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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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msdevcmd
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msdevcmd.h
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C/C++ Source or Header
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1998-04-02
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2KB
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64 lines
// msdevcmd.h : main header file for the MSDEVCMD application
//
#if !defined(AFX_MSDEVCMD_H__B772028B_B6B0_11D1_8320_00A0C91BC942__INCLUDED_)
#define AFX_MSDEVCMD_H__B772028B_B6B0_11D1_8320_00A0C91BC942__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "devcmd.h"
//-------------------
// FORWARDS
class CCommandWindow;
class CMsdevcmdDlg;
/////////////////////////////////////////////////////////////////////////////
// CMsdevcmdApp:
// See msdevcmd.cpp for the implementation of this class
//
class CMsdevcmdApp : public CWinApp
{
public:
CMsdevcmdApp();
~CMsdevcmdApp();
void SetCommandWindow(CCommandWindow *pCommandWindow);
CCommandWindow *GetCmd(); // only derived dialog(s) should do this.
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMsdevcmdApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMsdevcmdApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
CMsdevcmdDlg * m_pDlgCommandWindow;
CComPtr<ICommandWindow> m_pCommandWindow;
};
extern CMsdevcmdApp theApp;
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MSDEVCMD_H__B772028B_B6B0_11D1_8320_00A0C91BC942__INCLUDED_)