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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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pressdlg.cpp
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C/C++ Source or Header
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1998-03-05
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1KB
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49 lines
// pressdlg.cpp : implementation file
//
// This class looks a whole lot like the one in MFC sample ctrltest
// with a few name changes. It is included here as an example of
// how to add additional classes during app creation from a custom
// AppWizard.
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1995 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and Microsoft
// WinHelp documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include "resource.h"
#include "pressdlg.h"
BEGIN_MESSAGE_MAP(CPressMeDlg, CDialog)
//{{AFX_MSG_MAP(CPressMeDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CPressMeDlg::CPressMeDlg()
: CDialog(CPressMeDlg::IDD)
{
if (!m_buttonOk.LoadBitmaps(IDB_SMILE_UP, IDB_SMILE_DOWN, IDB_SMILE_FOCUS) ||
!m_buttonCancel.LoadBitmaps(IDB_FROWN_UP, IDB_FROWN_DOWN, IDB_FROWN_FOCUS))
{
TRACE0("Failed to load bitmaps for buttons\n");
AfxThrowResourceException();
}
}
BOOL CPressMeDlg::OnInitDialog()
{
// each dialog control has special bitmaps
VERIFY(m_buttonOk.SubclassDlgItem(IDOK, this));
m_buttonOk.SizeToContent();
VERIFY(m_buttonCancel.SubclassDlgItem(IDCANCEL, this));
m_buttonCancel.SizeToContent();
return TRUE;
}