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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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appwiz
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template
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cstmdlg.cpp
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C/C++ Source or Header
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1998-03-05
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2KB
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57 lines
// cstm$$ITERATOR$$dlg.cpp : implementation file
//
#include "stdafx.h"
#include "$$root$$.h"
#include "cstm$$ITERATOR$$dlg.h"
#include "$$filebase$$aw.h"
#ifdef _PSEUDO_DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCustom$$ITERATOR$$Dlg dialog
CCustom$$ITERATOR$$Dlg::CCustom$$ITERATOR$$Dlg()
: CAppWizStepDlg(CCustom$$ITERATOR$$Dlg::IDD)
{
//{{AFX_DATA_INIT(CCustom$$ITERATOR$$Dlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CCustom$$ITERATOR$$Dlg::DoDataExchange(CDataExchange* pDX)
{
CAppWizStepDlg::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCustom$$ITERATOR$$Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
// This is called whenever the user presses Next, Back, or Finish with this step
// present. Do all validation & data exchange from the dialog in this function.
BOOL CCustom$$ITERATOR$$Dlg::OnDismiss()
{
if (!UpdateData(TRUE))
return FALSE;
// TODO: Set template variables based on the dialog's data.
return TRUE; // return FALSE if the dialog shouldn't be dismissed
}
BEGIN_MESSAGE_MAP(CCustom$$ITERATOR$$Dlg, CAppWizStepDlg)
//{{AFX_MSG_MAP(CCustom$$ITERATOR$$Dlg)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCustom$$ITERATOR$$Dlg message handlers