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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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samples
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atlbutton
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atlbutn.idl
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1998-03-26
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#include <olectl.h>
// atlbutn.idl : IDL source for atlbutn.dll
//
// This file will be processed by the MIDL tool to
// produce the type library (atlbutn.tlb) and marshalling code.
import "oaidl.idl";
import "ocidl.idl";
[
object,
uuid(2499388F-3A64-11D0-BFAB-080000185165),
dual,
helpstring("IAtlButton Interface"),
pointer_default(unique)
]
interface IAtlButton : IDispatch
{
[propput, id(0)] HRESULT ImageStatic([in]BSTR strFileName);
[propget, id(0)] HRESULT ImageStatic([out,retval]BSTR* pstrFilename);
[propput, id(1)] HRESULT ImageHover([in]BSTR strFilename);
[propget, id(1)] HRESULT ImageHover([out,retval]BSTR* pstrFilename);
[propput, id(2)] HRESULT ImagePush([in]BSTR strFilename);
[propget, id(2)] HRESULT ImagePush([out,retval]BSTR* pstrFilename);
HRESULT _OnTimer();
};
[
uuid(2499388C-3A64-11D0-BFAB-080000185165),
version(1.0),
helpstring("atlbutn 1.0 Type Library")
]
library ATLBUTNLib
{
importlib("stdole32.tlb");
[ uuid(24993891-3A64-11D0-BFAB-080000185165),
helpstring("Event interface for ATL button control") ]
dispinterface _ATLButton
{
properties:
// Event interface has no properties
methods:
[id(1)] void OnClick();
};
[
uuid(2499388E-3A64-11D0-BFAB-080000185165),
helpstring("AtlButton Class")
]
coclass CAtlButton
{
[default] interface IAtlButton;
[default, source] interface _ATLButton;
};
};