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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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1998-03-26
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5KB
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202 lines
# Microsoft Developer Studio Project File - Name="SCRIBBLE" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 60000
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=SCRIBBLE - Win32 (80x86) Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Scribble.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Scribble.mak" CFG="SCRIBBLE - Win32 (80x86) Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "SCRIBBLE - Win32 (80x86) Debug" (based on "Win32 (x86) Application")
!MESSAGE "SCRIBBLE - Win32 (80x86) Release" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# PROP BASE Output_Dir ".\WinDebug"
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# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "WinDebug"
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# PROP Ignore_Export_Lib 0
# ADD BASE CPP /nologo /MT /W3 /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# SUBTRACT CPP /Fr
# ADD MTL /mktyplib203
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BSC32=bscmake.exe
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# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386
!ELSEIF "$(CFG)" == "SCRIBBLE - Win32 (80x86) Release"
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# PROP BASE Intermediate_Dir ".\WinRel"
# PROP Use_MFC 6
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /c
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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# SUBTRACT BSC32 /Iu
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# ADD BASE LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib nafxcw.lib ctl3d32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ENDIF
# Begin Target
# Name "SCRIBBLE - Win32 (80x86) Debug"
# Name "SCRIBBLE - Win32 (80x86) Release"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File
SOURCE=.\IPFRAME.CPP
# End Source File
# Begin Source File
SOURCE=.\MAINFRM.CPP
# End Source File
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SOURCE=.\PENDLG.CPP
# End Source File
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SOURCE=.\SCRIBBLE.CPP
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SOURCE=.\SCRIBBLE.RC
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SOURCE=.\SCRIBFRM.CPP
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SOURCE=.\SCRIBITM.CPP
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# End Source File
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SOURCE=.\RES\SCRIBBLE.ICO
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SOURCE=.\RES\SCRIBBLE.RC2
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