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stdafx.h
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C/C++ Source or Header
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1998-04-02
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1KB
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40 lines
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__F4D85F04_9B1E_11D1_9504_B7BB1313C77C__INCLUDED_)
#define AFX_STDAFX_H__F4D85F04_9B1E_11D1_9504_B7BB1313C77C__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
#include <afxwin.h>
#include <afxdisp.h>
#define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <ObjModel\addauto.h>
#include <ObjModel\appdefs.h>
#include <ObjModel\appauto.h>
#include <ObjModel\blddefs.h>
#include <ObjModel\bldauto.h>
#include <ObjModel\textdefs.h>
#include <ObjModel\textauto.h>
#include <ObjModel\dbgdefs.h>
#include <ObjModel\dbgauto.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__F4D85F04_9B1E_11D1_9504_B7BB1313C77C__INCLUDED)