuserve: >INTERNET:kraigb@microsoft.com
*/
#ifndef _MALLOC1_H_
#define _MALLOC1_H_
#include <inole.h>
#include <malloc.h>
//Menu Resource ID and Commands
#define IDR_MENU 1
#define IDM_COGETMALLOC 100
#define IDM_RELEASE 101
#define IDM_ALLOC 102
#define IDM_FREE 103
#define IDM_REALLOC 104
#define IDM_GETSIZE 105
#define IDM_DIDALLOC 106
#define IDM_HEAPMINIMIZE 107
#define IDM_EXIT 108
//MALLOC1.CPP
LRESULT APIENTRY MallocWndProc(HWND, UINT, WPARAM, LPARAM);
//How many allocations we'll perform
#define CALLOCS 10
typedef struct App
{
HINSTANCE m_hInst; //WinMain parameters
HINSTANCE m_hInstPrev;
UINT m_nCmdShow;
HWND m_hWnd; //Main window handle
IMalloc *m_pIMalloc; //From CoGetMalloc
BOOL m_fAllocated; //We have allocations?
ULONG m_rgcb[CALLOCS]; //Sizes to allocate
LPVOID m_rgpv[CALLOCS]; //Allocated pointers
} APP, *PAPP;
PAPP App_Create(HINSTANCE, HINSTANCE, UINT);
void App_Destroy(PAPP);
BOOL App_Init(PAPP);
void App_GetAllocator(PAPP);
BOOL App_HaveAllocator(PAPP);
BOOL App_DoAllocations(PAPP, BOOL);
BOOL App_HaveAllocations(PAPP);
void App_FreeAllocations(PAPP, BOOL);
void App_Message(PAPP, LPTSTR);
#define CBWNDEXTRA sizeof(PAPP)
#define MALLOCWL_STRUCTURE 0
#endif //_MALLOC1_H_