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cubeview.cpp
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C/C++ Source or Header
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1998-03-26
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11KB
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482 lines
// cubeview.cpp : implementation of the CCubeView class
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include "cube.h"
#include "cubedoc.h"
#include "cubeview.h"
#include "gl\gl.h"
#include "gl\glu.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
unsigned char threeto8[8] =
{
0, 0111>>1, 0222>>1, 0333>>1, 0444>>1, 0555>>1, 0666>>1, 0377
};
unsigned char twoto8[4] =
{
0, 0x55, 0xaa, 0xff
};
unsigned char oneto8[2] =
{
0, 255
};
static int defaultOverride[13] =
{
0, 3, 24, 27, 64, 67, 88, 173, 181, 236, 247, 164, 91
};
static PALETTEENTRY defaultPalEntry[20] =
{
{ 0, 0, 0, 0 },
{ 0x80,0, 0, 0 },
{ 0, 0x80,0, 0 },
{ 0x80,0x80,0, 0 },
{ 0, 0, 0x80, 0 },
{ 0x80,0, 0x80, 0 },
{ 0, 0x80,0x80, 0 },
{ 0xC0,0xC0,0xC0, 0 },
{ 192, 220, 192, 0 },
{ 166, 202, 240, 0 },
{ 255, 251, 240, 0 },
{ 160, 160, 164, 0 },
{ 0x80,0x80,0x80, 0 },
{ 0xFF,0, 0, 0 },
{ 0, 0xFF,0, 0 },
{ 0xFF,0xFF,0, 0 },
{ 0, 0, 0xFF, 0 },
{ 0xFF,0, 0xFF, 0 },
{ 0, 0xFF,0xFF, 0 },
{ 0xFF,0xFF,0xFF, 0 }
};
/////////////////////////////////////////////////////////////////////////////
// CCubeView
IMPLEMENT_DYNCREATE(CCubeView, CView)
BEGIN_MESSAGE_MAP(CCubeView, CView)
//{{AFX_MSG_MAP(CCubeView)
ON_COMMAND(ID_FILE_PLAY, OnFilePlay)
ON_UPDATE_COMMAND_UI(ID_FILE_PLAY, OnUpdateFilePlay)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_SIZE()
ON_WM_TIMER()
ON_WM_ERASEBKGND()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCubeView construction/destruction
CCubeView::CCubeView()
{
m_pDC = NULL;
m_pOldPalette = NULL;
m_play = FALSE;
}
CCubeView::~CCubeView()
{
}
/////////////////////////////////////////////////////////////////////////////
// CCubeView drawing
void CCubeView::OnDraw(CDC* pDC)
{
CCubeDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
DrawScene();
}
/////////////////////////////////////////////////////////////////////////////
// CCubeView diagnostics
#ifdef _DEBUG
void CCubeView::AssertValid() const
{
CView::AssertValid();
}
void CCubeView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CCubeDoc* CCubeView::GetDocument() // non-debug version is inline
{
return STATIC_DOWNCAST(CCubeDoc, m_pDocument);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CCubeView message handlers
void CCubeView::OnFilePlay()
{
m_play = m_play ? FALSE : TRUE;
if (m_play)
SetTimer(1, 15, NULL);
else
KillTimer(1);
}
void CCubeView::OnUpdateFilePlay(CCmdUI* pCmdUI)
{
pCmdUI->SetCheck(m_play);
}
BOOL CCubeView::PreCreateWindow(CREATESTRUCT& cs)
{
// An OpenGL window must be created with the following flags and must not
// include CS_PARENTDC for the class style. Refer to SetPixelFormat
// documentation in the "Comments" section for further information.
