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stdafx.h
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Wrap
C/C++ Source or Header
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1998-04-02
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2KB
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53 lines
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__B772028F_B6B0_11D1_8320_00A0C91BC942__INCLUDED_)
#define AFX_STDAFX_H__B772028F_B6B0_11D1_8320_00A0C91BC942__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#define _ATL_APARTMENT_THREADED
#define _ATL_DEBUG_QI
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
// Developer Studio Object Model
#include <ObjModel\addauto.h>
#include <ObjModel\appdefs.h>
#include <ObjModel\appguid.h>
#include <ObjModel\appauto.h>
#include <ObjModel\blddefs.h>
#include <ObjModel\bldauto.h>
#include <ObjModel\bldguid.h>
#include <ObjModel\textdefs.h>
#include <ObjModel\textauto.h>
#include <ObjModel\textguid.h>
#include <ObjModel\dbgdefs.h>
#include <ObjModel\dbgauto.h>
#include <ObjModel\dbgguid.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__B772028F_B6B0_11D1_8320_00A0C91BC942__INCLUDED_)