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duck.mak
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1998-03-26
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587 lines
# Microsoft Developer Studio Generated NMAKE File, Based on duck.dsp
!IF "$(CFG)" == ""
CFG=duck - Win32 Unicode Release
!MESSAGE No configuration specified. Defaulting to duck - Win32 Unicode Release.
!ENDIF
!IF "$(CFG)" != "duck - Win32 Debug" && "$(CFG)" != "duck - Win32 Unicode Debug" && "$(CFG)" != "duck - Win32 Release" && "$(CFG)" != "duck - Win32 Unicode Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "duck.mak" CFG="duck - Win32 Unicode Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "duck - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "duck - Win32 Unicode Debug" (based on "Win32 (x86) Application")
!MESSAGE "duck - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "duck - Win32 Unicode Release" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "duck - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
ALL : "$(OUTDIR)\duck.exe" "$(OUTDIR)\duck.bsc"
CLEAN :
-@erase "$(INTDIR)\duck.obj"
-@erase "$(INTDIR)\duck.pch"
-@erase "$(INTDIR)\duck.res"
-@erase "$(INTDIR)\duck.sbr"
-@erase "$(INTDIR)\DuckInt.obj"
-@erase "$(INTDIR)\DuckInt.sbr"
-@erase "$(INTDIR)\mydlg.obj"
-@erase "$(INTDIR)\mydlg.sbr"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(INTDIR)\StdAfx.sbr"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\duck.bsc"
-@erase "$(OUTDIR)\duck.exe"
-@erase "$(OUTDIR)\duck.ilk"
-@erase "$(OUTDIR)\duck.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\duck.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\duck.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\duck.bsc"
BSC32_SBRS= \
"$(INTDIR)\duck.sbr" \
"$(INTDIR)\DuckInt.sbr" \
"$(INTDIR)\mydlg.sbr" \
"$(INTDIR)\StdAfx.sbr"
"$(OUTDIR)\duck.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\duck.pdb" /debug /machine:I386 /out:"$(OUTDIR)\duck.exe" /pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\duck.obj" \
"$(INTDIR)\DuckInt.obj" \
"$(INTDIR)\mydlg.obj" \
"$(INTDIR)\StdAfx.obj" \
"$(INTDIR)\duck.res"
"$(OUTDIR)\duck.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Debug"
OUTDIR=.\DebugU
INTDIR=.\DebugU
# Begin Custom Macros
OutDir=.\DebugU
# End Custom Macros
ALL : ".\duck_i.c" ".\duck.tlb" ".\duck.h" "$(OUTDIR)\duck.exe"
CLEAN :
-@erase "$(INTDIR)\duck.obj"
-@erase "$(INTDIR)\duck.pch"
-@erase "$(INTDIR)\duck.res"
-@erase "$(INTDIR)\DuckInt.obj"
-@erase "$(INTDIR)\mydlg.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\duck.exe"
-@erase "$(OUTDIR)\duck.ilk"
-@erase "$(OUTDIR)\duck.pdb"
-@erase ".\duck.h"
-@erase ".\duck.tlb"
-@erase ".\duck_i.c"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Fp"$(INTDIR)\duck.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\duck.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\duck.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\duck.pdb" /debug /machine:I386 /out:"$(OUTDIR)\duck.exe" /pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\duck.obj" \
"$(INTDIR)\DuckInt.obj" \
"$(INTDIR)\mydlg.obj" \
"$(INTDIR)\StdAfx.obj" \
"$(INTDIR)\duck.res"
"$(OUTDIR)\duck.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "duck - Win32 Release"
OUTDIR=.\duck___W
INTDIR=.\duck___W
ALL : ".\duck_i.c" ".\duck.tlb" ".\duck.h" ".\release\duck.exe"
CLEAN :
-@erase "$(INTDIR)\duck.obj"
-@erase "$(INTDIR)\duck.pch"
-@erase "$(INTDIR)\duck.res"
-@erase "$(INTDIR)\DuckInt.obj"
-@erase "$(INTDIR)\mydlg.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\duck.pdb"
-@erase ".\release\duck.exe"
-@erase ".\duck.h"
-@erase ".\duck.tlb"
-@erase ".\duck_i.c"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /ML /W3 /Gm /GX /Zi /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\duck.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\duck.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\duck.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\duck.pdb" /debug /machine:I386 /out:"release/duck.exe" /pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\duck.obj" \
"$(INTDIR)\DuckInt.obj" \
"$(INTDIR)\mydlg.obj" \
"$(INTDIR)\StdAfx.obj" \
"$(INTDIR)\duck.res"
".\release\duck.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Release"
OUTDIR=.\duck___0
INTDIR=.\duck___0
# Begin Custom Macros
OutDir=.\duck___0
# End Custom Macros
ALL : ".\duck_i.c" ".\duck.tlb" ".\duck.h" ".\ReleaseU\duck.exe" "$(OUTDIR)\duck.bsc"
CLEAN :
-@erase "$(INTDIR)\duck.obj"
-@erase "$(INTDIR)\duck.pch"
-@erase "$(INTDIR)\duck.res"
-@erase "$(INTDIR)\duck.sbr"
-@erase "$(INTDIR)\DuckInt.obj"
-@erase "$(INTDIR)\DuckInt.sbr"
-@erase "$(INTDIR)\mydlg.obj"
-@erase "$(INTDIR)\mydlg.sbr"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(INTDIR)\StdAfx.sbr"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\duck.bsc"
