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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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atlmovie.cpp
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C/C++ Source or Header
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1998-03-26
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2KB
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81 lines
// ATLMovie.cpp : Implementation of DLL Exports.
//
// This is a part of the Active Template Library.
// Copyright (C) 1996-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Active Template Library Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Active Template Library product.
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f ATLMovieps.mk in the project directory.
#include "stdafx.h"
#include "resource.h"
#include "initguid.h"
#include "ATLMovie.h"
#include "ATLMovie_i.c"
#include "MovieCtl.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_MovieCtl, CMovieCtl)
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, hInstance);
DisableThreadLibraryCalls(hInstance);
}
else if (dwReason == DLL_PROCESS_DETACH)
_Module.Term();
return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
_Module.UnregisterServer();
return S_OK;
}