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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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resource.h
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C/C++ Source or Header
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1998-03-26
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935b
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28 lines
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Direct3D.rc
//
#define IDB_TOOLBTN 1
#define IDS_ERR_OUTOFMEMORY 5
#define IDS_ERR_EXCEPTION 6
#define IDS_ERR_GENERIC 7
#define IDS_ERR_OUTOFVIDEOMEMORY 8
#define IDS_ERR_SURFACEBUSY 9
#define IDS_ERR_SURFACELOST 10
#define IDS_ERR_WRONGMODE 11
#define IDS_ERR_INTERNALERROR 12
#define IDS_PROJNAME 100
#define IDS_PROJNAME2 101
#define IDR_Direct3D 201
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 204
#define _APS_NEXT_COMMAND_VALUE 32768
#define _APS_NEXT_CONTROL_VALUE 201
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif