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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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itemtemp.h
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C/C++ Source or Header
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1998-03-26
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2KB
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59 lines
// itemtemp.h
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#ifndef INC_ITEMTEMP_H
#define INC_ITEMTEMP_H
// if you change the value for TOTALITEMS, make sure that the allocations
// in CMyDialogTemplate::DemoIt remain consistent with your changes. Otherwise you might
// end up corrupting the heap.
#define TOTALITEMS 3
#define IBUTTON 0
#define IEDITCONTROL 1
#define ISTATICTEXT 2
// There is no reason to derive a class from CObject because in this specific
// sample application there will be no serialization.
class CDialogItem
{
public:
// define the enum with values to match whatever DLGITEMTEMPLATE requires
DLGITEMTEMPLATE m_dlgItemTemplate;
enum controltype {BUTTON = 0x0080, EDITCONTROL, STATICTEXT};
controltype m_controltype;
CString m_strCaption;
public:
CDialogItem(enum controltype cType); // default constructor will fill in default values
CDialogItem() {}; // default constructor, not to be called directly
void Initialize(enum controltype cType, UINT nID, CRect* prect = NULL, LPCTSTR pszCaption = NULL);
};
class CMyDialogTemplate
{
public:
DLGTEMPLATE m_dlgTempl;
CDialogItem m_rgDlgItem[3]; // the 3 controls to be inserted
CMyDialogTemplate();
void DemoIt(); // build the template and run it.
};
#endif