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/ Tricks of the Windows Gam…ming Gurus (2nd Edition) / Disc2.iso / msdn_vcb / samples / vc98 / atl / direct3d / resource.h < prev    next >
C/C++ Source or Header  |  1998-03-26  |  935b  |  28 lines

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by Direct3D.rc
  4. //
  5. #define IDB_TOOLBTN                     1
  6. #define IDS_ERR_OUTOFMEMORY             5
  7. #define IDS_ERR_EXCEPTION               6
  8. #define IDS_ERR_GENERIC                 7
  9. #define IDS_ERR_OUTOFVIDEOMEMORY        8
  10. #define IDS_ERR_SURFACEBUSY             9
  11. #define IDS_ERR_SURFACELOST             10
  12. #define IDS_ERR_WRONGMODE               11
  13. #define IDS_ERR_INTERNALERROR           12
  14. #define IDS_PROJNAME                    100
  15. #define IDS_PROJNAME2                   101
  16. #define IDR_Direct3D                    201
  17.  
  18. // Next default values for new objects
  19. //
  20. #ifdef APSTUDIO_INVOKED
  21. #ifndef APSTUDIO_READONLY_SYMBOLS
  22. #define _APS_NEXT_RESOURCE_VALUE        204
  23. #define _APS_NEXT_COMMAND_VALUE         32768
  24. #define _APS_NEXT_CONTROL_VALUE         201
  25. #define _APS_NEXT_SYMED_VALUE           101
  26. #endif
  27. #endif
  28.