cs.style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
return CView::PreCreateWindow(cs);
}
int CCubeView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
Init(); // initialize OpenGL
return 0;
}
void CCubeView::OnDestroy()
{
HGLRC hrc;
KillTimer(1);
hrc = ::wglGetCurrentContext();
::wglMakeCurrent(NULL, NULL);
if (hrc)
::wglDeleteContext(hrc);
if (m_pOldPalette)
m_pDC->SelectPalette(m_pOldPalette, FALSE);
if (m_pDC)
delete m_pDC;
CView::OnDestroy();
}
void CCubeView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
if(cy > 0)
{
glViewport(0, 0, cx, cy);
if((m_oldRect.right > cx) || (m_oldRect.bottom > cy))
RedrawWindow();
m_oldRect.right = cx;
m_oldRect.bottom = cy;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(45.0f, (GLdouble)cx/cy, 3.0f, 7.0f);
glMatrixMode(GL_MODELVIEW);
}
}
void CCubeView::OnTimer(UINT nIDEvent)
{
DrawScene();
CView::OnTimer(nIDEvent);
// Eat spurious WM_TIMER messages
MSG msg;
while(::PeekMessage(&msg, m_hWnd, WM_TIMER, WM_TIMER, PM_REMOVE));
}
/////////////////////////////////////////////////////////////////////////////
// GL helper functions
void CCubeView::Init()
{
PIXELFORMATDESCRIPTOR pfd;
int n;
HGLRC hrc;
GLfloat fMaxObjSize, fAspect;
GLfloat fNearPlane, fFarPlane;
m_pDC = new CClientDC(this);
ASSERT(m_pDC != NULL);
if (!bSetupPixelFormat())
return;
n = ::GetPixelFormat(m_pDC->GetSafeHdc());
::DescribePixelFormat(m_pDC->GetSafeHdc(), n, sizeof(pfd), &pfd);
CreateRGBPalette();
hrc = wglCreateContext(m_pDC->GetSafeHdc());
wglMakeCurrent(m_pDC->GetSafeHdc(), hrc);
GetClientRect(&m_oldRect);
glClearDepth(1.0f);
glEnable(GL_DEPTH_TEST);
if (m_oldRect.bottom)
fAspect = (GLfloat)m_oldRect.right/m_oldRect.bottom;
else // don't divide by zero, not that we should ever run into that...
fAspect = 1.0f;
fNearPlane = 3.0f;
fFarPlane = 7.0f;
fMaxObjSize = 3.0f;
m_fRadius = fNearPlane + fMaxObjSize / 2.0f;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(45.0f, fAspect, fNearPlane, fFarPlane);
glMatrixMode(GL_MODELVIEW);
}
BOOL CCubeView::bSetupPixelFormat()
{
static PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
};
int pixelformat;
if ( (pixelformat = ChoosePixelFormat(m_pDC->GetSafeHdc(), &pfd)) == 0 )
{
MessageBox("ChoosePixelFormat failed");
return FALSE;
}
if (SetPixelFormat(m_pDC->GetSafeHdc(), pixelformat, &pfd) == FALSE)
{
MessageBox("SetPixelFormat failed");
return FALSE;
}
return TRUE;
}
unsigned char CCubeView::ComponentFromIndex(int i, UINT nbits, UINT shift)
{
unsigned char val;
val = (unsigned char) (i >> shift);
switch (nbits)
{
case 1:
val &= 0x1;
return oneto8[val];
case 2:
val &= 0x3;
return twoto8[val];
case 3:
val &= 0x7;
return threeto8[val];
default:
return 0;
}
}
void CCubeView::CreateRGBPalette()
{
PIXELFORMATDESCRIPTOR pfd;
LOGPALETTE *pPal;
int n, i;
n = ::GetPixelFormat(m_pDC->GetSafeHdc());