-@erase ".\ReleaseU\duck.exe"
-@erase ".\ReleaseU\duck.ilk"
-@erase ".\duck.h"
-@erase ".\duck.tlb"
-@erase ".\duck_i.c"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /ML /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\duck.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\duck.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\duck.bsc"
BSC32_SBRS= \
"$(INTDIR)\duck.sbr" \
"$(INTDIR)\DuckInt.sbr" \
"$(INTDIR)\mydlg.sbr" \
"$(INTDIR)\StdAfx.sbr"
"$(OUTDIR)\duck.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\duck.pdb" /machine:I386 /out:"ReleaseU/duck.exe" /pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\duck.obj" \
"$(INTDIR)\DuckInt.obj" \
"$(INTDIR)\mydlg.obj" \
"$(INTDIR)\StdAfx.obj" \
"$(INTDIR)\duck.res"
".\ReleaseU\duck.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("duck.dep")
!INCLUDE "duck.dep"
!ELSE
!MESSAGE Warning: cannot find "duck.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "duck - Win32 Debug" || "$(CFG)" == "duck - Win32 Unicode Debug" || "$(CFG)" == "duck - Win32 Release" || "$(CFG)" == "duck - Win32 Unicode Release"
SOURCE=.\duck.cpp
!IF "$(CFG)" == "duck - Win32 Debug"
"$(INTDIR)\duck.obj" "$(INTDIR)\duck.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch" ".\duck.h" ".\duck_i.c"
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Debug"
"$(INTDIR)\duck.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ELSEIF "$(CFG)" == "duck - Win32 Release"
"$(INTDIR)\duck.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Release"
"$(INTDIR)\duck.obj" "$(INTDIR)\duck.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ENDIF
SOURCE=.\duck.idl
!IF "$(CFG)" == "duck - Win32 Debug"
InputPath=.\duck.idl
".\duck.tlb" ".\duck.h" ".\duck_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
midl /h "duck.h" /iid "duck_i.c" "duck.idl"
<<
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Debug"
InputPath=.\duck.idl
".\duck.tlb" ".\duck.h" ".\duck_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
midl /h "duck.h" /iid "duck_i.c" "duck.idl"
<<
!ELSEIF "$(CFG)" == "duck - Win32 Release"
InputPath=.\duck.idl
".\duck.tlb" ".\duck.h" ".\duck_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
midl /h "duck.h" /iid "duck_i.c" "duck.idl"
<<
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Release"
InputPath=.\duck.idl
".\duck.tlb" ".\duck.h" ".\duck_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
midl /h "duck.h" /iid "duck_i.c" "duck.idl"
<<
!ENDIF
SOURCE=.\duck.rc
"$(INTDIR)\duck.res" : $(SOURCE) "$(INTDIR)" ".\duck.tlb"
$(RSC) $(RSC_PROJ) $(SOURCE)
SOURCE=.\DuckInt.cpp
!IF "$(CFG)" == "duck - Win32 Debug"
"$(INTDIR)\DuckInt.obj" "$(INTDIR)\DuckInt.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch" ".\duck.h"
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Debug"
"$(INTDIR)\DuckInt.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ELSEIF "$(CFG)" == "duck - Win32 Release"
"$(INTDIR)\DuckInt.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Release"
"$(INTDIR)\DuckInt.obj" "$(INTDIR)\DuckInt.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ENDIF
SOURCE=.\mydlg.cpp
!IF "$(CFG)" == "duck - Win32 Debug"
"$(INTDIR)\mydlg.obj" "$(INTDIR)\mydlg.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch" ".\duck.h"
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Debug"
"$(INTDIR)\mydlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ELSEIF "$(CFG)" == "duck - Win32 Release"
"$(INTDIR)\mydlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Release"
"$(INTDIR)\mydlg.obj" "$(INTDIR)\mydlg.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\duck.pch"
!ENDIF
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "duck - Win32 Debug"
CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\duck.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\StdAfx.sbr" "$(INTDIR)\duck.pch" : $(SOURCE) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Debug"
CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Fp"$(INTDIR)\duck.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\duck.pch" : $(SOURCE) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ELSEIF "$(CFG)" == "duck - Win32 Release"
CPP_SWITCHES=/nologo /ML /W3 /Gm /GX /Zi /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\duck.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\duck.pch" : $(SOURCE) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ELSEIF "$(CFG)" == "duck - Win32 Unicode Release"
CPP_SWITCHES=/nologo /ML /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\duck.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\StdAfx.sbr" "$(INTDIR)\duck.pch" : $(SOURCE) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ENDIF
!ENDIF