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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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Makefile
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1997-05-28
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1KB
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46 lines
dll = 1
Proj = Framer
# These are "extra" libs beyond the standard set that inetsdk.mak will
# append to the libs set
libs=uuid.lib
!ifdef UNICODE
cDefines = -DUNICODE -D_UNICODE
!endif
# pull in the master SDK makefile that defines all of the macros
# and all of the build rules
!include <inetsdk.mak>
all: $(ObjDir)\$(Proj).Exe
# itemize all of the required Object files
Objs= $(ObjDir)\$(Proj).Obj \
$(ObjDir)\$(Proj).Res \
$(ObjDir)\IAdvSink.Obj \
$(ObjDir)\ICliSite.Obj \
$(ObjDir)\IDocSite.Obj \
$(ObjDir)\IIpSite.Obj \
$(ObjDir)\Site.Obj
Includes = $(Proj).h site.h resource.h
All: $(ObjDir)\$(Proj).Exe
$(ObjDir)\$(Proj).Exe : $(Objs)
$(ObjDir)\$(Proj).res : $(@B).rc $(Includes) $(Proj).Ico
$(ObjDir)\$(TARGET).Obj : $(@B).Cpp $(Includes)
$(ObjDir)\IAdvSink.Obj : $(@B).Cpp $(Includes)
$(ObjDir)\ICliSite.Obj : $(@B).Cpp $(Includes)
$(ObjDir)\IDocSite.Obj : $(@B).Cpp $(Includes)
$(ObjDir)\IIpSite.Obj : $(@B).Cpp $(Includes)
$(ObjDir)\Site.Obj : $(@B).Cpp $(Includes)