::DescribePixelFormat(m_pDC->GetSafeHdc(), n, sizeof(pfd), &pfd);
if (pfd.dwFlags & PFD_NEED_PALETTE)
{
n = 1 << pfd.cColorBits;
pPal = (PLOGPALETTE) new char[sizeof(LOGPALETTE) + n * sizeof(PALETTEENTRY)];
ASSERT(pPal != NULL);
pPal->palVersion = 0x300;
pPal->palNumEntries = n;
for (i=0; i<n; i++)
{
pPal->palPalEntry[i].peRed =
ComponentFromIndex(i, pfd.cRedBits, pfd.cRedShift);
pPal->palPalEntry[i].peGreen =
ComponentFromIndex(i, pfd.cGreenBits, pfd.cGreenShift);
pPal->palPalEntry[i].peBlue =
ComponentFromIndex(i, pfd.cBlueBits, pfd.cBlueShift);
pPal->palPalEntry[i].peFlags = 0;
}
/* fix up the palette to include the default GDI palette */
if ((pfd.cColorBits == 8) &&
(pfd.cRedBits == 3) && (pfd.cRedShift == 0) &&
(pfd.cGreenBits == 3) && (pfd.cGreenShift == 3) &&
(pfd.cBlueBits == 2) && (pfd.cBlueShift == 6)
)
{
for (i = 1 ; i <= 12 ; i++)
pPal->palPalEntry[defaultOverride[i]] = defaultPalEntry[i];
}
m_cPalette.CreatePalette(pPal);
delete pPal;
m_pOldPalette = m_pDC->SelectPalette(&m_cPalette, FALSE);
m_pDC->RealizePalette();
}
}
void CCubeView::DrawScene(void)
{
static BOOL bBusy = FALSE;
static GLfloat wAngleY = 10.0f;
static GLfloat wAngleX = 1.0f;
static GLfloat wAngleZ = 5.0f;
if(bBusy)
return;
bBusy = TRUE;
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(0.0f, 0.0f, -m_fRadius);
glRotatef(wAngleX, 1.0f, 0.0f, 0.0f);
glRotatef(wAngleY, 0.0f, 1.0f, 0.0f);
glRotatef(wAngleZ, 0.0f, 0.0f, 1.0f);
wAngleX += 1.0f;
wAngleY += 10.0f;
wAngleZ += 5.0f;
glBegin(GL_QUAD_STRIP);
glColor3f(1.0f, 0.0f, 1.0f);
glVertex3f(-0.5f, 0.5f, 0.5f);
glColor3f(1.0f, 0.0f, 0.0f);
glVertex3f(-0.5f, -0.5f, 0.5f);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(0.5f, 0.5f, 0.5f);
glColor3f(1.0f, 1.0f, 0.0f);
glVertex3f(0.5f, -0.5f, 0.5f);
glColor3f(0.0f, 1.0f, 1.0f);
glVertex3f(0.5f, 0.5f, -0.5f);
glColor3f(0.0f, 1.0f, 0.0f);
glVertex3f(0.5f, -0.5f, -0.5f);
glColor3f(0.0f, 0.0f, 1.0f);
glVertex3f(-0.5f, 0.5f, -0.5f);
glColor3f(0.0f, 0.0f, 0.0f);
glVertex3f(-0.5f, -0.5f, -0.5f);
glColor3f(1.0f, 0.0f, 1.0f);
glVertex3f(-0.5f, 0.5f, 0.5f);
glColor3f(1.0f, 0.0f, 0.0f);
glVertex3f(-0.5f, -0.5f, 0.5f);
glEnd();
glBegin(GL_QUADS);
glColor3f(1.0f, 0.0f, 1.0f);
glVertex3f(-0.5f, 0.5f, 0.5f);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(0.5f, 0.5f, 0.5f);
glColor3f(0.0f, 1.0f, 1.0f);
glVertex3f(0.5f, 0.5f, -0.5f);
glColor3f(0.0f, 0.0f, 1.0f);
glVertex3f(-0.5f, 0.5f, -0.5f);
glEnd();
glBegin(GL_QUADS);
glColor3f(1.0f, 0.0f, 0.0f);
glVertex3f(-0.5f, -0.5f, 0.5f);
glColor3f(1.0f, 1.0f, 0.0f);
glVertex3f(0.5f, -0.5f, 0.5f);
glColor3f(0.0f, 1.0f, 0.0f);
glVertex3f(0.5f, -0.5f, -0.5f);
glColor3f(0.0f, 0.0f, 0.0f);
glVertex3f(-0.5f, -0.5f, -0.5f);
glEnd();
glPopMatrix();
glFinish();
SwapBuffers(wglGetCurrentDC());
bBusy = FALSE;
}
BOOL CCubeView::OnEraseBkgnd(CDC* pDC)
{
return TRUE;
}