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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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Disc2.iso
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common
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msdev98
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ide
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splash.dll
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TEMPLATE
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1998-06-18
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1KB
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56 lines
// CG: This file was added by the Splash Screen component.
#ifndef $$VAL:WrapperDef$$
#define $$VAL:WrapperDef$$
// $$VAL:HeaderName$$ : header file
//
/////////////////////////////////////////////////////////////////////////////
// Splash Screen class
class $$VAL:SplClassName$$ : public CWnd
{
// Construction
protected:
$$VAL:SplClassName$$();
// Attributes:
public:
CBitmap m_bitmap;
// Operations
public:
static void EnableSplashScreen(BOOL bEnable = TRUE);
static void ShowSplashScreen(CWnd* pParentWnd = NULL);
static BOOL PreTranslateAppMessage(MSG* pMsg);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL($$VAL:SplClassName$$)
//}}AFX_VIRTUAL
// Implementation
public:
~$$VAL:SplClassName$$();
virtual void PostNcDestroy();
protected:
BOOL Create(CWnd* pParentWnd = NULL);
void HideSplashScreen();
static BOOL c_bShowSplashWnd;
static $$VAL:SplClassName$$* c_pSplashWnd;
// Generated message map functions
protected:
//{{AFX_MSG($$VAL:SplClassName$$)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif